Shany Posted September 30, 2023 Report Share Posted September 30, 2023 Date and time (provide timezone): 30/SEP/23 Character name: Shane Oega Issue/bug you are reporting: Local NPC vehicles not despawning after being lockpicked and half-chopped (Tires and doors removed) on their spawn point. Since the vehicles are not hotwired/started and moved the despawn timer doesn't start, but since people take the wheels, doors and such no one is going to start them, and because of that the vehicles will stay there indefinitely or till someone starts the car/gets despawned by a staff member. Expected behavior: Cars despawn after a certain time of being opened and half-chopped and don't wait to be started and moved before getting the despawn timer. Evidence, notes worth mentioning, steps to replicate: Lockpick a vehicle, don't start the vehicle and with a carjack take the wheels, doors, bonnet and trunk, the vehicle won't despawn after this. Quote Link to comment Share on other sites More sharing options...