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PELEDA19

Delay to death when downed.

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Posted (edited)

^ example why.

 

I'd suggest to add delay between death and wounded. example : if the person gets shot by multiple ak's he insta dies,and wakes up in hospital. Make it so the person who's getting shot at he would be invulnerable to death when KO'd (wounded/injured/on the ground) for 2-4 seconds,that way we prevent unnecessary deaths,and loot that we fight for.

Insta deaths for explosions is ok,also fall damage (huge) should be insta death aswell.

 

 

Edited by PELEDA19
Posted

This no longer seems to be an issue or is no longer relevant. Archived.

It still happens at times when overpowered, but this can be resolved in character.

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