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Vincent Paccio

Tim_Gains [114] - DM

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Player(s) being reported: ID 114
Date of interaction reported: 30/11/2021.
Unix time stamp from HUD: 1638234267. 

Your character name: Vinnie Pace.
Other player(s) involved: -

Specific rule(s) broken:
DM; Deathmatching is the act of attacking a player without a proper IC motive and interaction.

How did the player break the rule(s)?  (300 words maximum)\
New face - walked into the store, picked up some clothing, attacked me with 0 interaction prior.
 

Evidence of rule breach

 

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PENDING RESPONSE
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After reviewing this report and the evidence attached to it, we have decided that this report cannot be concluded at this time. We would like to receive a response from the following player(s) to explain their side of the story:

  • [Notified In-Game] - Tim_Gains (114) - What was your character's reasoning for attacking ID 221 at the clothes store?  In addition, please provide any video evidence that you may have.

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If the requested player(s) do not respond within 24 hours, this report will be concluded based on the evidence that has already been provided, to the best of our ability. 

Regards,
Aldarine & ShawnsBeard

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Thank you for your patience as we reviewed this report. The reported player has been given more than adequate time to respond to this player report and has failed to do so. Due to this, we will be concluding this report with all evidence and statements as provided without point of view or rationale from the reported player. Following review of evidence and statements, we will be concluding as follows

Tim_Gains will be receiving a Deathmatching punishment for the reported incident.

To explain the rationale for the above mentioned punishment I would like to turn your attention to the evidence submitted by the reporting player. At the start of the video the reporting player can be seen at the clothing store using the UI while the reported player enters the store. At the approximate time stamp of 1:43 the reported player begins to attack the reporting player, continuing to do so until he fully killed and respawns at the hospital.

Within this evidence it can be seen that there is absolutely no threat, no verbal interaction and no proper reasoning for the player to attack. It is clearly stated within our rules that a player must have a valid role play reason to attack somebody else and unfortunately that is nowhere shown nor explained within this report. The actions depicted in this report is the very definition of Deathmatching and due to this the above mentioned punishment is being issued.

Best Regards,

Administrator Aldarine & Senior Support ShawnsBeard

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