Antonio_Colombo Posted August 30, 2021 Report Share Posted August 30, 2021 (edited) A simple way how to prevent situations like: 1) Player A mic is low, none can hear him properly 2) player B mic is ear raping everyone around 3) Player A and B are in the same spot, and none hears A but B Simple solution would be, to make CMD that would equalize ALL volume of the users, in respectively same way as it is currently with /vol Proximity, /vol radio, etc. Instead of user selecting appropriate sound levels, player could set one certain sound level to which all sound will be equalized. This can be simply done and would not require big computing power, as code would analyze volume levels and set + or - gain to them. Scenario: Player sets his /vol proximity to lets say 98 dB , so if someone is using his mic on 124dB, it would cut it down to those 98 dB, and if someone has its mic to 87dB, it gains it till it reaches user set value, in this case 98 dB. Benefits: IF this function can be properly implemented, people would not have to adjust /vol proximity; /vol radio etc each time someone is knowingly or unknowingly ear-raping or speaking low Please leave your thoughts if this can be implemented / improve gameplay. Edited August 30, 2021 by Antonio_Colombo Quote Link to comment Share on other sites More sharing options...
Mike Bradey Posted September 17, 2021 Report Share Posted September 17, 2021 +1 I had this issue with a lot of people. One thing I done tho which maybe will help you if you go into your audio settings on GTA and turn down your SFX volume. I have mine set to about 30-40% that lets me hear the game just enough and hear the players perfectly . The SFX volume does not turn down the volume of other players it just turns down the actual game . 1 Quote Link to comment Share on other sites More sharing options...
Antonio_Colombo Posted September 20, 2021 Author Report Share Posted September 20, 2021 On 9/17/2021 at 3:59 PM, Mike Bradey said: +1 I had this issue with a lot of people. One thing I done tho which maybe will help you if you go into your audio settings on GTA and turn down your SFX volume. I have mine set to about 30-40% that lets me hear the game just enough and hear the players perfectly . The SFX volume does not turn down the volume of other players it just turns down the actual game . Yes sir, i do the same, actually keeping gta sfx volume one division more than mute, it helps to hear people better, but still does not eliminate fact that it doea not work on people who are having big / smol gain of their mics, on the other side, having a hotkey for /vol Proximity helps to quickly adjust the levels. Its more like a hot fix, than actual fix on the matter. Quote Link to comment Share on other sites More sharing options...
Tony_Makaveli Posted September 30, 2021 Report Share Posted September 30, 2021 I would add to this idea if it is possible, to make some kind of test of your voice how others hear you, so you can adjust your mic. 1 Quote Link to comment Share on other sites More sharing options...