Jump to content

KingJames

Member
  • Posts

    5
  • Joined

  • Last visited

Everything posted by KingJames

  1. Hi everyone, I don't know if that has been suggested before but I would like to suggest allowing leftover food to be saved into your inventory rather than the entire script item being consumed like how it functions with drinking items. For example, currently if you eat a burger and take only one bite and then stop eating the burger, the entire burger item is scriptly consumed. However, if you take a sip of a water container and some of it is left over, you will have the leftover water saved in your inventory to consume at a later date (would say 60 % Water, 60 % Whiskey etc). I feel like it would be realistic for someone to eat some food when they are hungry IC'ly and be full and have some leftover food items just like water, and we shouldn't have to wait for our hunger bars to go all the way down to take full advantage of food items. The way this would be implemented I would imagine would be near identical to the way it works with drinking items, with a certain % of the food item remaining in the player's inventory that can be consumed later when you are hungry again.
  2. +1 , I definitely feel like this is one of those few instances where the server should sacrifice a small bit of realism for enjoyment as banks timing can completely screw you depending on your timezone and the time of day you play.
  3. +1, it would make sense for pistols and other smaller caliber weapons.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.