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Deivis

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About Deivis

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  1. Deivis

    MS-13

    Awesome story, goodluck in the future! -VJ
  2. Deivis

    /salary glitch

    Yeah but my worked hours are glitched
  3. Deivis

    /salary glitch

    Date and time (provide timezone): There isn't a specific time zone as this has happened all of the time. (192| 161478101 Character name: Tommy Victorson Issue/bug you are reporting: /salary is bugged out, probably because I am working in 2 different factions, not sure, but every time I type /salary, it shows as I'm not on duty and my hours aren't going thru, this is only for me and when the owner of the faction checked it, said it was. Expected behavior: N/A Evidence, notes worth mentioning, steps to replicate: /salary typed in 2-3 times changes from ''On-duty'' to ''Off-duty'', only a visual I suppose. https://imgur.com/a/FQTYCoI Vehicle license plate number*: N/A
  4. It doesn't take away any chance of role play, everything still goes the same apart from that you save time from having to manually transfer vehicles between people. It's not a real life scenerio to sign both paperworks and then to run away with the keys, plus this is a rp server, in irl you can tackle them and such, whereas here you have to type it all in chat thru /me's and /do's which takes time and if you're chasing someone, you can't stop the rp just to type something thru /me's and/or /do's
  5. Hello, I don't know if this was suggested before or not so my mistakes. I was thinking over night and thought that adding the /swapvehicle command would be great and stop any excessive scams from happening. How would this work? Well similar to the /transfervehicle command, this one would work almost the same, just that both owners would have to put up their /transfervehicle. Example: So lets say i'm trading a car for a bike. P1: Heya I was looking to trade that vehicle for my bike, would you be intrested? P2: Yeah, sounds like a good offer. P1: Alright, heres the paperwork for us to sign the agreement on the transfers. *They both read over and sign the agreement* P1: /swapvehicle Dubsta FFHH22VS *Other person sees the notification just like in the /transfervehicle, but he can't accept it before he does his /swapvehicle command* P2: /swapvehicle Hakucho Drag KJBG351G *Both players would see a board/notification up top on their screen, one saying that P1 offered to exchange their vehicle as well as his own offer. For this to work both players would have to /swapvehicle accept, for the trade to work. (This could even add more RP scenarios/situations). I tried to explain it as best as I could, but in short forms similar to the /transfervehicle but both players can swap their desired vehicles, both would have to accept it and there wouldn't be any scams involved.
  6. +1 I would say that the option of breaking into peoples homes would only be available if they're online, as I see why it's unfair when they'r offline. I would disagree with the random loot script as people could just abuse the system and generate free resources from it. Also adding an option for officers to sell house alarms (Optional) so that people could install it into their homes and receive notification (Likewise pick locking a vehicle) that someone is breaking into their house. The house burglary I would say felt more appropriate if it took over 5 minutes to do so. Obviously in real life scenario you can just smash a window and get inside, but obviously no one would do that as there would be neighbors near.
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