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ID 80 DM, ID 52 Circling during a shootout

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Player(s) being reported: ID 80 for DM and ID 52 for assisting him along with circling back.
Date of interaction reported: 13/11/20 (UK) 
Unix time stamp from HUD: 1605235274

Your characters name: James Salamanca

Other player(s) involved: Jimmy Highland

Specific rule(s) broken:

14. Deathmatch (DM)

  • Deathmatching is the act of attacking a player without a proper IC motive and interaction.

  • Prior interaction should include escalation such as a robbery or a report to the police.

  • Players may not kill victims who have complied with a plausible demand in reasonable time unless involved in severe hostile activity against them or an ally within 3 hours.

  • Players on foot should only be attempted to be hit with a vehicle once with valid motive.

  • Vehicles cannot be used as weapons in active shootouts unless where unavoidable.

  • Players must be able to explain their reason and provide proof of prior reasoning if requested.

  • If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand.

How did the player break the rule(s)?

I heard two naked men were on a fellow allies bike which I conveniently saw as it was said on the radio. I turned back round to play it off as if I was asking why they were naked. The man decided whispering is a reason to just shoot us which lead to my death and Jimmy Highlands death. ID 52 felt it was appropriate to swing back round on a bike and circle to assist his friend in DMing us while being shot at by Jimmy.

Players were informed to save their POV.

Evidence of rule breach:


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Hello and thank you for making this player report. At this time the report can not be concluded and is pending response from @Johnny_Christ (80)  and @Clay_Blaze (52). @Johnny_Christ (80) and @Clay_Blaze (52) please provide your side of this interaction along with any evidence you may have along with answering the question(s) below:

@Johnny_Christ (80) Please explain your side of this interaction. What events led you to shoot the reporting party? Was there any prior interaction with the reporting party before the interaction reported? What reason did you have to attack the reporting party?

@Clay_Blaze (52) Please explain your side of this interaction. Why did you choose to stop and turn around in this situation? 

All reported players will be given 24 hours to respond to this report and will be notified in game. We thank you for your patients as this report is under review and we ask all parties remain respectful during this process.

Moderator Dalvichan and Senior Support MrCarlile

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Firstly we would like to thank all parties for their patience and for remaining respectful while this report was under review. All punishments issues are final, if you disagree with the punishment(s) issued you are welcome to post a decision appeal in the Decision Appeals section of this forum. 

@Johnny_Christ will receive a warning for Deathmatching. This warning will reflect on your record but no further punishment will be issued at this time. When attacking another player you need to ensure you have proper RP reason to do so. People whispering is not a valid reason to attack another player and does not give you rights to DM them. 

@Clay_Blaze will receive a warning for Non-RP. This warning will reflect on your record but no further punishment will be issued at this time. Circling in an active shootout does not show value for your life and is an unrealistic action. in this scenario you are on a motorcycle with little to no cover yet you stopped fleeing to turn around and re-engage the man shooting at you. In the future please make sure you show proper and realistic actions while in a hostile engagement. 

Again, If you with to appeal these punishments please make a post in the Decision Appeals section of this forum. 

Thank you,

Moderator Dalvichan and Senior Support MrCarlile

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