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Loafism

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Posts posted by Loafism

  1. There is no need for players to know what the punishments are for breaking a rule, all that needs to be known is what the rules are.

     

    11 hours ago, Gramz said:

    ^ This is one of many reasons why the punishments should be public information. An implication to the reason stated above is that I simply do not report people for non-rp and fear-rp breaks (or at least at a far lower frequency than DM), because I see so many violations handed out with few bans, it seems to me that DM is the most serious violation by far. Fear-RP and Non-RP seem more like slaps on the wrist with many chances for rehabilitation, but I could be completely wrong! Again, just guessing, it is all I can do. 

    I don't see how listing the punishments for the rules is going to change that. If people are getting slaps on the wrist for non-rp / fear rp issues then they're still going to slaps on the wrist, regardless of if it's publicly announced that they could receive a harsher punishment. And just like how you don't do it now, I believe that you'd most likely experience the same thing (as this change would do nothing to change what you see in regards to what punishments are actually handed out) where you'd see them not getting harsh punishments and thus end up in the same position of not reporting because you feel like there's no point.

     

    12 hours ago, Gramz said:

    because I do not know the reasons why this information is "staff only."

    I can only speculate as I've got no knowledge of how things are actually done behind the closed doors, but it could be because they're guidelines and are not actually set punishment limits.

    If they are just guidelines it's possible that as one moves up the chain, that they may have a bit more freedom to go beyond what is listed and to issue punishments that are more severe, while of course lower staff members may be instructed to follow these as a policy due to lack of experience on the staff team. If they're guidelines then they're intended to be an internal thing to help staff carry out their duties and not actually the limits of what punishments are.

    On the other hand if they are actually the maximum punishments that can be issued for all staff, then I have no issue with them being listed publicly for all to see. As listing them when staff may go beyond what's listed just leads to the people caught violating the rules / their group bitching more.

     

    13 hours ago, Gramz said:

    also seen countless "permanent" bans lifted

    Yeah "permanent" bans are generally just indefinite bans as they're just bans without a set unban date, not that they always last forever.

  2. I don't really see the point, the first line of deathmatching makes your addition redundant for dealing with people shooting at vehicles without a good reason. On top of that your suggested addition would limit situations where it would be reasonable for a player to shoot at a vehicle.

  3. 23 hours ago, kenichis said:

    I think people are missing the point of my suggestion. YES, I do realize that it already falls under fear RP when someone RP’s taking a knife on you. However, what I’m saying is that this should be added as an example in the rulebook. Although it does say that it isn’t limited to the examples however it wouldn’t hurt if it was added as an example.

    The biggest problem is with the example you provided, as there is a big difference in the likelihood that someone will defend themselves against a bladed weapon compared to a firearm. By adding your example to the rule it would be stating that any time a bladed weapon is pointed at you in close range you have to comply, which would not fit with a lot of player's characters IC behaviour.

     

    Though you could already argue that it is already covered by the examples, as it states "weapon" for the current ones, thus that would mean melee weapons as well by how it's written.

  4. 3 hours ago, Tezhl said:

    (Not including vehicles)

    I disagree with vehicles not being included, as this would punish those people who have decided to invest into their vehicles rather than other assets.

    Just for an example, if you have two people each with a total asset amount of 50k who have spent their cash on a single asset, the first of which owns a 50k house and second owns a 50k vehicle. Why should the first person be able to keep house but the second wouldn't be allowed to keep their vehicle if they both present a good backstory to keep them.

    Prohibiting a type of asset from being transferred only punishes those people who preferred to invest in that type of asset over other things.

  5. 9 hours ago, Copperhorse said:

    Having the same punishment for DM #2 for a player with 10 hours vs a player with 1000 hours just doesn't make any sense.

    Or maybe you'd expect that the person with a lot more hours would know better and behave in a way which wouldn't get them punished.

     

     

    There is only 2 reasons you'd have to be concerned about getting the second warning, one being if your "RP" is shit tier trigger happy crap which generally sits close to the line of what would be classed as rule breaking.

    Or the second reason you don't have enough self control to stop yourself from actually DM'ing.

     

    Trying to call it a mistake to make what you've done seem like less of an issue in my view sits on the same level of those saying "IT WAS JUST A PRANK BRO" after doing something completely stupid.

  6. 6 minutes ago, ObnoxiousZombi said:

    it would stop admins from getting overwhelmed

    Considering the amount of time it's taking for applications to go through, I'd say we're already past the point where there is enough to overwhelm them. If anything it shows a fault with the current system and I don't think that a bandaid fix of shutting off new applications is going to be beneficial for the server.

     

    9 minutes ago, ObnoxiousZombi said:

    and hopefully would stop the people that already applied from complaining too much

    Why would it stop people who have already applied from complaining? It's not like the people applying after them are somehow jumping ahead of them in the queue.

     

    20 minutes ago, ObnoxiousZombi said:

    'm sure they'd still be getting plenty of applications after reopening it anyways.

    Yes, but in doing so they'll also loose potential players as well, so it wouldn't really benefit the server.

  7. Any rating system where people can just freely give points is pointless to have, as it just turns into the large groups all giving each other points for no reason.

  8. On 5/13/2019 at 2:38 AM, PennyWise13x said:

    Mileage - I think there should be a mileage system implemented. I've never seen a high end super car with more than 30k on it, due to maintenance being super expensive (brakes, fluids, filters). And also it takes value from the car itself. The mileage would determine the value of the car (not including mods). Higher mileage means less value because it's well... Used. This would encourage people to have some care when it comes to driving their supers around.

     

    I like the idea of having a wear and tear system for vehicles, I believe it would also be beneficial for the economy if this system did eventually encourage replacement of vehicles after a lot of usage.

  9. 4 hours ago, Dimitri Sokolov said:

    No, but for real, in real life people do get scammed, if you'd get scammed ICly then, as people already stated above, it's on you.

    Damn I didn't know that the server has scripted in multiple ways and also has other systems in place for ICly dealing with scams like real life does, guess the developers have done an awesome job with bring in all of the ways it could be dealt with in real life.

     

     

    15 hours ago, Linden said:

    There needs to be an IC way to deal with scams.

    Yep, having no scam limit when there aren't systems to deal with it is just plain retarded in an RP server, if it's going to be allowed without players having ways to get the cash back then there should be a low limit on how much people can scam.

  10. 2 hours ago, agentxyz2 said:

    I appreciate the simplicity. Your response is the only one so far that has had a + or -1.

     

    Yes the guy who is spamming +1 to get that post count really was a good person to thank, really supports your idea of only +/-1.

     

    Yes it's a simple thing but it's just like the "do not lick" on the tin can lids. It's something that any reasonable person should know and if they do it it's their own stupidity.

  11. 8 hours ago, agentxyz2 said:

    but this offence is unclear

    I don't see how it is unclear, if you were allowed to AFK to farm paychecks there wouldn't be an auto kick for it.

     

    11 hours ago, agentxyz2 said:

    Human nature dictates that unless explicitly told not to do something there will be people who seize opportunity. For example if the rules did not state Hacking/Cheating was against the rules, inevitably there would be people who did it for the simple fact that it isn't against the rules and its an opportunity. 

    And I also don't see why we should cater to the people who are going to "seize opportunity" to do something which to any reasonable person would be clearly wrong. I'd rather let them try to "seize the opportunity" so they can be banned, as the server would be better off without those people who are going to push things to the limit just because it's not on the rules when common sense would tell you it shouldn't be done.

    • Like 1
    • PogU 1
  12. 3 minutes ago, alexalex303 said:

    Scamming in a no crime zone is allowed, and that is why it is not found in the server rules.

    But it is covered in the rules

    "A no crime zone is an area where players may not commit any actions considered crimes."

    A scam is a crime and thus by the rules it shouldn't be happening

    • Upvote 2
  13. 10 hours ago, Chris Bluestone said:

    And thats why we are here to talk about that than if you pay your tickets you should not go to the Jail no metter how fast you go ! 

    Why not? You've failed to give any good reasons to why you shouldn't be given both jail and a fine for excessive speed, as your "if we talking about real things" is false for the USA as you can serve time for excessive speed

     

    On 5/2/2019 at 1:10 AM, Chris Bluestone said:

    One of my friend had 180.000$ of ticket you will say who cares but someone care .

    And I don't see why anyone should care, if your friend continued to rack up fines then that is his own fault. And if that has caused / causes him to quit then it's from his own stupidity that it happened.

  14. 4 hours ago, agentxyz2 said:

    It was stated to me that "There are protocols that we ban for". Forget my personal experience, how you guys feel about being able to be banned about things not stated in the rules.

     

    Use your brain and think about your actions, if they're banning for things like your case then there is clearly no real issue in them doing so. Anyone with common sense can look at what you did and see that it shouldn't be done.

     

    • PogU 2
  15. On 4/26/2019 at 11:59 PM, reeceobz said:

    in reality you can only be on one frequency at a time and how would you know who is speaking from what freq ?

    Scan functions are pretty common on radios, so you're not restricted to just listening to a single channel.

     

    Considering that this was suggestion was for 2 different radios, I doubt that the developers are that incompetent that they couldn't create some sort of indicator to which one is making sound.

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