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Koji96

Lockpicking bug on houses!

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Posted

Date and time (provide timezone): 12-8-2024, 11:08 pm EST.

Character name: Gabe Ehrmantraut

Does this issue appear again after a full game restart?: Yes

How many times did this issue appear for you?: Every time I lock pick a house for the first time.

Issue/bug you are reporting: When attempting to lockpick a house it automatically fails after ring 23 or 22. On every house that I do.

Expected behavior:  I expect it to allow to lockpick without issue.

Evidence (MUST provide either UNEDITED photo or video) , notes worth mentioning, steps to replicate:  

 

Posted

I don't believe this is a bug. Many players don't realize this, but when you spark a blunt and then use the /flick command, I believe there is an associated animation with /flick. Because you started lock picking prior to allowing the /flick animation to finish, it interrupted your lockpicking causing it to fail. Try doing the lockpicking again, but wait for the /flick animation to finish before beginning lockpicking. If you have evidence to prove otherwise and still believe there is a bug, please show that new evidence here so the bug can be reproduced and fixed. 

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