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Posts
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Posts posted by Kento
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-1 afkmath is just there to make sure you’re still playing why should they make it harder makes no sense just leave it how it is
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Looks great Interesting concept for a faction
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22 hours ago, Kazjii said:
Marijuana: [Positive]Increased wellness regeneration similar to being near a hospital. [Negative]Only lasts a few minutes & Hunger sets to 5% when it is taken (MUNCHIES).
Cocaine: [Positive]Wellness temporarily set to 100 (move faster while in critical condition, able to jump if wellness was low, used to get back into the action faster), [Negative]Wellness gets set to 10 after a set duration. (will negatively affect the player after it wears off, shouldn’t last too long, just a quick ~60 second burst of energy then it’s back to the low wellness slowness. A very risky strategy that if used correctly, can provide interesting results, especially after injury)
LSD: [Positive]You feel great, this helps remove addiction to other drugs, but will also remove their effects if still active. [Negative]Easy to get addicted to LSD, won’t affect LSD addiction. (good for if you popped a bunch of other drugs and have all sorts of addictions dragging you down, and want to only deal with one)
Meth: [Positive]Run faster [Negative]If you’re addicted you walk slow and cannot run until either addiction wears off or you get treated for it.
Heroine: [Positive]Give a small amount of armor, [Negative]Thirst Set to 0% So hp will drain slowly. [higher chance to get addicted than other drugs]
Crack: [Positive]Heals the player by 30hp (cannot exceed 70hp total just like passive healing), [Negative]Hunger Set to 0% so hp will drain slowly. [higher chance to get addicted than other drugs]
I don’t think drugs should have any healing positive just little things like boosts in speed etc rolling cool down faster…
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Not sure if this was in here but limit of weapons that PD/SD can take from the cruiser realistically they should only be allowed to take one heavy weapon from the station and that’s it for that shift if they want a different one they should have to go back and get it from the station
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Ngl every time this happens I just drive my car still going 210 on the main roads and everything see it more as a suggestion not to drive
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These are how the cars work on online it’s not a bug rockstar made the cars this way
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+1 I dont even do Freelance Jobs but this would be nice to see
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I would like this to be introduced or go back to the old system as I personally didn’t see a problem with but I would like to hear what others think
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You spoil us yputi
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Sadly I don’t see this ever happening on eclipse the biker scene isn’t big enough for it
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Good rp from you lads so far keep it up!!!
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Issue Being Reported: I would like to have my forum username changed to Kento
Date and Time of Issue (provide timezone): 07/AUG/2021
Your characters name:Other player(s) involved: Name(s) hereEvidence and/or notes worth mentioning: Evidence or notes here -
Aye nice to see the posts back up and running looks dope like always
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+1 would very cool to see this feature added would also make for some great rp with detectives and other cops price is only thing that I’m worried about
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15 hours ago, DoubleA said:
also is there ANYTHING that can be done about the desync with racing or is that just rage 1.1?
just get good and its just rage being rage
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5 minutes ago, Aieos said:
Current minimap works just fine imo. No need to change it.
it does but a custom minimap would look nice with Hud that we already have
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yes and no. there's not many minimap that would fit nice with the amount of blimps on the map
but it would be nice
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So far have had nothing but good encounters keep it up
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Don’t think they should add this feature rather the option to buy seeds from humane to grow marijuana
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Didn’t know this was even a thing but +1
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thread looks dope lets see what this brings to the rp
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6ix 7even Spartans
in Archive
Posted
Very sad to see you guys go had a ton of fun messing with you guys goodbye 67