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Posts
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Everything posted by Malinq
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Yeah kinda + and -, there is DCC, you can use taxi to get to the place right? On the other hand it costs, but also gives more opportunities for taxi drivers, kinda in middle of nowhere.
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[UI] - NameTags for bags ( easier inventory sorting )
Malinq replied to Antonio_Colombo's topic in Game Suggestions
Oh yes please, that is brilliant and so easy to implement! -
Caracara 4x4 still available on High End
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Bum also Caracara maxed 4x4
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Available on high-end missing only turbo, for 395k. Also selling Maxed Buffalo STX (385k) also on High end! Contact me: 5821693
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Date and time (provide timezone): 13:00:00 +1 Character name: Damian Peterson Issue/bug you are reporting: Vehicle Cargo seems like does not have Diamond VIP perk applied, it might also be applicable for other cargo types. It might be normal, but after initial VIP update I've noticed much faster loading / unloading times and now they seem to be back to normal. Expected behaviour: Unload / Load truck should behave accordingly to the VIP Level description (Diamond 200%) Evidence, notes worth mentioning, steps to replicate: https://streamable.com/al3n2r
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This is an issue. People can use CTRL + X and then tell you they heard you inside and rob, lol. How we gonna prove that they didn't see us like day or 2 earlier? Will they save the POV with looking thgoruh ctrl x? Obviously not. This feature is metagaming feature at its finest. Would be nice to have admin placed interiors like /park on city parking then it tp's you to personal garage / building interior. That would reduce a lot of MG from people, and would negate the "Your walls didnt load cuz i have bad pc so i know what you have" Also would increase the server performance as lesser object would be placed, because they would be in separate dimension (like houses interiors)
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Date and time (provide timezone): 18:15:00 Character name: Damian Peterson Issue/bug you are reporting: Whenever the character is in private clothes with mask ON then you clock in to freelance job and its removed to inventory, you cannot /alias because it still detect people's mask. Expected behavior: You should be able to /alias people with mask removed by script when going on freelance shift. Evidence, notes worth mentioning, steps to replicate: 1. Put on mask. 2. Clock in on a burgershot shift 3. Let someone try to /alias [ID] you 4. They will get info that you wear mask. I have tested it with 3 different players.
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It does pay at least that’s what’s in dev notes from it back in the day.
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Seems that similar issue occurs on tollbooth
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I can just confirm that's indeed a bug, have experienced myself but I have worked not enough to even bother with refund whatsoever
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Date and time (provide timezone): 11.12.2023 UTC +1, happens at any time Character name: Damian Peterson Issue/bug you are reporting: When you spawn a truck on Truckers Yard it frequently flips over, I have asked admin and got instruction to post here. Tolls are not free for a truck driver with a personal vehicle as well. That is worth mentioning but is not the subject of this bug itself. Expected behaviour: Trucks should be spawned without weird behaviour. Evidence, notes worth mentioning, steps to replicate: https://streamable.com/fe6qqu
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Hello there! I have had ups and downs as a truck driver, there is plenty of suggestion on the forum regarding the Trucker freelance job like Tools have to be paid for private truck, there is no compensation etc. In general, I think that the Trucker Job is really important, but as well, deprived of RP opportunities it can give! It is one of the most significant, if not the most job on the server. It provides supplies for Gas Stations, for stores, without it people not drive cars or eat, which in case of GTA RP is essential. There could be trucker events, communication over the radio (which happens now, once in a few days and not in a really engaging way). RP possibilities of making it a faction are limitless! We have a base model of that faction. DCC. Using the Radio Codes for shifts, for going to the specific location, depots etc. Spawning the vehicles and possibility to mod them! That would increase the amount of trucks seen on the roads, not 99% cases -> Red Pounder. This solution would also give possibilities for more roles in a business model of a faction like that for a player! Now let's think how, without least of development needed, it would improve the problems that truckers do have now: Base income -> that means people would have stable job, maybe add some bonuses based on weekly orders delivered not the amount of time you spent on /duty Trucks would be customizable, different colours, different trucks per rank, such a variety of cars! (We could also add new trucks like Hauler Customer, Phantom Custom, Pounder Custom). No more paying for tolls, this can be strictly applied from current faction system like DCC, Meds. They would be actively participating in RP world by attending in events, speaking with colleagues, hanging over the HQ. Truckers also could have access to Towing to help people when there are no mechanics that will accept it (This is up to discussion, I'm not sure if that's a good idea from LSC / Bayview point of view). No more New Players without Trucker License driving around (Never seen PD catch one haha, i did this mistake myself when i started). I could list much more of RP benefits to that, but I doubt there is a need. Those points above should give you an overview of what I have in mind by stating that it would be great to have it as a Faction!.
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I think the San Chh meant to add like more fuel consumption upon certain levels, and other things like that. It would make sense imo at some point, forced people to buy new cars, which would mean they spent money, and as we all know spending money means that they would have less so the inflation level would drop, but i'm not financial or data analyst, that would have to be properly calculated taking into account all the pros and cons.
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Trucking Job recommendations - pls add bonus for self owned trucks
Malinq replied to dnalevelc's topic in Game Suggestions
This has a lot of community interest. I think we should bump it from time to time, maybe at least we will get response I worked lately a lot as a truck driver and this is the most important freelance job on server, keeps the businesses running, gas for the fuel stations, still we don't deserve any update Would be really good to at least remove /paytoll fine for priv trucks and add some more bonus to 5 deliveries to have like compensation for fuel and repair. -
Remove fingerprints from items on you when you die
Malinq replied to Harley's topic in Game Suggestions
That is brilliant! Huge +1 from me. -
Available on High End for 450k. In case of questions: 5821693
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Hey, I'm selling brand-new stock stallion in Low-End for 27500, New one cost around 32k. You can also contact me: 5821693
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I have only one concern. Player reports as stated above. -1 unfortunately. I get the idea of author, but would cause much more problems.
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Okay, I have seen there is a lot of discussion. In real world, usually criminals and also normal citizens carry gun but not visible. If it's behind the belt on back and you are wearing shirt or jacket it should not be visible scriptly.... This makes no sense at all. Maybe we need item like operational holster. For me it is not RP that all the players with all the law's we have from PD are running with visible weapon all over the city... Imo, the gun for civilians should be concealed. and ready to use in danger. For now it's impossible and because of that we are target of criminals. Ofc we can put it in bag or whatsoever but how can we react then in direct danger quickly?
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Trucking Job recommendations - pls add bonus for self owned trucks
Malinq replied to dnalevelc's topic in Game Suggestions
+1, that would be great! and i agree that is the backbone of the business!