Xoza Posted July 27, 2020 Report Posted July 27, 2020 Date and time (provide timezone): All Times Character Name: All Characters Issue/bug you are reporting: When receiving a text message from an individual who deleted the text on their end, it creates a new text message conversation on your end instead of using the already open one. This creates multiple messages on both ends depending on who deletes what messages and doesn't create a historical record Expected behavior: When a 'phone number' sends you a text message, it should open/reopen (with historical messages - history maybe could be stored client side?) the same messages conversation and move it to the top of the list. Evidence, notes worth mentioning, steps to replicate: Player 1 Send Text to Player 2 Player 1 Delete Text Conversation Player 1 Send Text to Player 2 Player 2 has 2 seperate conversations from the same person. Player 2 send text to both. ∞* Vehicle license plate number*: 2