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Kellie

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Posts posted by Kellie

  1. When working at any mechanic shop, be it bayview or LSC we get the band end of the stick in many different occasions. However, one of the worst things is listening to people modifying their vehicles and testing out the horns. It is constant honking. 

    Maybe something that could be done is make it so when someone honks in the mod catalogue it can't be heard by other players, so that it does not feel like a constant attack on my eardrums when someone tests them out. 

     

    • Like 1
    • chill 1
  2. 3 minutes ago, Quietthecutie said:

    Again, my primary goal with this wouldn't be to advertise. it would be to plan. a recent event i was staffed for had to change its time 3 times to avoid clashing with other events. this could only be done on the day of the event and as a result, turnout suffered from it. with all due respect to WNN few people actually check that website wheras the forums are checked daily by a lot of players. i think this is where we should be placing any kind of planning calandar. it would be an OOC resource in the name of improving RP ops for the whole of the city.

    If people do not check a calendar that is implemented IC for their events, though, that is ultimately their own fault. The ressource has been given and if someone is not interested in using that because of it being on the wrong website, then I do believe that is on them. 

     

  3. +1 I just read through this and I really like the idea. We are currently using the media channel on discord to advertise events, however I think this is also something that could be implemented through roleplay. Like the weazel calendar, as Herrman said earlier. 

    This would just require some maintenance work but can propably be implemented. 

  4. Over the last year I've drawn a bunch of characters from ECRP and I thought I should propably share the work I've done. 

    All of the art has been made in procreate, drawn on my ipad. 

     

    Let's start with "serious" portraits. 

     

    Solomon Cobb

    H6gP2cV.jpg

    VIvHU95.jpg

     

    Terry Barry (Later Vaeseri)

    uzc2hjq.jpg

    Andrea Fallon

    vFDtDMq.jpg

    Cyrus Raven

    2eFRI66.jpg

    QfjRGqD.jpg

    The Everdeens

    VkfxKsu.jpg

     

    Asbjorn Schmidt 

    hXZt7CS.jpg

     

    Colt Daniels

    CfdmiTx.jpg

     

    Kourtney LaFleur

    0g4Dkko.jpg

    Miss Ortiz

    36iKOCR.jpg

     

    Yuki Nakamura

    XrdHE6K.jpg

     

    My own character, Kellie

    lNv4nkM.png

     

    Bobby Kirk

    6KHyaoO.jpg

     

    Alex Donnelly

    xvM2a2F.jpg

     

     

     

    Besides those, I have recently started making more cute art. 

     

    Weazel got some new emotes!

     

    GXpshy6.pngeB558j2.png9sxiQwI.pngDx17Wok.pngiTyQZ78.pngkoH0UeC.png

     

    And then I just drew some more random emotes of people because, why not.

     

    ydMji9x.pngTcUDBZQ.pngYNmNsvL.png

    3O6EzjL.png5rRBJoQ.pngiAJOdd2.png

     

    • Like 6
    • YAY 1
  5. Too many times I have been at a helpdesk of PD/SD/Gov and had to use /s to ask if someone was around. I believe that giving people the ability to roleplay things that are loud in /me and /do could be nice. There should be a /do and /me äquivalent to the /s we use wen talking loudly. 

    Then you can, for example, do a:

    /meloud rings the bell at the police help desk. 

    Or

    /doloud you can hear a loud cracking noise from the living room. 

    I think that would feel more natural. 

    • Like 1
  6. 2 hours ago, ILLYRIANN said:

    Kellie you are welcome to stay in one of my 2G’s that I don’t use until you find yourself a house. #273-7713

     

    Hello I don't know who this Kellie woman is, but I am not her, I apologize! 

     

    I am Hannah Koch and not affiliated with this person in the slightest but I AM stilll looking for a home.

    • POG 1
    • dead 2
  7. I fully agree with the things that @Ash has said. When you play as a mechanic at LSC you sometimes just felt like a typewriter (which is, kind of, why I decided to do bayview instead because with less cars to repair there is just more roleplay). The /me and /do are not enhancing the roleplay, but hindering it from actually happening. 

    The big plus LSC has is just the sheer amount of people needing repairs and the possibility to talk to everyone, have smalltalk and good interactions. This is just not possible right now when you are alone on shift. I have had a lot of customers that DID want to talk and interact with me but I just wasn't able to while being the only one on shift and having to type the "at least 4 lines of roleplay" that mechanics are required to do. 

    How little new players like this shows in the amount of people that quit the place within the first two weeks to join another faction that just offers way more interaction. LSC has had trouble with getting trainers into the faction for as long as I've been there due to the fact that nobody stays long enough to be eligible and I do not think that there is a big IC reason behind that seeing that the place itself has been really harmonious. 

    People come to a roleplay server to interact with others. As long as mechanics are shunned from being able to do so, the decline in people in that faction will continue to happen. 

    • Like 1
  8. 6 hours ago, Tom Solar said:

    for real though, i feel like most of them are still copy pasting stuff, most of the time when I come in with the mechanics I will tell them what is wrong with the car but they always default back to the radiator/sparkplug rp, I think macros should be alowed, you could maybe even have a couple depending on the situation and when more specific rp presents itself you are still able to /me whatever you like.

    I can, for a fact, say that LSC and also Bayview are super strict about copy pasting. Copy pasting leads to ooc punishments and close to nobody does it and if its being found out theyre done. The reason not many people react to your rp ir default to spark plug and radiator is that these are the roleplays that are in our guide. 

     

    Also weazel does get boni based on comission. 

  9. 1 hour ago, Bala said:

    It's somewhat frustrating because I've never been or had any interest in doing mechanic roleplay, in the entire time that I've been here. My 'insights' are just from being on the outside looking in, as opposed to being in the thick of it. Honestly, I think having good insights is great and everything, if it actually does any good but sometimes I'd rather just be completely wrong because then at least it isn't frustrating when nothing happens.

    With all respect to Bayview, Los Santos Customs should be on paper, the more popular of the two factions considering it's location is smack back in the heart of most of where the population is but it isn't. Bayview has nearly double LSCs members despite having not as many applications and I think a lot of that is to do with the community that @Timmaayy and company have created up there. Having a dedicated group of people will get you through a lot of shit and reality is, Bayview has the same parameters as LSC does but the outcome is better.

    Legal FM can choose to do nothing and LSC will still continue, with a limp. They'll still struggle for people to be around to work there, they'll likely change CEO again in a few months and there will be another thread created where people will say the same.

    Legal FM could go with the easy fix, which is originally what was proposed, which is allowing people to fix their own vehicles. Personally, I think that might be convenient for players but it hurts LSC and Bayview because it's marginalising their role in the server which is already marginalised.

    For me, Legal FM needs to look at this thread and pick the bits that they feel will work best for Eclipse and that the developers could deliver in a reasonable timeframe. I don't think it takes a lot of reinvention on the devs part, there are systems and such already in that could be copy-paste-edited but I think if you do it, then Bayview becomes even better but LSC doesn't then continue to frustrate the players and it's own staff either.

    Plus, they get to use that sexy fucking MLO edit I did. @Lewis 

     

     

    As someone that has been working both factions, I must disagree with you here. There is a reason LSC is not able to pick up as many people as Bayview can. While I agree that the work is the same, the sheer AMOUNT of work you have to do at LSC is just insane. When I am at bayview on my own, I get to have a breather and actually have the ability to talk to people, etc. At LSC I was happy to have a quiet MINUTE to actually engage in roleplay besides typing /me and /do. 

    Just to put some math into this: Let's say I have a quiet-ish hour with roughly 20 cars to repair. Each car usually takes 1 - 2 minutes for me. LSC does not allow macros or copy pasting of roleplay. If I am lazy and don't wanna type too much, that roleplay will look like this:

    /me looks at the license 
    /me sends out an invoice
    /me looks over the engine 
    /me notices a punctured radiator
    /me removes the radiator
    /me refills the coolant
    /me fixes the puncture with a flux dipped rod
    /me puts the radiator back in 
    /me closes the bonnet 

     

    47 Words. 251 Characters. 

    So in that hour, you have to roughly type 900 - 1000 words. If it is a quiet one. There is no interaction with another player while I type these words. I cannot use my VOIP while typing and I, obviousely, cannot type out responses while doing so. On top of that, maybe 1 in 10 customers interacts with me. If you are a new trainee / player that just wants to experience some roleplay, I fully understand why you would not want this. A lot of new LSC employees had, at one point, defaulted to hang around the shop while being clocked off because all the typing itself is just rather unfun to them. People WANT the connection with other players but the things around it just make the place rather difficult to be at. For the first month, after Liam took over ownership, I pulled 50 hours weeks (which would be 50.000 words typed for nothing) to make the place stand on its own. We had 10 people around multiple times when that happened, because people knew I'd pick up if they'd feel tired. But I don't think it's a solution to just have an anomaly work that many hours for a faction. 

    At Bayview, there is time in between repairs. You can actually interact with people that hang around the ledge without having 4 people honk at you to "hurry up and fix their cars". 

     

    The one incentive that can bring people in would be allowing the copy pasting again OR increasing the pay, maybe even adding a bonus pay for every car repaired. This wouldn't even have to go with the labour. Just do something similiar to the bulk ad extra pay you get at weazel. Every car gets a fixed extra income. This also adds to some extra serotonin because the mechanic will know that they "gain" something with every car they work on. 

    My suggestion here would be to just reduce the /me and /do roleplay and make it "optional" to those that want to try it out. Give them the interaction they crave. When I first joined the faction, LSC had something that no other had. EVERY player would be there to talk with you. A year ago, there was hardly a time when nobody was around, because we could rely on macros and copy paste to just... side-eye the typing and focus on that which makes the server fun and the faction enjoyable. 

     

    Now to the topic at hand with mechanic roleplay in on its own:

    I like the changes suggested. Adding a minigame could just be a band-aid solution. If you do the same minigame over and over again it will become stale. However, I'd take anything that makes the work a bit more interesting. 

    Adding a community behind it would be great as well. It's funny since we've tried doing that and we have created connections with people, but as said above, some of them liked to just hang out at LSC in the end without working because of the stress involved in it. 

     

  10. On 10/2/2023 at 3:48 PM, Requiem said:

    Not being able to have a gun for a certain period of time due to IC consequences is not locking people out of roleplay opportunities. The only thing that not having a gun stops someone from doing is using them for illegal purposes (at which point you might as well go full illegal anyways), or something extremely niche such as a private security situation. If you want a legal character, and to have a legal gun license, why make the conscious RP choice to do something criminal, then complain about the repercussions afterwards? 

    As SquirtleSquad said above, this is entirely IC as well. Nothing about the firearms licensing other than the script used to issue/remove them is OOC. This is a suggestion to take up in character, just like if you wanted the jail time served for a certain charge adjusted, you would bring it up IC to the Law Review Committee. 

    I don't mind not allowing guns. I think you missunderstood something here. We are talking about businesses here. The ability to own property and create something fun for the community with that. 

    • Upvote 1
  11. +1 

     

    While I agree with SquirtleSquad, that this is something that has to be changed icly, I'd like to say that there is still some discrepancy here. Yes. It makes sense to have repercussions for getting arrested with murder, but given the nature of GTA itself and how the content of the game encourages crime (with people doing crime also being needed for multiple factions to work), locking people out of other roleplay opportunities feels more like a hindrance to a healthy server. 

    TheCactus' argument doesn't really hold for me. People are getting punished for certain charges already. That is what prison is for. Excluding them from one of the bigger and more interesting parts  and then also telling them to just play somewhere else is a bit much. 

    • Upvote 1
  12. Date and time (provide timezone): 6:30 Game Time (UTC?)

    Character name: Kellie Vaeseri (I am reporting, but Colin_Jansen was the mechanic and Matthew_Armstrong the owner of a vehicle)

    Issue/bug you are reporting: A car Got Modded but the Mods didn't show up. The owner of the vehicle got charged and the mechanic did the /mechservice. Parking and unparking also did not fix this. 

    Expected behavior:  Mods should show up instead. 

    Evidence, notes worth mentioning, steps to replicate: -

    Vehicle license plate number*: QJ7L22YK

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