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Curtis2011

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Posts posted by Curtis2011

  1. I think now is a good time to revisit this topic. Changing it to be a "Rotation to a different location after getting shut down" in my opinion NEEDS TO HAPPEN even if its 3 active labs its better then 0 or just 1. Server is too populated for there to be 1 or 0 labs and it just creates more hostile PVP mentality to fight over 1 single lab or create the "This is boring" PD/SD included, just log off after driving around for 20 minutes. Another suggestion having a "Red Zone" where there are no free tables set up, players could bring their own set number of tables most likely 3-5 to where they can put them up no matter if PD/SD raids it or not, they will just take the loss on their tables if they can't dismantle in time. Thanks for reading 🙂 

  2. I would like to agree partially with Chris on this. Rotating every couple of weeks is not what we had in mind when suggesting it. Yes, the idea of it was to rotate labs, but have locations where all would and could be used without the threat of "clapper crews" rolling them. This didn't fix that as labs don't change unless PD/SD raids it or the time limit of a few weeks is up. The combination of tables is something that I feel should be as follows. 5 LSD/Cocaine tables, 5 Crack/Ecstasy tables that would rotated every 24 hours. Labs with Plantations could have 3 regular WEED/Seed tables in them that way people can roll blunts and plant at the old labs (Chili, Braddocks, Sea, and North) Potentially not having the Plantation labs rotate. This would make certain labs more valuable and some less "camp" likely while keeping the New labs, Island lab, LSD lab, Right Lake and garbage lab on a rotation. Thanks for conversation Chris!

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