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Drunk Timer Continuing After Logging Out

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I should preface this suggestion, I love the new changes to how alcohol works in ECRP, but they have brought up some unintended consequences in my opinion. With the new changes to how long alcohol affects you and stays in your system, it should not be like prison script where it pauses once you log off. It doesn't make RP sense for my character to still be drunk two days after drinking. Right now, if you go to a party, drink and then log off for the night, you come back the next day still drunk. 


Not a major issue but rather just an annoyance. 

Edited by Icarus
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