cianlovecraft Posted October 15, 2022 Report Posted October 15, 2022 I like the roadworker incidents and think it's a neat job that makes the city more vibrant but it would be cool for the police to be involved. Most of these incidents need traffic control and this would be a good way to give police officers something regular to do as well. So the idea is that when there's an incident, a call goes out (however it works script wise for dispatches with police) about the incident requesting a unit for traffic control and so any on-duty officer can accept the call and will need to go to the scene and use a command like /onscene for the duration of the incident (RP-wise, they would choose a position that blocks traffic). To incentivize officers to respond to this, they can get a bonus to their paycheck that we can consider akin to working an off-duty gig for road work. In Texas, if there is roadwork on a highway, it is required that licensed peace officers are used (usually off-duty officers) with their lights going on their POVs while work is on-going so it wouldn't be unrealistic. Plus it would help keep roadworkers not only safe (slow down crazy drivers) but have them feel more involved in the city by having police officers around them. Quote
Requiem Posted October 17, 2022 Report Posted October 17, 2022 The script portion of your suggestion is reasonable, but I believe the rest of your suggestion sounds like it should be an IC thing to be honest. This is something you could recommend to either the police department or the government in character. To the suggestion here tho, the intention of the roadworker job was to have players not only clean up the incident thats blocking traffic, but also set down blockades and traffic markers to self direct traffic so it does not require police intervention. While I like your thinking in giving players more RP opps, most officers likely wouldn't like the idea of doing traffic control on these scenes as they would find it boring. To your point about the script changes, LEO's actually can see these incident calls come in already as it is now. They actually go to the medical/fire department by default from the "dispatch" system in the script, but Law enforcement is able to look in the list of current calls and see those. Quote