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MrNeillio

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Posts posted by MrNeillio

  1. Ed Timpson here, I think Leo has summed up the situation perfectly. 

    We were out looking for cars to chop collectively as a group, when we heard over radio that Gen, who was in a stolen vehicle, had been pulled over by a single deputy. As were were near the area, I informed the others that we would disable the police vehicle and for them to drive off. Unfortunately, in ramming the police vehicle, it also stalled Gens car leaving us temporarily stuck on the scene and in the situation we were in.

  2. 12 minutes ago, SquirtleSquad said:

    As others have stated, this used to be an 18-month wait depending on the charges. So this has already been reduced due to internal discussions. I don't think there's a valid OOC argument, as all that's been stated is "this is an RP server" and "this is just a game". The latter argument is always the weakest argument, as it's trying to OOC justify IC consequences for IC actions. People want to always portray realistic action/consequences, but only if it benefits them, otherwise it's "it's just a game". I'm not saying you're explicitly saying it, just a generic overall it's been said by people.

    I am sure that OOC factors were taken into consideration before implementing the recent changes ICly. - Ultimately, any change would have to be implemented with IC reasoning but the OOC argument has it's place too. 
     

    I agree, there is always a stronger argument for realism from the side it benefits, however in this specific scenario, what negative impact does it have for either side? Anyone using a licence for illegal means would still risk having their licence taken away from them. 

     

    • YAY 1
  3. 4 hours ago, TheCactus said:

    I am sorry man but we already get slaps on the wrists for murder. You join the server to roleplay, so you must roleplay the consequences of your actions in a realistic manner. If that is not your intention, I am more than happy to see you join another server.

    I understand your point, but as previously stated, lengthy punishments can cause people to lose interest OOCly.

    Whilst you might be more than happy to see those players join another server, if it meant the server became a lot quieter and there were less people to interact with, then I feel you might think differently.

    Right now, the player count is not bad but I would say this suggestion would be helping towards quality of life and either slow the decline of players, maintain player count or increase player count. I don't see this suggestion having a negative impact on the player count and it would still ensure a punishment remained for what is still a lengthy time. 

    I know we don't like to see change but I genuinely feel a suggestion like this is constructive. 

     

    3 hours ago, SquirtleSquad said:

    This is an IC issue, not really an OOC policy.

    The implementation and policy itself is IC but there is definitely an OOC aspect to the discussion as there are some OOC arguments for this to change. 

    • Like 1
    • YAY 1
  4. Issue Being Reported: Unable to receive gifted credits. 

    Date and Time of Issue (provide timezone): 18/09/2023

    Your characters name: Ed Timpson

    Other player(s) involved: Name(s) here

    Evidence and/or notes worth mentioning: My username contains an underscore. I am assuming this is causing the error. Friends are unable to send me credits as it tells them the username does not exist. I have tried sending credits to a friend of mine who also has an underscore and I was not able to either. My account was registered in 2017. 

  5. I think Solitary Confinement should be capped at a set time, no more than 30 minutes. To be inside a box where you can not roleplay, interact, earn money, do anything really, seems like more of an OOC punishment than something that promotes RP. 

    Some RP that would get you into Solitary, creates great roleplay for DOC but the punishment for the player can make it not worthwhile. 

    I understand actions have consequences, but this is still a game at the end of the day and if you punish too harshly then the deterrent will only limit RP opportunities rather than enhance it. 

    I am interested in what other people think though, as this is just my opinion on the matter. 

     

  6. Completely agree with this. If the rule is in place then it can start being enforced which will allow for greater RP scenarios to take place.

    • Upvote 1
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