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BillyB

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Posts posted by BillyB

  1. Hey! Thanks for creating such an amazing script! I have taken some time to repurpose it for my own use which is for LSC repair commands, as seen below.

    LfYPe7u.png

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Menu, SubMenu0, Add, /me takes the person's license and inspects it. He then takes out his PDA and checks the person's name against the LSC Blacklist., MenuHandler
    Menu, SubMenu0, Add, /me takes out his PDA and begins entering the customer's details onto an invoice. He then finalises the invoice and sends it over to the customer to sign., MenuHandler
    Menu, SubMenu0, Add, /r Waldo clocking on{!} 10-8 shopfloor, MenuHandler
    Menu, SubMenu0, Add, /gate, MenuHandler
    
    Menu, FullMenu, Add, Mechanic Misc, :SubMenu0
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    MenuHandler:
    send, t%A_ThisMenuItem%{enter}
    
    return

    However, I am having a few issues with the length of time it takes for the command to be typed out.. any suggestions how to speed this up? I've consdered reworking the sendinput section to copy to clipboard and then manually paste but it takes the autonomy out of it a bit. 

     

    Also, do you know how I could modify the script so that it can send multiple lines of text after clicking one menu option? I was thinking maybe I could get it to trigger another script like the below?

    numpad0::
    SendInput t/me grabs a tool kit from his workbench and carries it over to the vehicle, placing it down on the ground.{enter}
    sleep 100
    SendInput t/me takes out a hammer and raises it above his head before quickly slamming it down on the engine, hitting it.{enter}
    return

     

  2. On 6/19/2021 at 3:33 AM, Bala said:

    If we want to talk about realism, we can discuss the following;

    • Limiting the vehicle speed from 240 km/h (150 mph) to a more manageable 160 km/h (100 mph) since most citizens are not race car drivers, trained to operate high speed vehicles at excessive speeds.
    • Once you total your vehicle, it's scrapped and you can't use it again.
    • If you commit certain felonies, you permanently forfeit your character's driving license.

    No, that doesn't sound fun?

    I saw an argument about Supers being used to catch Supers. 
    The Comet Retro isn't a supercar. Neither is the V-STR, Novak, Komoda and Schlagen and all of those aforementioned vehicles have higher top speeds than some of the Supercars.

    Frankly, the visual of PD using civilian supercars isn't ideal and it looks a little unrealistic but up to this point, we've had to make do with that.

    Internally, we have strict rules on Supercar usage. Rules that were implemented by the highest administrators in the community. If you don't trust PD, you can at least trust them.

    Sorry lad but I don't agree with some of your points;

    1. "Limiting the vehicle speed from 240 km/h (150 mph) to a more manageable 160 km/h (100 mph) since most citizens are not race car drivers, trained to operate high speed vehicles at excessive speeds." You don't have to be a trained race car driver to drive any modern-ish car above 100mph, especially on long, open and quiet roads in the city and on the highway, especially when most cars have been modified to reach and cope with such speeds or "maxed" as people refer to it on the server. In the real world, it's pretty easy to get an everyday modern standard car to 100mph+ so placing a speed limit on vehicles at 100mph would be extremely unrealistic.
    2. "Once you total your vehicle, it's scrapped and you can't use it again." Whilst I agree somewhat with this, I believe it would just become a salvage or categorised title making it devalued and more prone to totaling again.
    3. "If you commit certain felonies, you permanently forfeit your character's driving license." I've never once heard of a permanent driving ban, even in the UK, but regardless of this; losing your license on the server has very little impact on people besides from being unable to release your car from the impound and also acting as another reason for crims to felony evade. I'd recommend longer suspensions though as a 2 day license suspension/having your cars impounded for 2 days isn't really that much of a big deal.

     

    I personally believe it would be more realistic if PD/SD used more realistic but highly tuned vehicles, such as the Sultan RS.

  3. 10 hours ago, tylxrrr said:

    For the super thing, it doesn't really make sense RPly. I think LAPD has a Lamborghini Gallardo but I don't think it is actually used. From what I know, they are used to stop fast cars.

    LAPD have a Lambo that was donated to them to be used at charitable events, you wouldn't see one chasing down a Nissan Skyline (Elegy Retro) or a Porsche 911 (Comet)

     

    Also, the unmarked Vapid Stanier, especially when driven by @Samuel Martin, seems to somehow keep up with the Comet and can pit it, unlike supers, so not really sure why a T20 is needed...

    • chill 1
    • polarcop 1
  4. +1 if a way for people to sell BTC for San Andreas Dollars is also added... (a.k.a buying credits for people who pay you with IG currency???)


    Bit like an exchange? Realism? Not having to grind in-game cus you have no time but have spare discretionary income to help support the server? yes please

    • NAY 1
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