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Vanish619

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About Vanish619

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  1. I've bought the Tampa (non drift custom) and for the sweet price of 337k I get an 90k car with zero body kit customization for an extra 247k.. bought a hellfire for 293.4 and it performs splendidly. I get the drift Tampa warranting the price. but having the non drift variant for the same price almost with no things separating it from a slightly faster dukes is atrocious.
  2. can you at least fix the mixed poultry corn bags from farming that disappears after a little while? I farmed the crops into bags and as soon as I went to get the car to sell them, the 2nd batch disappeared from the farm. I have to think ahead and loot the first batch i plowed first then sell that before going for the second. it's very irritating to lose half of your 30min work of work over something as simple as "add 3more minutes to crops before disappearing. pretty sure getting 6267.3 per hour instead of 11045.5 wasn't in the balancing plan
  3. Changes required for the city. 1. Increase freelance job Pay rate Some jobs may give you as low as $18 per barrier (30 total) which amounts to $540 over the course of 5minutes! This amounts to one of the lowest minimum wages at 2945.5/HR assuming the 6minute shifts 2. Some jobs pay more than others. Some jobs such as the Paleto bus nets around 12255.3/hr while the other route nets 3945.2/hr This is a huge disparity in pay amongst the same job and may cause people to favor one over the other for net gain instead of separating workload to help the people of the city. 3. Healthcare costs are too high! It costs $3000 for a professional medical help. This can be a whole hour of someone’s work! Needs to be lower at around 2250 and the painkillers would need to be around 1125~ (75%) 4. Farming needs a bit more to be inline with the most profitable (bus-Paleto) or bring everything else to par to the same per/hr costs. This includes basic minimum wage increases for courier, some bus routes, and the garbage workers past the first 12 bags. 5. Having freelance work as your current job may increase your government salary by up to 200% depending on job scarcity and importance to the city. This may also reduce the number of crimes in the city and in turn make the cops focus on more pertinent tasks. 6. Road workers need to know which tasks are currently being performed by other road workers. The incident being worked at should turn a different color to indicate that it’s being performed and not have conflicts with others. 7. Firefighters need not to be an essential part of roadworkers’ day. If there is a fire, a roadworker should be able to take it off and not wait for an EMT/police that never shows. Add fire extinguishers per truck. 8. Give truck more time before losing battery power. In many instances of 1-2 people clearing 100 barriers. The truck will go away after x time (even if 2nd person with temporary key attempts to move it periodically) Example: I spend 1.2hrs on a 22$ per cone workload (100cones) ended up with 3k and had to use them to heal myself cuz I fell down the mountain trying to get another truck cuz the one we already had disappeared! EDIT: just did some testing. 1. Farming is now not consistent. It used to be a constant 243 per crop (x25) over 33min = 11045.5/HR . Now it's Varying anywhere between 190 to 243 giving you a lower Per Hour At 10103.6 with average yield of 222.28 per crop This needs to be reveresed I'm not saying bring everything to have the same Per/Hr profit. I'm saying account for the time it takes to finish the task in it's entirety. the more you spend on a task the more it will eventually profit you in per/hr basis.. for example a 72 seconds fishing yield per fish should not have the same Per/hr as a 33min farming job. the opportunity cost needs to be adjusted for total time before payout. but not to extremes like how 1 bus route is 3.9k (@11Minutes) and the other is 12K! (@16.45minutes)
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