Dapph Posted April 10 Report Posted April 10 At the moment, the activity at certain times is pretty much nothing. Only really good for grinding and labs, which isn't really ideal in a roleplay server. Much like how you can talk to the npc to get criminal tasks and how MD every now and again gets fire calls from roadwork, it would be nice to get those little npc interactions. For example, I've been on SD and PD during those dead shifts, and during those, suddenly people decide to drive around with heavies on their backs and generally have no care. Possibly have rply populated areas with 'npcs' who might report illegal things if they happen, like brandishing weapons, shots, because realistically in a city based on LA, there would be constant calls and activity. Similar for DOC, I understand there are groundskeeping (if thats still a thing) orders officers can do if things are dead, but to make it more interactive and automatic, especially with the new MLO, having small things break if they aren't tended to scriptly, possibly the npc inmates get into a little trouble? Back to MD, advancing on the fire reports, being more than that, having that 'witness' system for injuries, fires and explosions for more opportunities. Having those npcs getting in little accidents and making more calls. Or for more criminal activity, which can be hard especially for new or solo players, a little off the them but having more little petty crimes, like shoplifting or pickpocketing. And for our civies, having npc customers for mechanic shops and DCC, and possibly a similar npc to the task guy for criminals but for legal stuff, like little fetch quests. Of course this should scale with server population, but for how much sitting around current faction duty is around those times, I feel like it could be an interesting ad. 2 Quote