Jump to content
Antonio_Colombo

Volume normalisation

Recommended Posts

Posted

Simply suggesting that /vol x y regulates not absolute volume, but rather in dBm, meaning if you set for example 50dBm then no volume is greater or lover than 50dBM. It certainly should be possible script wise, and the benefit of that would be that if, for example, you set 35dBm volume level, then player whose mic input reaches 30dBm gets normalised(boosted) till 35dBm, and for someone whose mic input is say 55dBm gets lowered (quieted down) till said 35dBm mark. Scale could go from 0 to 100dBm as it is now but with percents. Then there would be no earrape and no situations where you cannot hear someone. 

Posted

Afaik, GTA 5, and any other game, doesn't have the capability to modify the sound level of only specific outputs for voip like this. Its just simply overall voip volume. I don't think your request is, or will ever be, possible unfortunately. I would agree if it was possible, and it would be a nice feature. 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.