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CallumMontie

Gang Leader
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CallumMontie last won the day on September 22

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About CallumMontie

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  1. TRANSFER REQUEST Character to Transfer From: Bruce Wong Character to Transfer To: Humberto Martinez Requested Transfer: $50,000 Cash. Reason for Transfer: I would like to use the cash to start up my alt character that I occasionally play on for some unique RP and further character development. It will be used to buy and mod a Panto. IC: The "Martinez Brothers" were a known group many of the older existing gangs, Humberto's brothers had strong connections with Zetas, Triads and many other organisations, often performing Jobs and completing contracts for them. A new contract was recently placed, and the Martinez Brothers decided to take this job on, as they have in the past. A forward payment of $50,000 was given to the brothers, allowing them to get setup for the job. How would you transfer the asset(s) if approved? Via the help of Brian Walky. Does the character you're transferring from have an active loan with a loan company? N/A Does the character you're transferring from have an active debt? If so, how much? N/A
  2. Same issue also occurs on player owned islands for any object with the World Interaction UI.
  3. Appeal posted on behalf of Po_Wong. Character name(s): Po Wong The admin who issued punishment: Zemaitc Date of punishment: 21/5/2019 Punishment received: Permanent Ban The reason given for punishment: Deathmatching / VDM and posting on the forums about my rule-breaking. Your explanation of what happened: I attempted to perform mass DM using a job vehicle and when that failed, I committed deathmatch against Jay Gamble, a well known player, and performed obscene RP towards him. Afterwards, I took to the forums and made a post showcasing the incident on the Triads official forum. Why should your appeal be accepted?: I’d like to begin by stating that my actions were immature and inconsiderate, and that there are no excuses for what I have done. I purposely ruined the role play for many players and made obscene remarks without any regard to how it may have personally affected players. This was unacceptable and highly immature of me. While not intended to excuse my actions, I feel that explaining my situation at the time of the incident may help the reader understand not only my thought process at the time, but also how I’ve grown since then. When I began playing GTARP I was in a very bad place emotionally, struggling with severe anxiety and depression. Due to my anxieties, I struggled when performing RP alone, so I stuck to playing with my close friends and involving myself in their RP. I had fun, and found it to be a good outled that helped me deal with these personal struggles..However, as time went on, the gang I was a part of grew bigger and became more serious. I began having conflicting interests with one of the gang leaders, who was also a close IRL friend, and this put a negative spin on my experience. Losing the outlet I once had, coupled with mounting struggles in my life, I became increasingly frustrated with this friend, and thus, the game.I allowed my emotions to get the better of me, and struck back at the server, ruining the role-play for many people involved and saying things without consideration for how my words may have personally affected other players. In the year and a half since my ban, I have greatly grown as a person, and am in a much better place than when I committed these acts. I have also taken this time to reflect on my actions, and looking back, I see that there were a multitude of ways that I could have better handled the situation. I fully regret the way I acted in the past and wish that I could go back and undo my actions.. I still keep in touch with some who play on the server, and seeing the fun they have makes me regret my actions even further. As stated before, there is no excuse for my actions, and I am not asking that my previous incidents be forgotten. What I am asking for, is a second chance. A chance to prove to the staff, and to the server, that I have changed and am capable of bringing great role-play to the server. To the hard working staff, and to all the players on eclipse, I offer my sincerest apologies. I am sorry for ruining good role play, for potentially causing emotional damage with my obscene remarks, and for potentially harming the good reputation, and image, of the server with my forum post. Thank you for taking the time to read my appeal. If unbanned, I promise to bring nothing but great RP and positivity to the server.
  4. Currently NLR States: 11. New Life Rule (NLR) Upon a player's death all parties involved in the death should forget memory of all information and any negative interactions and events leading up to the death. Information prior to the death should be completely forgotten and is no longer valid justification for any future hostile action against those involved. Players can’t return to the area of death until the prior RP is finished and 30 min OOC pass. Government faction members may return to their HQ and resume unrelated faction duties. The addition of the highlighted phrase could be implemented: 11. New Life Rule (NLR) Upon a player's death all parties involved in the death should forget memory of all information and any negative interactions and events leading up to the death. Information prior to the death should be completely forgotten and is no longer valid justification for any future hostile action against those involved. Players can’t return to the area of death until the prior RP is finished and 30 min OOC pass. Government faction members may return to their HQ and resume unrelated faction duties. Players may resume overarching conflict with opposing Factions, unrelated to the specific scenario leading to the NLR. Reasoning: Currently under NLR any form of negative events should be "forgotten" between the individuals involved with the NLR. This is extremely harmful to the continuation of conflict roleplay, removing the potentiality for overarching gang conflict, i.e. Bloods vs Crips. Along with this, currently the NLR rule means that "official wars" would be completed after 1 gun fight, heavily removing any potentiality for deep war RP. This addition would allow conflicting Factions to work towards a war level of Faction Conflict, providing a pinnacle event to potentially fully settle the conflict.
  5. Date and time (provide timezone): 06/09/2020 Character name: Bruce_Wong Issue/bug you are reporting: You can send /duoanim to any online player no matter the distance. Expected behaviour: To only be able to use /duoanim to those in proximity. Evidence, notes worth mentioning, steps to replicate: Type /duoanim [ID of any player of of vicinity] [anim]
  6. The system and monetary values are still the same, however mass quantities can no longer be sold at once allowing people to shift market demand. Instead of adjusting pricing, I'd rather an option to sell in larger quantities was provided. Profit is still made on every type of drug at almost any time of selling it.
  7. Character to be refunded: Bruce_Wong Date and time of incident: 22/08/2020, 17:00 (UTC+1) Requested refund (what and how much): $32,000~ 1x Mirco SMG = $10,000 232x Micro SMG Ammo = $13,920 1x Pistol .50 = $2,200 46x Pistol .50 Ammo = $2,300 1x Crowbar = $500 Misc Items - $2000 1x Pump Shotgun = $8,000 16x Shotgun Ammo = $1,360 3x Marijuana ^^ These were in the 900R's inventory. Description of incident resulting in loss: I was deathmatched on a scene, resulting in losing all my items, the car and its items inside also being stolen. See the report below: Evidence of loss: Screenshot of my inventory & bag just before the scene: Screenshot of the cars inventory 20~ minutes prior to the scene: Comments: I would prefer to have the weapons & ammo refunded as the physical items, and the cash for the misc items. Thanks,
  8. Not mine but I've seen it done.
  9. Currently safe codes are limited to only 4 digits, severely limiting the combinations. Changing this to 6 Digits, extremely increases the security of the safes. As it stands, the average player can brute force a safe in 10 hours.
  10. Same issue still persists almost three months down the line, our islands are unusable
  11. Currently any vehicle despawns after 2 hours of the owner not being logged in, this really hinders any form of continued interaction with vehicles. This timer should be increased back to the previous timer of 6 hours. This will allow further RP with stolen & abandoned vehicles, and assists in making the recent turfs implementation smoother for those who are looking to chop vehicles.
  12. Player(s) being reported: ID 29, ID 42, ID 50, ID 204 Date of interaction reported: 22/08/2020 Unix time stamp from HUD: 1598112064 Your characters name: Bruce Wong Other player(s) involved: Multiple Triads Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper IC motive and interaction. Prior interaction should include escalation such as a robbery or a report to the police. Players may not kill victims who have complied with a plausible demand in reasonable time unless involved in severe hostile activity against them or an ally within 3 hours. Players on foot should only be attempted to be hit with a vehicle once with valid motive. Vehicles cannot be used as weapons in active shootouts unless where unavoidable. Players must be able to explain their reason and provide proof of prior reasoning if requested. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand. How did the player break the rule(s)? The party of 4 pulled up in a car, made invalid text demands from their vehicle to other vehicles, and exiting to shoot three seconds after giving the demands. Evidence of rule breach: Attached is a blurred video, covering my phone - unedited will be provided to the staff handling this.
  13. As far as I'm aware, these factions were founded with senior staff guidance who want to assist improve the overall quality or criminal roleplay. The two factions themselves have existed in the server prior, and are currently ran by very experienced members of the community. As someone who has maintained a faction for close to 2 years, speaking for myself and the majority of our members - we openly welcomed factions of this sort. They will bring a needed change to the current flow of criminal Rp, whilst assisting influence the standards or others along the road. In the initial announcements we got from FM, it was clearly stated that staff are only here to set the base line of quality and rp for these groups. Once established they will likely distance themselves giving the groups new leadership space to work on their faction. I fail to see why people are seeing this as a punishment to their own group, your "Road to official" is your path, and is not influenced by other gangs IC. Back in early 2019, Triads was rejected from official multiple times, for numerous reasons, eventually achieving it. Everyone has their wall to climb, some may take longer than others. Don't let the success of one bring your strive to success to a halt. Each of these factions is held to the same IC and OOC level as current Officials, talking from our RP with Lost MC so far its very evident they're here to bring about a positive change. As for the "benefits" they gained of being official, they are also not utilising these until their RP further develops. Tldr: Overall This is beneficial for criminal rp, not negative. Focus on improving yourself, prior to slamming down others.
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