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[Guide] Street Racer RP

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Your character


A racer is someone who races cars, bikes and any other vehicle (Even planes and choppers, haha). 
First thing... What is a racer and what is a car guy?
A car guy is simply someone who loves spending time around cars, thinks about cars, or simply said, has a deep passion for cars.
Well, most of the car guys are also racers. As a racer is someone who races a car, pretty obvious.
But here's the main thing; what will your character be. Most of the IRL racers are just car guys who race in the backstreets and what not from time to time, to get a smile on their faces, try out their car, etc. 
The kinda racers we see on RP servers are FnF inspired. They are not just racers. They are criminals. To be a racer, you don't have to also be a robber, a drug trafficker, and all that shit. You're just a racer and that's it. I know that this might sound boring, but it is how it is IRL. So, a normal racer, at the beginning of his career, won't be a criminal. Just a car guy who takes his car out for a spin with his friends. 
If you choose to RP an actual racer who's also a criminal, you've gotta have an actual reason to become one.
A rich guy driving a powerful car won't turn into a criminal, risk all his life and all that just for fun. It is something that brings you in. And when you get in, it's a hard way to escape out of the game. Maybe it's your old friends who get you in. Maybe you're poor and try to do something on your own, and get money to keep you alive, being helped by your car. Delivering drugs, and all that shit. But that's not essentially racer RP.
That's just some criminal RP. But, these kinda semi-realistic or full arcade racing factions on ECRP are criminal factions, not racing factions.
Other than that, your character will be developed how you'd like it.


A logic, car guy's behaviour


About 70% of America's population is just stupid (not their bad tho, NWO and all that shit). But the actual racers rarely fit that category. So, those who are stupid do an exception.
I've seen many, many pursuits on this server. Some Dominator r(i/a)cars provoking, trying to show off their ricebox and be some cool r(i/a)cer. Well, those people might be cool for their fellow friends, but for us, they are just stupid.
No smart guy would just want to get chased by police, risk getting caught and fucked up, or even get his beloved car impounded, just for the fun of it. That's utter bullshit. Do this in real life. Next thing you'll know is that your car is on the crusher list, and you have to spend your next month in a jail cell. Even tho, IRL police stopped pursuing people who aren't wanted for a hard crime, so if they just try to do a traffic stop and you run away, they won't risk that much. They'll just do some magic thing on the police database, and they'll get you when they have a safe chance to. More details here: http://www.popularmechanics.com/cars/a9 ... -15532838/
So, basically, no one would risk getting his car scrapped and a month in jail for no reason; or even worse.
An actual racer will race on backstreets, or any zone that implies no risk for anyone other than him. And also, they don't take passengers. Because they know how deadly a hi-speed crash can be. I'll just copy-paste something here, the full link is the following one, and I recommend you to read it: http://faze.ca/illegal-street-racing-th ... e-furious/

Cars and movies have teamed up for many memorable films over the years. Movies like The Fast and The Furious have brought the high-powered cars of today’s street racing scene to the big screen. But, what many of today’s street racers will tell you is that it’s not all about taking risks.

One racer lays out his rules of the road: “Don’t race on busy streets, be it day or night, especially if there is a school in the area. If you want to act cool in front of your friends, you shouldn’t be racing. If it’s not your car, you shouldn’t be racing it. Know your area… if you don’t know the road or the area, you are asking for big trouble. And, use common sense. Think before you go, and if you don’t think it’s safe, it’s probably not.
"Remember that a car can kill you in any situation and that a real man lifts off the throttle in a dangerous situation,” says one unknown racer.

The racers are also very adamant about flying solo.

“I will NOT race with someone in my car, no way, never,” says another intelligent racer. “I know what I am doing is stupid, and I should be the only one to pay if something happens.”

“I never drive stupid when I have a passenger in my car,” says a real racer. “Usually it’s my girlfriend and I couldn’t live with myself if I did something that got her killed.”
“Racers like to use streets on jurisdictional borders,” said Holtzheuser in a Toronto Star article, “so they can disappear a few blocks away, then resume when the cruiser turns around.”
“A lot of people view street racing as these hellions who like to race in the middle of the city and endanger the public,” says a racer known as LT, and adds, “In this, like anything, you have your morons [and] these people are your morons. The rest of us go far out in the sticks to avoid hurting anyone and causing anyone trouble.”

The cars


Well, first thing first. We're in America. Here, some cars are illegal. Other cars are more pricy than you might think. Let's take, for example, a Nissan Skyline BNR34 GT-R, as this is the car I see most people RP their cars like. That car is illegal to import. There are very few on the entirety of America. Same on the BNR33s, which are also rare. BNR32s are rare too, but now, since the 25-year rule passed on them, they can be imported. However, it takes a rough 35k to buy and import one to the states. Same goes for the Lancer EVO X, and many other cars. You can do research, but please, don't just RP R34's... Other cars I've seen RP'd are the 69 Charger (as a Sabre, most of the time, which is a pity because they are very rare, and they go for like 50k. Which is very easy to make IG, but not as easy IRL. With 50K, you can buy many nice cars IRL, but not IG.) I want to see people RP other cars than Elegy/Dominator too. Haven't seen people RPing classic BMWs, Audis, other JDM cars excepting Skylines and Supras, or anything other than a Mustang/Dodge Charger. I still wanna see Nissan Pulsars, and many other not so known cars. C'mon guys, do something creative.
So, after talking about this... What kinds of cars will your character drive?

Well, an "Uncle Sam" guy will most likely drive heavy-modded American muscles. Corvettes, Camaros, Mustangs, Chargers, and all that.
A guy from the city would prefer JDMs because that's what he is used to. Where are the Civics, Suzuki Swifts, Nissan Pulsars, MRs, Mazdas, (excepting the RX-7 FD), the 3000GT, the Z series, and waaay many more of those. 
Don't be a ricer: "Ricer" means "Race Inspired Cosmetic Enhancements", even tho this is not where the term comes from. I'll just copy paste this shit in a spoiler, this is taken from here: http://www.urbandictionary.com/define.php?term=ricer

(Ricer: from the Latin word Ricarius meaning to suck at everything you attempt) 

A person who makes unnecessary modifications to their most often import car (hence the term "rice") to make it (mostly make it look) faster. The most common modifications are (but not limited to): 

- Huge exhaust that serves no purpose but to make the car louder 
- Large spoiler on the back that looks like something Boeing made for the 747 
- Lots of after-market company stickers they don't have parts from, but must be cool 
- Expensive rims that usually cost more than the car itself 
- Bodykit to make the car appear lower, usually accented with chicken wire 
- Clear tail lights and corner signals 
- A "performance intake"- a tube that feeds cold air to their engine usually located in areas of excessive heat (behind or on top of the engine) 
- Most of these riced cars (a.k.a. rice rockets or rice burners) are imports; Honda Civics, Accords, Integras, CRXs, RSXs, Del Sols Mitsubishi Eclipses, Lancers, Subaru Imprezas, however, there are some domestics such as Chevrolet Cavaliers, Dodge Neons, Ford Focus; small, slow, economy cars designed specifically to go slow. Please note that some Supras, Skylines, WRX's and other higher performance imports are designed to go fast, and are therefore not always considered rice. It really depends on the severity of the case. 

The "ricer" attempts to make their car "performance" by adding the modifications listed above. These ricers are not confined to any one ethnic group or color, however different ethnic groups are known for certain styles. Here, we have a very good-known pic of a riced Civic, cuz if it's Japanese it's gotta be a Civic,
 even if it's an Eclipse: http://imgur.com/gallery/18pcWeR


Miscellaneous about cars


There are many things that won't fit any category, so I'll just put them in here.


1. There are 2 kinds of cars: Daily drivers and project cars. Your daily may also be a project car, but if you mod it too much, it surely won't be a daily. A project car has things that aren't really nice for driving it an extended period, such as bucket seats (which are anything but comfortable to sit on for a couple of hours+ everyday), loud exhaust (which might be stressing on a long journey, even for a petrolhead), no A/C, or any other luxury thing stripped down cuz of weight reduction bro, which make a car nice to ride in. A heavy modded car (and I'm not referring to 1000 hp+ dragsters or anything this crazy, but a sports car with many mods) will eat lots of high octane, expensive fuel, which will cost (especially if you are in Europe, but hey, SA is in America), and be unpractical and uncomfortable. That is why car people usually have either one or more project cars and one or more daily drivers. Examples of daily drivers: whatever practical car you like. Example of project cars: whatever car you'd like to mod a "bit" (I know, I'm a philosopher), or just a daily driver which is slightly modded, or stock (especially in eastern Europe, shoutout to my Romanian bros).

2. Great car development is always the key to great RP. But our major problem is that the only kinda tuning you can do in SA is only visual. So, RP how much you want on your car, but remember that it won't change a bit. But it's very pleasant to RP modding your car, as it's the best part of the car culture; having your own "identity". Please, don't do /do's to describe your car, and tell the HP trough that because it is dumb, just think a bit. I've seen it more than once. Don't also tell the engine capacity through a description /do (here I refer to strictly the description of the car, not of any RP you do with dynos or other sh1t). You can just tell if there are any signs on the car specifying the engine capacity.
3. Don't drift at all times, as most people do. If you're a serious car guy, please drive normally while not racing. I hate seeing people drift along the intersection of Bank or Tequila. To a true RPer, doing this will just make them think you're not serious into what you're doing.

The tuning


Now here we go! Finally reached this part. The good ol' tunning. When your car's got off the production line, there were thousands of cars like it. It was born as a copy, make it die original. 
The car world would surely go down without the car mods. We all love it. Making your car go faster, stop faster, and looking better. I'll spread this guide in 3 parts: Performance mods, exterior mods, interior mods.


Performance mods


This one is the most important one. The one we're now talking about is the one that'll make your car go fast, stop fast and corner fast. We all love big power outcomes from our cars. Because making our cars unreliable is something we love. If you drive a modded car and was thinking about the cash you spend... please, shift down and do pedal to the metal. You won't bother to ask about your passion in the next time period. You'll just enjoy your time to the fullest. Everybody loves smoking supercars, huh? Well, this is what makes your car make that rich supercar owner cry. The performance.


Engine mods


These are the things you make to that metal box, covered in wires, filled with more metals, and always stinking.
First misconception I've seen from different people: the forced induction systems. Either if it is one or more turbine (plus the afferent parts), a supercharger, a Nitrous Oxide kit, or whatever, you gotta understand that just by fitting a big turbine to your Honda Civic won't make it have 1000 hp. That's utter bullshit, the best thing that may happen is your car's engine blowing off. That's because car parts go hand in hand.
First off, for getting into engine modding, the car matters very much. There are many ways of making a car reach higher numbers, and they all depend on the car. For instance, you can always put a bigger turbo on a Supra (as this is a very popular car, that everybody wants) without replacing much of the internal components. But the same story won't go on a Chevrolet Aveo.
You see; There are engines that are meant to be turbocharged, and engines which are simply not. A 2JZ offers great outcomes from supercharging, while the 409 Chevy Big Block (example) is actually supporting a very low PSI rate.
But now, here, we're speaking about normal cars that a car guy would tune. If the car is already turbo'd, you can fit a bit bigger turbo in there. But if it's not, you might just start with turbocharging it. It's granted to get you a way bigger power. Attention: Don't put too powerful turbos on stock engines. If you do so, you'll just blow up your engine when you first rev the car. So yeah, you'll be pretty much done. For a factory N/A car, you can fit a turbo of around 5-8 PSI. Most likely, it won't support more than 10, so it's better to not risk so much if you're unsure.
To get bigger turbos, you've got to get better, more resistant parts. Like pistons, injections, performant fuel pump, which is a must, coils, spark plugs, camshafts, and all that engine components. It will be more resistant, that making your cillinders able to handle lots more pressure. So, that's how you can get bigger turbos, which make lots of power. But for more power, the car needs a better drivetrain. Drivetrains consist in all of the things which get the power to the wheels. From the clutch, gearbox, driveshaft (if it's rwd/awd), differential, to the drive axle. If you get a 600 hp engine and mount it to a stock Nissan Pulsar, the gears will simply jump off the gearbox. And that means that you're fucked. You've gotta get a drivetrain that resists to great power, in order to keep the horsepower and torque on its right way, which is to the wheels.


The wheels

Anything, from rim to tire, has to be in a good connection with the surface which they are on. To handle bigger power and reduce wheelspin, bigger tires with (obviously) bigger rims are an essential mod. The wheels vary and are mostly chosen by the design, as most of the rather not cheap ones are resistant. There are thousands of wheel models. Choosing them is just made by the owner/tuner's taste. 
But, when we speak about tires, you gotta choose what will make your car reach the full potential. They have to have the same width as the rims and be tall (or rather short) enough to fit in the wheel's spot, especially if the car is a lowered one. You can find all sorts of tires: anything from a hard compound, resistant, daily used tires, to full racing slicks made from soft, quality rubber. Keep in mind that a harder tire doesn't provide as much grip as a soft-compound one, but it lasts for waaaay longer. A soft-compound tire is exactly the opposite.

 


Something I wanna point out : “A lot of people view street racing as these hellions who like to race in the middle of the city and endanger the public,” says a racer known as LT, and adds, “In this, like anything, you have your morons [and] these people are your morons. The rest of us go far out in the sticks to avoid hurting anyone and causing anyone trouble.”

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