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inorigj

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Posts posted by inorigj

  1. On 5/21/2024 at 5:34 PM, Cup said:

    +1 plus, especially if my car stops getting covered in dirt driving for 2 minutes on a paved road

    yea. its stupid. but I've found out that the dirt appears the moment your wheels starts skidding. If you drive carefully and your wheels never spin. the car won't get dirt.

    even tho. i still find the wash by mechanic stupidly expensive

  2. 1 hour ago, Requiem said:

    get easy car chops

    They would 100% abuse the shit out of it. and yeah. not a good idea to let everyone have access to it. BUT, They wouldn't be able to get chop cars easily. as those cars are frozen until you hotwire them. only a flatbed can move them as it despawns the original car.

  3. On 5/8/2024 at 7:06 PM, Requiem said:

    I support the concept, however the meta would just become hiding a gun in the bag and equipping and pulling it out instantly. This would allow someone to hide a pump shotgun or Ak in their bag to keep it fully hidden and pull it out with no downsides. I think this would be a problem, so if that issue was addressed, then it might be OK. 

    Could add a /ame above their head saying something like "PLAYER Starts pulling out a [ITEM NAME] from their bag" as a 3 second action timer starts. and at the end of the action timer they finally get the item added to their inventory/weapon slot

    so if they do end up pulling a shotgun out it would show like

    "PLAYER starts pulling out a Pump Shotgun from their bag"

    And since its a action timer, If you tackle or taze them before the timer finishes. they fail pulling it out and it stays in the bag

    • Like 2
  4. Hey, this is a suggestion in relation to MD specifically.

     

    as of right now the /em [ctrl + E] Panic alarm for MD only goes out to other MD units. Its been like this since the start, but with the recent change of crim behaviour on the server I think it needs to change.

    I honestly think that the panic button for MD should be a "both" call and not just "medic"

    this would make it so MD, PD and SD all get the panic button call.

     

    There has been several times when I'm the only medic on duty and needed to trigger the panic alarm due to some random attacking me or my ambulance. a few of those times I've not had the time or ability to press the panic AND ask PD/SD over /dep to assist me on the panic. The panic button is completely pointless if there is no other medical units on shift as it is right now

    • Like 1
  5. +1

     

    I have been here for like 7 years. and had a lot of people CK "Character kill" their character. So i don't know them anymore and never got to re-meet them.

     

    Currently i got people walking around with the alias "Stranger" "unknown" "don't know" and so on. but i'm running out of names to give them. this command would help a lot

  6. +1

    I think crim rp should be changed from just rob and lab surf.

    its gotten to the point that players who are semi new to the server grow a "its clapper crew or nothing" mentality. having been here since 2017 i've seen that mentality come and go. and when it arrives it's always signs that the server is doing something wrong. making players gravitate towards clapping instead of RPing.

     

    Gang's shouldn't need to consider clapping other gangs as a part of their RP. there should be more RP options available to pick from where clapping is result of a gang messing something up. not just because they did what they needed to do to progress money and rep wise.

    • Like 1
  7. 5 hours ago, Quietthecutie said:

    If this is the case would the car return to stock performance levels upon getting new plates? its my understanding NPC cars performances are less than player owned models.

    if i understood Paulius correctly when he was setting up the NPC cars. They use player cars are Pre-fabs. Meaning they are an exact copy of the vehicles that real players own.

    But I do however. not know if it just clones the visual mods of the cars. or if it clones the entire /modview of the vehicle

  8. Hey.

     

    So my suggestion is to have the ability to pay a NPC [Shady DMV Worker] to print new plates for a NPC vehicle and give you the ability to replace the plates of the vehicle.

    The inside of the vehicle [Inventory of the vehicle] Would still be red as it is still only a temporary inventory like any non player owned vehicle.

    You would also get a key for the vehicle after fully re-plating the vehicle with your own new plates.

     

    You would need to drive the vehicle to a [Shady DMV Worker] and then pay them a set amount of money depending on what the vehicle type is "low, medium, high or top"

     

    The vehicle would not have insurance so if it blows up it would not be possible to reclaim from Mors.

    when PD scans the plate. it would show up as YOUR vehicle and not as stolen.

     

    however. PD would now have the ability to check vehicle VIN's. They would be able to inspect the vehicle VIN and run it with DMV to see if the vehicle is reported stolen or not.

    They would need to stand near the vehicle and select it and do /viewvin. a 15 second action timer would then play as they inspect the vehicle frame for a VIN.

    It would also require the vehicle to be unlocked and the hood open.

     

    • Like 4
    • Upvote 1
  9. Hello,

     

    I've always found it a bit odd. How someone blowing up a table 100% of the time. will get a property compromised.

    I think there should be a way for players to counter the call in the event of a table blowing up. I was roaming the map and came by one of the random crime NPCs and thought to my self.

    These can be used for more then this.

     

    My idea for the re-work. Is to use NPC's instead of a direct GPS tracker to the door in question.

     

    Upon a table exploding, an NPC could be spawned within about 150 meters of the door to the property. upon spawning the NPC will wait 5 to 10 seconds before making the 911 call.

     

    The players would then have the ability to find the NPC and ether hold him at gun point for X amount of time, to make him run away (De-spawn)

    Or they could bribe the NPC an X amount of money to not tell where the sound came from.

    [Honest] Passer by: The explosion came from the property right there! *Officer/FD player gets the exact location of the house marked on their GPS*

    [Bribed] Passer by: Sorry, I don't know where it came from exactly. I just heard the sound.

     

    FD/PD/SD Could still inspect the properties in the area to see if they see smoke or fire from the doors, but the players could use a fire extinguisher to put out the fires to prevent FD/PD/SD from spotting it.

    • Like 1
    • Upvote 6
  10. 2 hours ago, HobGoblin said:

    Please explain how having bikes makes it unfair for criminals

    he bought a bike to evade cops. And got arrested due to not being able to lose a cop on a bike

    • polarcop 1
    • dead 3
  11. Hello,

     

    So I've been an inmate at DOC and worked as a guard there for a long time. And something that I think DOC guards need is a form of panic alarm.

    I'm not talking about a panic alarm like PD or MD has where they do Ctrl-E and it triggers a call with a GPS tracker on them.

     

    What I'm thinking of is to take use of the In-game sound effect that the prison has from singleplayer.

     

    With a command such as /pem "Prison Emergency" that triggers a message in chat like the front desk message saying. To disable the alarm there could also be a command such as /Endpem

    [Emergency] PLAYER / UNIT has triggered the Emergency alarm (This is only visible in the chat of any on-duty PD/SD/DOC players who is AT DOC)

    and it would start playing the alarm sound effect from GTA Singleplayer on the property. 

    Alarm fx: https://www.youtube.com/watch?v=5qt6WXv_hPA

     

    This

    alarm is loud and can be heard from the highway or route 68.

    Any PD/MD/SD officer passing by on the highway or route 68 would hear the alarm and could radio in to ask if they need assistance or PD and SD could respond.

    This would also let every guard currently on duty know that something is wrong and they could declare a Code 1 or something and comb the prison. To find out why the alarm is triggered.

     

    • Like 3
    • Upvote 3
  12. 29 minutes ago, OakaLucifer said:

    thanks, really needed that to confirm

    Your house does not get auctioned off if you've got Active VIP on your account.

    So if you buy a year's worth of VIP. and then go inactive. you don't lose your houses.

     

    Unless that was changed with the recent VIP rework.

     

    But from what i know. VIP status effect prevents house removal due to inactivity.

    • Upvote 1
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