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ize

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Posts posted by ize

  1. 2 minutes ago, SkyeFuryy said:

    I don't see how your comment carries any weight thereafter other than to ignite this debate.

    I literally just said that I think it's pointless as a criminal, and to give it up with these threads. Complete opposite of trying to ''ignite this debate''. This debate has been had dozens of times in the last 3 years and the result is the same, these threads are redundant. 

  2. I can't lie this is like the 50th ''The problem with crims'' ''pd are too OP'' thread in the near 3 years I've been on here, and it's like talking to your own bollocks. No point, give it up lads. It is what it is.

    • Like 1
    • hand 1
  3. 1 hour ago, randingo said:

    Hey man!

     

    Long time viewer first time commenter, huge fan.

     

    I was wondering if I can see your dragonfly? 

     

    Thanks in advance!

     

    -Fuoco Lynch 

    Here you go bro!

    image.thumb.jpeg.dfeadecf78716ad2d2cea24c0f064ddb.jpeg

    • POG 1
  4. 3 hours ago, Phantas said:

    Food crafting system for homes would be nice to give more incentive around cooking roleplay. These foods should expire within the hour to avoid stockpiles of food. Be nice to invite the homies over for baked potatoes @ize @STE @Dara MacFadden.

    Vince Draco, I do NOT appreciate these memes about potatoes. Please stop! 

  5. There used to be admin run blackjack at the main casino back in 2020 but it was done with dice, /me's and /do's. It was fun, but I presume a lot of hassle to run and a bit clunky as a player to participate in.

    Tequila-la has 2 poker tables and a few slot machines, and it can keep it's purpose like that.

    Yellow-Jack Inn however, has had no in-game use as far as I can remember and was intended to have poker, but it doesn't really make sense since the location is so small. I think the Yellow-Jack's unused poker table would be a good place to introduce a Blackjack script. There's been a demand for Blackjack in-game for as long as I've played and Yellow-Jack could be a good place to test out any script mechanics as it's out of the way and wouldn't need to interrupt Tequila-la's daily operations. 

    • Like 3
  6. Big -1

    Safes are certainly not invincible, I have personally spent a lot of time getting into dozens of safes. When the potential reward is somebodies entire stash or a lot of drugs for example, there needs to be a certain level of security on the server for players. I have personally, on more than a dozen occasions, found houses unlocked and spent hours cracking the codes. Most times people have 1 safe code for all their safes, which is a terrible idea. Sometimes they will have 2 different safe codes across 5-8 safes. At the end of the day it is all up to you. If you are house-raiding and need them to open a safe, they cannot lie in /do about whether they know the code and all you have to do is NOT finish them if they are injured. It really isn't that difficult in the scenario of a house-raid.

    The safes on ECRP only have 9999 different possible combo's, and after doing it so much it's not difficult to develop a strategy for cracking them. If the code is not in the first 50 basic 4-digit codes that I have previously encountered, then I have a strategy to go at it from there. You could hit it in the first 1000 codes you try, or you might get unlucky and have to try 9000 before you get it. This gives any player the chance to catch you in the act, or for any sort of roleplay to occur as-well. Any sort of item that could be added scriptly to crack safes would be unnecessary and make it a free for all. Having the patience to try a set of safes is something not many will do, as you can get a giant reward fast, or you could take 9000 codes just to get into a safe with a fishing rod or a burger. The 9999 codes system is already very clear cut. If you're smart you'll have a different code on all your safes to deter people from getting into them all at once. 

    I get the argument that there not being a safe-cracking item in-game is unrealistic, but if everything in the game was realistic, it wouldn't be a game nor would it be fun. There's a lot of things in the game that aren't realistic that we don't complain about because it would be terrible to play with.

    • Like 1
    • hand 1
  7. With all the recent updates I don't really think it's a fair question to ask, there is a clear effort being made to create new activities for criminals to participate in and encourage more widespread player interaction. Won't be perfect instantly but the landscape looks as good as ever right now IMO.

    • Like 1
  8. 1 minute ago, Phantas said:

    What does your ''+1'' add to this post that a reaction wouldn't have? Expand on what makes this post so good that makes you want to comment! Your opinions matter!

    Well Phantas, I'm glad you asked!

    In Daichead Gadai we got ALT-RP approval to do a jewelry heist on the very same Jewelry Store that @Harley has shown in this thread!
    While it was definitely fun, a scripted version for the whole community to use consistently would be quite good if you ask me!
    Is that good enough for you sir?

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