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Paulius

Faction Rules

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1. General Rules
  • Non-Gov Factions have a faction member limit of 30 people.
  • If you obtain official status as a legal faction you cannot switch to being a criminal faction without approval from Faction Management.
  • You must roleplay within your faction lore.
  • Tazers should not be used on players that are moving in a vehicle (e.g. motorcycle) or from a moving vehicle (e.g. police car). Players that are tazed off an e.g. motorcycle at the same point where they begin accelerating away does not apply to this.

 

2. Backup Rules
  • Factions may not seek assistance/backup from other factions outside of a pre-established and organized activity.
  • With proper IC reasoning, individual(s) who naturally stumble upon a situation may interject but cannot call their own faction for additional backup. Players are expected to consider the risk vs reward in relation to their interjection.
  • The use of joint frequencies is prohibited outside of a coordinated activity taking place.
  • Activities are intended to be majority stationary and do not include travel from location to location. They must have a specific accomplishable purpose and may not include hunting other factions (ie: ‘rolling labs’ is not an activity). In the event of chain activities (ie: robbing stores) the activity is considered a specific robbery.
  • All parties on a joint frequency must be in the same location (surrounding areas apply should the activity require it ie: scouting). Engagements that take place while enroute to an activity location are permitted to be responded to only by the singular associated faction.
  • Calling and texting others with information about an active situation needing backup will be considered an attempt to bypass the rule.
  • Having members of different factions in a vehicle for the purpose of being able to utilize both factions during a need for backup is prohibited.
PzJWQVX.png Punishment: Anything from a warning, admin jail, to an indefinite ban, punished under Non-Roleplay (NRP).
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