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PlasmaFX

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Posts posted by PlasmaFX

  1. 3 minutes ago, Harvs said:

    This can be abused by "some criminals" so they can die and not get charged by PD/SD. DeathRP is not allowed but "some people" try to kill their character by stalling, and now if they have to give consent, this would be hilarious and abusive at the same time.

    The current way the roleplay is performed already does require consent after every action. Some criminals already do stall their roleplay so that they can die and avoid charges. I think that this suggestion is just suggesting that you only need one /do asking for consent before performing the roleplay, instead of after each roleplay action. To which I say, +1.

    • Like 1
  2. -1 for the reasons above. Maybe a camera to take a picture of the license plate, and then the toll operator could give that to the police or something. But we have enough automatic cameras as it is.

  3. Just now, InvalidSun said:

    +1 on the suggestion, however I did find a few issues.

    I went through RageMP's documentation, found here 
    https://wiki.rage.mp/index.php?title=Player::setComponentVariation
    https://wiki.rage.mp/index.php?title=Player::setProp

    And there are no clothing ID's for gloves, which is likely why we do not have them.
    Adding gloves would be a RageMP issue, rather than an Eclipse issue.

    As for the undershirts, they do work, some of them requiring specific torso variants and whatnot, but the majority of them work with most of the tops, so I believe they should be fixed.

    Gloves are listed as Torso's under Rage. The reason why I believe Eclipse hasn't implemented them yet is because each shirt would need its only different glove.

    What I mean by this, is say for example you took this outfit (Shirt is Drawable 13) and you put these gloves (Torso is Drawable 37) on it. Looks fine right?

    Well let's say that you wanted to change the shirt to this (Shirt is Drawable 202), then the upper arms go missing. This could be fixed, by changing the torso to Drawable 43. But, you can then see how it gets tedious, because nearly every shirt would manually inputting the glove's Drawable, for each glove. Undershirts are similar to this because some undershirts clip through some shirts, but I do believe it would be an easier task than gloves.

    Not to mention, clothing ID's are different for the Male and Female models. For example, top ID 100 for the male model is different than top ID 100 for the female model.

    So it would be great if the developers took the time to work all all these kinks, but it would a very tedious and lengthy task.

    Note that all the screenshots were taken in Rage so it is very possible, but again tedious.

    • Like 1
  4. 19 hours ago, GOAT said:

    I sometimes get in the back seat by accident.

    Could make the rear interior doors lock along with the cruiser. So if the cruiser's doors are locked, you can't get out from the back seats. If you accidentally sit in the back as an officer, you can just unlock the cruiser to get out.

  5. -1 for now.

    As was stated previously, rage has a lot of sync issues between the clients. This will cause a lot of frustrating issues during gun fights. If rage releases their new update, then I'd love to see this implemented.

  6. +1 to the first idea. There could be plenty of trash cans around the city as well, at the bank, mission row, sheriff's station, lsc, bayview, etc.

    +1/-1 to the second. I dont think we should add a NCZ for it. Maybe instead just add the owner's phone number above the car so that you can call them to negotiate a new price.

  7. Date and time (provide timezone): 9/23/2019, 6:30 pm (EST)

    Character name: Leon Lexit

    Issue/bug you are reporting: The text when opening the gates at Bolingbroke says that the gate was locked regardless if it's being unlocked or locked. This provides some confusion as to whether you actually locked or unlocked the gate. This, however, doesn't occur with the lobby door.

    Expected behavior:  The text to say whether the gate was locked or unlocked.

    Evidence, notes worth mentioning, steps to replicate:  



    Vehicle license plate number*: N/A

  8. +1, great idea. I roleplay a DOC guard and many times when inmates get released, they ask for their items back, and many times we have to explain to them that they won't be getting them back because the guard that processed them is not able to give them back. This would be a great addition as any guard would be able to open their locker and give that person their items back. Especially with the new update to the masks, where they are an item in your inventory, they often get confiscated off inmates and are rarely returned to them as the dropped mask item is indistinguishable.

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