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Durability design improvements

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With ECRP moving towards a sleeker and more modern UI and design, I believe the current way of displaying the durability of items (Weapons, Gloves, Armour) feels a bit out of place. The large green bar for durability takes away from the overall sleekness and quality of the items within the inventory. I think it could be displayed in a better way.

1. The bar is completely removed, To see the durability of the items you could right-click on them and have a "Durability" prompt, which could then display a status such as Pristine, Good, Worn, Damaged, Destroyed, Etc. This would clean up the UI and add more immersion to not exactly knowing how worn an item is, but getting a better representation.

2. The old display for gloves could be used, With a simple 100%-0% at the end of the items name text, This also clears it up more, but takes away from the realism factor of the objects.

Would love to hear other people's opinions on this.

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