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About ArrtaMyrdhyn

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  1. I would like to propose that a Loan, Lien, and Mortgage system get created and added to the game, This would supplement the existing loan companies and potentially allow them to do more business, as they would not need to take ownership of vehicles and property, but instead would have liens against them. Presently the loan companies loan out cash to people and have to take ownership of items/property as collateral until the loan is paid off and the ownership of items are returned to the person who took the loan out. In cases where loans are given to purchase a home, the home is owned by t
  2. Date and time (provide timezone): 06/MAY/2021 12:30pm EST Character name: Julia Knox Issue/bug you are reporting: Light issue with the old style taxi addon since the timecycle changes that were applied in the 26/APR/2021 update. Expected behavior: Not to have a virtual Sun on the top of the taxi. Evidence, notes worth mentioning, steps to replicate: Vehicle license plate number*: unknown, as it was not my car.
  3. It did not happen to me, but another medic had something similar to this happen when he had an ambulance towed. Had to have an admin delete it.
  4. Player(s) being reported: ID 205 and 322 Date of interaction reported: 02/MAY/2021 Unix time stamp from HUD: 1619995664 Your character name: Julia Knox Other player(s) involved: Umbra Smith (ID 142), ID 10, ID 194, Kim Gray (ID 223) Specific rule(s) broken: 7. IC and OOC Interactions Text chat, VOIP, radio, phone and commands like /ME or /do are for IC content only. For OOC content, players must use chat commands that encase the content in brackets. For example: (( this is OOC content )). OOC chat commands are /OOC, /O, /B, /PM and /F. 9. Non-Rolep
  5. Date and time (provide timezone): 02/MAY/2021 2:42 to 2:48 am EST Character name: Julia Knox Issue/bug you are reporting: I could have sworn that someone reported this in the past and I replied to it, but now I cannot locate the thread. Both Car Radios and Speakers are not working since 1.1. Both give the same error in the logs on the client. When attempting to start playback of either, we are presented with the below in the cef_game_logs.txt This is Car Radios [0502/024231.153:INFO:CONSOLE(15002)] "Uncaught (in promise) Error: Error parsing info: Unexpect
  6. From ID 21's video evidence, it sounds like he and 403 are in a 21 are in a conference call of some sort because I hear 403's voice echoing, either that or its 21 and 103 in a call together and you hear 403 echoing from 103's mic. That's up to the admins to figure out though. Not sure if any of this will help. I observed this incident from further down the pier. You can barely hear the original dialog between 403 and 103, but you observe the fight. After the fight, 21 and 403 are talking (cannot hear this) over the injured man, and 21 is seemingly taking 103 to the hospital as he unlo
  7. I actually think they want you to reply to the second report against you. As you clearly already replied to this one, good luck.
  8. Prior to this event, I have had no interaction with either ID 74 or 332 other than fishing near them at the pier. I'm not sure of ID 74 and 332's relationship. There must be one, if 332 knows to call him Tonio though (6:24 in my video). Incidentally, ID 332 had no observable involvement in the theft of the car, yet ID 106 is claiming he was the one who stole it, even after ID 74 admitted he was the one who did it on this thread. In reviewing my recording again, before the submitted video starts, I walk back over to the area of my car and completely missed the fact that ID 74 was attempt
  9. The screenshot you are using is a screenshot I provided us of us PMing after the event and you claiming I had no gun drawn. That is not evidence I did not have it drawn. This screenshot from mid incident shows the gun was drawn and on you before you even opened the car door. Please upload the full video with audio so we can confirm you heard me.
  10. Player(s) being reported: ID 106 Date of interaction reported: 20/MAR/2021. Unix time stamp from HUD: 1616206380 Your character name: Julia Knox Other player(s) involved: ID 332, ID 74, ID 228 Specific rule(s) broken: Rule 13 Fear RP - If a player's life is in direct danger they must RP adequate fear and comply with demands. Also a possible Rule 14 breach when he ran me over. Might have been accidental. Rule 14 Deathmatch - Deathmatching is the act of attacking a player without a proper IC motive and interaction. How did the player break the rule(s)? (300 words maxi
  11. Its also related to the VOIP indicators on the right side of the screen.. While the VOIP indicators happen more than just on the POP. It seems the people you have talked to on the radio or on the phone do not have this POP issue.. It's only the people who you have been within proximity to hear them that do the POP even when out of range.. The thing is, if you reload the game and never get near someone, you never get these pops.. like for example. I reloaded on the beach, and since then I hear nothing but the ambient noise.. if I were to drive up to the pier and walk next to everyone there
  12. Date and time (provide timezone): Multiple Character name: Julia Knox Issue/bug you are reporting: VOIP Audio POP. When you have previously been in VOIP range of someone, but later on are not, you still hear them due to the VOIP bug, but it cuts the audio out once it realizes you are out of range.. This ends up giving you hundreds of VOIP POPs as you hear them talking to others then it cuts out.. and it does so in a way that you are risking the hearing of your player base. Additional, if someone does end up losing hearing your are also facing lawsuits if it can be traced back to th
  13. This has been resolved silently. It can be archived.
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