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CJORG

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  1. I love the idea of backpacks and bags having dedicated slots in-game. It makes inventory management much more realistic and adds an extra layer of strategy. In most games, having different capacities for bags vs. backpacks makes sense since duffel bags or large totes usually hold more than a regular backpack. Also, penalties for overloading would make roleplay even better, making players think twice before hoarding items. Speaking of bags, I recently looked into different styles, and Coach has some great options, from crossbody bags to totes. Found some solid reviews and shopping tips here: https://coach-bags.co.uk/.
  2. People just AFKing and raking in cash isn't really in the spirit of the game. Tying the salary directly to actually working the counter or focusing on order fulfillment sounds like a much better way to reward active players and make the job more engaging.
  3. Hopefully, the devs will consider something like that in a future update.
  4. I get the concern about potential abuse, but a limited flying camera mode could be a good compromise. Being able to capture better angles for in-game photography would add a lot, especially for those who like making creative content or roleplaying. If there was a way to restrict it so it doesn't give an unfair advantage, it could be a great feature. When I edit my game clips and in-game photos, I always end up converting some of my background tracks to different formats so they work properly across devices. For that, I've used this AAC converter, and it’s been pretty handy for adjusting my audio files to the right format. You can check on https://www.movavi.com/audio-converter/aac-converter.html
  5. The Panim update definitely changed the game, making it less appealing to buy traditional tobacco products. Adding a small stat buff to cigarettes or cigars could bring some balance back. A calming effect, similar to cannabis but milder, is not such a bad idea.
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