Antonio_Colombo Posted December 17, 2022 Report Posted December 17, 2022 Simply suggesting that /vol x y regulates not absolute volume, but rather in dBm, meaning if you set for example 50dBm then no volume is greater or lover than 50dBM. It certainly should be possible script wise, and the benefit of that would be that if, for example, you set 35dBm volume level, then player whose mic input reaches 30dBm gets normalised(boosted) till 35dBm, and for someone whose mic input is say 55dBm gets lowered (quieted down) till said 35dBm mark. Scale could go from 0 to 100dBm as it is now but with percents. Then there would be no earrape and no situations where you cannot hear someone. Quote
Requiem Posted December 19, 2022 Report Posted December 19, 2022 Afaik, GTA 5, and any other game, doesn't have the capability to modify the sound level of only specific outputs for voip like this. Its just simply overall voip volume. I don't think your request is, or will ever be, possible unfortunately. I would agree if it was possible, and it would be a nice feature. Quote