Bakmeel Posted July 5, 2024 Report Posted July 5, 2024 Hello everyone, On July 13th, we are excited to release the changes many of you have been eagerly awaiting. We've incorporated as many of your wishes and requests as possible, based on your feedback over the years and during community meetings. Our goal was to maintain a high standard of RP, making it more rewarding, while also reducing the workload for factions so you can spend more time enjoying the game and the server. Verified Factions The biggest change, which may surprise most of you, is that we are removing the Official Faction System. Going forward, there will be no more Official Factions. Instead, factions will now progress through a reworked tier system (details below) after receiving their Faction Guides. This means that all factions with guides currently, that aren’t Official Factions, will be placed in Tier 1 next Saturday. Current Official Factions will be placed in a higher tier. Factions without guides before this announcement will need to meet the requirements outlined in this post. We made this change because you, the community, have told us that you value having an F4 menu and the ability to use faction chat with your faction members. In our old system, this feature was locked behind a lot of red tape, which is not how we want to move forward. Additionally, our previous system created an unnecessary split between factions that were official and those that were not, which did not always accurately represent a faction's standing. Our new system significantly lowers the bar for factions to access basic features and prevents factions from being left behind. Tier System With these changes, we also had to rework our tier system to accommodate the many extra factions. As we write this announcement, we are still reviewing the final details of our tier system to make it as balanced and interesting as possible. We understand that things might need tweaking in the future and will listen to your reasonable feedback. The biggest changes are that weapons, drugs, attachments, ammo, and other equipment can now be assigned directly to your faction as you progress through the tier system. Our tier system will allow you to unlock different weapon importable items gradually, so you won’t unlock everything at once. At Tier 2, you will be able to import small arms, and at Tier 9, you will be able to import items that were not previously available. Imports will now also depend on your lore, so two factions that are in the same tier might be able to import different items depending on their lore. Current official factions will be adjusted to fit into the new system. The overview for the new Tier System will go live on the forums between July 8th and 12th. Transparency Many of you have told us that our current official system and how factions gain or lose tiers is too vague. To address this, we are introducing a more transparent and easy-to-follow roadmap. This will help factions understand when they are eligible for promotion and what behavior to avoid for demotion. While some criteria can’t be quantified, our new aim is to follow quantifiable criteria as much as possible so factions know what to expect. Along with the new internal guidelines for Faction Management, we hope you will experience much more transparency from our side. Transitioning to the New System As mentioned earlier, on Saturday, July 13th, we ask Faction Leaders of Verified Factions (factions with guides) to report so Faction Management can assist you in creating an F4 Faction. We expect to be quite busy, so please be patient. If you can't reach Faction Management in-game, feel free to contact your guides via Discord, and we will try to assist you as soon as possible. Furthermore, it’s important to note that even though you will be placed in Tier 1, you will need to meet the criteria for Tier 1 and Tier 2 before progressing to Tier 2. Most of you will need a faction thread that meets the new guidelines. Competition To encourage you to do your best, we will be hosting a competition for the 3 best faction threads. Visual appearance will play no part in this competition; it’s all about how well your thread follows the guidelines and its originality. The forum thread you create will be the cornerstone of your faction. You will need to follow the lore you create to progress through our tier system. We will pick the top 3 on July 31st. The reward will be an unconditional tier promotion for both new Verified Factions and current Official Factions. Feedback As mentioned earlier, we created this system to accommodate as many community wishes as possible while also being able to moderate factions. We understand the system won't be perfect on the first try and look forward to your feedback, which you can provide through your guides. Please note that feedback such as "Make a meta gun available at Tier 2" will not happen in the foreseeable future, as we want to keep progressing through our tier system a challenge. We will consider all reasonable feedback. Faction Management has access to many new tools to create a more exciting playing field for our Verified Factions. However, these tools are still new to us, and we will need some time to get used to them. Please be patient with us! Closing Statement As we roll out these changes, we want to let you know that, together with the development team, we have more exciting changes planned for the future. As we work closely with the development team, we will determine what is feasible and what isn’t. We hope you are all as excited about these changes as we are. Eclipse Roleplay Faction Management 26 5 1 3 3 1 5