jendookie
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Posts posted by jendookie
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Since people play on different pings and the server is kind of inconsistent it leads to the desync causing a horrible experience for everyone, not to mention this being brought up in literally every report made. If the hit registration was client sided on the other hand then the person wouldn't be just sponging bullets but instead actually getting hurt, which is also rewarding for the person who is actually good at hitting their shots rather than having to luckily miss and kill them. +1
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Make hit-reg client sided instead of server sided
in Archive
Posted
You can see it as a disadvantage on the way you're looking at it, but on the other hand when people are lagging it doesnt help when the hit reg is server sided, but if its client sided you'd damage them eventhough they're lagging so it depends how you look at it i guess.