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Mpache

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Posts posted by Mpache

  1. The first one is fairly straightforward - add an "Are you sure?" prompt when removing furniture via the CTRL+X menu for furniture. I've removed pieces so many times by accident by missclicking Remove instead of Edit, instantly removing the often carefully adjusted piece of furniture.

    The second one would be improving the /removefurniture command - possibly rework it to have an "Are you sure?" prompt that also shows which piece is being targeted, or add a /targetfurniture command that selects the closest piece of furniture, instead of instantly deleting it. Some items are impossible (glass) to select or just very difficult to select (selectable only at the item's 0,0,0 coordinates), and you can't touch them without either removing with /removefurniture or having a mod+ noclip and painstakingly select/remove the piece. There could also be a /selectnextfurniture (or something) command that cycles through nearby furniture, selecting it as if it were selected via the CTRL+X menu.

    GTA5_U4sP0dcGCU.png

    • Upvote 6
  2. Pretty straightforward, add a "Deposit All" option to ATMs instead of having to type out the exact number. This can be implemented to work with cashing out casino chips as well since that also has a need for typing out an exact number.

    It would fit naturally next/under the already existing Deposit button.



     

    GTA5_pGQOxOcEiW.png

    • Like 2
    • Upvote 3
  3. Pretty straightforward - Add drug effects of varying strength to Painkillers. Use one, none-to-light effect. Use two, add visual effects and some others that fall in line with other drugs. It should not be as strong as genuine drugs, however. 

    Taking painkillers while hungry/thirsty would worsen the effects, making the negative effects stronger. 

    • Upvote 1
  4. Since this got bumped, as a faction leader myself I'll sprinkle in this - legal (well, gov factions, not 100% sure about lsc/bayview/weazel) factions get seasonal bonuses. Usually, this is Easter, Summer and Holiday (mid December ish), so roughlyyy aimed for every four ish months. There are also employment bonuses paid out for three months you spent in the faction, in the case of MD, others I'm not certain about so I will not speak for them. In addition, there are the Employee of the Month bonuses (for MD its a flat bonus, for other factions I believe its a salary bump to 8k, not sure if that was changed). Furthermore, MD pays out bonuses to people who are active in divisions, per division, every two weeks. So in the case of MD, we *do* reward activity and retainment, in addition to getting decently high pay per hour as a result of pay bumps last winter. Gonna be a -1 from me for the reasons above.

  5. It is pretty straightforward, have the vehicle list be collapsible to allow for easier screenshotting of Character Information and the Admin Record sections in one image. When applying to join a faction, the vehicle list serves no purpose, so having it collapsible would make things easier for a lot of people. 
    Additionally, it would make the falsification of the screenshots a decent amount more difficult and would make the screenshots more readable and compact.

    • YAY 1
  6. 6 hours ago, Alex Schill said:

    With all due respect it has been over 2 weeks now and I see no difference or encouragement in IC interaction. If anything Pillbox/Legion/Mission Row and the Courthouse are crash city. I honestly wish I could give out one piece of proper and fun IC interaction, but I can't.

    Sandy is a huge setback for everyone, we're low on medical staff and those who are on duty now are spending more time just driving that calls are now falling back on PD and SD to be taken care of, stretching everyone's resources thin. If there is a large scene somewhere it is tying up most of MD if they're not having to come from Paleto of Pillbox half a map away. Then most other call are ignored and well it is hurting RP rather than helping it. 

    If we know a suspect is injured, they have basically one place to go, so its not like criminals can go to another hospital to try and avoid police attention. It almost feels like we have no option but to camp one hospital, which honestly is not fun.

    This is a bit of an OT thing but from what I've noticed interactions are not in a public area, IC interaction and planning is taking place elsewhere and the congestion of people are new people, loud music and screaming, bouncing all over cars or getting run over b/c of others trying to park. I see where this idea originally came from but I think its time we own up to the fact that it was more fun and better off with multiple hospitals, especially Sandy.

    Overall it was a interesting(?) experiment, but I think we see this is causing more problems than it is solutions.

    I could not agree more. With staffing being an issue, fewer dropoff locations (specifically Sandy is the pain) just means more time spent driving, which leads into MD being weakened even more.

    • Like 1
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