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Paulius

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Posts posted by Paulius

  1. 15/NOV/2023

    Updated DM rule and add Purpose section.

     

    Deathmatching is the act of attacking a player without proper IC motive and/or interaction. Prior interaction should include escalation such as a robbery or a report to the police. 

    • Players on foot should only be attempted to be hit by a vehicle once with a valid motive.
    • Vehicles cannot be used as weapons in active shootouts unless where unavoidable.
    • Players must be able to explain their reason and provide proof of prior reasoning if requested.
    • If a player informs you that your VOIP isn't working, you must either fix your VOIP using appropriate commands (/vr 1) or use text to deliver your demands and RP.

    Purpose: This rule is here to make sure that when players fight each other in the game, it happens in a way that makes sense and is fair. Everyone involved should know why the fight is happening. Also, this rule helps protect players from being attacked for no good reason. Before any fight starts, there should be enough talking and/or action that leads up to it, so everyone knows why it's happening.

    • Like 3
    • Upvote 1
  2. [Maps] Various fixes thanks to Bala, Arrta and Timmaayy

    [Blockades] Increased range from 10 to 20

    [Consaw] Fixes to private and public chop shops

    [Marked Money] Significantly decreased unpack time and lowered the ratio of money received as marked money.

    [Industrial Bleach] Significantly lowered the price

    [Drugs] Price increases are now applied

    • Like 1
    • PogU 1
  3. [Criminals] Added marked money item which will need to be washed at one of the three locations around the LS map. Industrial bleach item will be required to wash it properly.

    [Money] Increased rewards from carparts, ATM robberies, store robberies, drugs, bank robberies

    [Blockade] Increased /blockade object limit to 15

    [Maps] Added maze bank map and bala (new stores, fixes and so on) maps

    [FuelStation] Increased allowed fuel price range to (0 - 30) from (0 - 20)

    • Like 1

  4. [DOC] Implemented groundkeeping job
    [Admins] Fixed /removemapaddition
    [Vending] Disabled storing items that can't be sold
    [Furniture] Fixed certain items not being placeable in paleto area
    [LSC] Adjusted vehicle colors
    [Government] Added license management commands
    [DOC] Implemented new laundry job for prisoners
    [DOC] Body will not despawn if player dies in prison
    [DOC] Changed prices and added new items to prison store
    [DOC] Improved /jtime command
    [DOC] Changed poker table minimum stamps to 50
    [DLC] MRPD MLO interior fixes.
    [DLC] Additional map changes and fixes.
    [Factions] Added or removed the requested MDC, government donation and /DropBody locations.
    [MDC] Added new MDC locations and increased their range slightly.
    [Taxes] Excluded untradable properties from the wealth tax calculations.
    [RV] Added RV functionality to the Camper.
    [Vehicle] Disabled certain mods for the Viseris.
     

    • chill 1
    • yooo 2
  5. [QuickAction] Fixed ping issue
    [BurgerShot] Misc. bug fixes.
    [DrugTables] Added random 'spill' event for private lab tables. To clean table, microfiber cloth will be required. Spills wont have any effect until 2022-11-17  00:00 UTC
    [Rappel] Limited to factions
    [Consaw] Fixed bug
    [HotwireKit] Using kit will lower the amount of required tries
    [Tollbooths] Added passive salary
    [Truckers] Added order generator
    [Drugs] Rebalanced prices
    [StoreRobberies] Fixed grabbing cash getting stuck at 2k dollars
    [Plants] Added action timer to harvesting (marijuana picking)
    [Misc] Added action timer to picking up ventilators
    [Salary] Added salary balancer script (added job boards)
    [Criminals] Added /ame messages to interactions with NPCs
    [CCTV] Added commands for senior administrators
    [MDC] Enabled search by phone number
    [Phone] Calling offline user will result in phone ringing (call checking will no longer work)
    [Gloves] Added condition attribute to gloves (there is 0 chance of leaving fingerprints if gloves are in good condition)
    [Drug Labs] Restructured labs (removed sea labs and north lab; added two other labs; changed what tables are present at each lab)

  6. [Admins] Added /getplateowner
    [BurgerShot] Fixed bug that allowed receiving hourly salary by joining seconds before the hour ends
    [Admins] Removed quicktime minigame for on duty senior admins
    [Police] Body armor can't be changed while in driver seat
    [NPC Cars] Stolen vehicles will be deleted after 3 hours
    [VendingMachines] Added a cap of 50k USD in vending machine, if vending machine reaches that cap, it wont be functional
    [Admins] Added all government factions to /fmc
    [Tolls] Road workers are now exempt
    [Government] Applied vehicle modifications
    [Government] Added /backup and /em .

    • Like 2
  7. [Mors] Added mors for aircrafts
    [Parking] Added parking for boats. Added parking at LS airport, sandy shores airport and grapeseed airport
    [NPC] Fixed randomisation of car spawns
    [ChopShop] Adjusted car value scaling
    [QuickAction] Adjusted difficulty scaling for vehicles

    • Like 2
    • PogU 2
  8. [Uniforms] Added uniforms/radios to courier, bus driver, money transporter, toll booth, garbageman.
    [Radio] Added radio to burgershot, farmers
    [QuickAction] Added support for allowing several attempts
    [QuickAction] Fixed issues when player has high ping
    [NPC] Fixed vehicles being frozen when engine is started without hotwiring
    [DLC] Updated DLC vehicles to reduce file size and made changes to improve game stability.
    [DLC] Updated all liveries and siren lights, fixed some bugs and updated fuel consumption of PD/SD/MD/DOC DLC vehicles.
    [DLC] Added a Taxi I-Wagen variant for the DCC faction.
    [DLC] Added two new vehicles with LSC and Bayview liveries: Utility Bison and Utility Sandking.
    [DLC] Added one new flatbed vehicle with LSC, Bayview and PD/SD liveries: Mule Recovery.
    [Flatbeds] Enabled Flatbed functionality for the newly added Mule Recovery.
    [MDC] NPC vehicle will show up as stolen only after hotwire
    [ToolChest] Removed placement restriction (anyone who has tool chest item can now place it)
    [Vehicles] Added ame to checking door handles
    [NPC] NPC vehicles can be impounded

    • Like 5
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