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Game Changelog

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[ItemDrops] Fixed height distance tolerances
[SplitGround] Fixed dimension check
[ItemDrops] Dropped weapons now lie flat on the ground
[ItemDrops] Changed font, lowered font size, and lowered the position of text

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[Medics] Fixed portal dimensions issue
[ExternalProperties] Optimizations
[Optimizations] Crashloops should be less likelly to happen
[Speakers] Added /speakerSearch for keyword search
[CarSpeakers] Added carspeakers, /carurl and /carsearch
[Sounds] Disabled background sounds in places like Tequil-la-la and clothing stores
[Law] Added /pbelt command
[Law] Fixed /ib command
[Localization] Added more strings
 

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[CarSpeakers] Added carspeaker item to stores
[Speakers] Added load balancing for more stable operation

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[MDC] Added ability to look up guns registered to specific name
[Gunstores] Added ability to buy ammo
[Gunstores] Ammo will be limited to 2 packs or (100 units) per day
[Gunstores] Player will be allowed to buy two guns maximum. If player loses their gun, they must report it to the police, before being able to buy another gun.
[ItemDrops] Fixed item drop interaction distances
 

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[MDC] Disabled player lookup by ID
[QOL] Introduced new WorldInteraction system for interacting with different objects on the map
[Criminals] Added chance for other criminal gangs to be informed when one gang makes an order
[LaptopOrders] Added 14 more pickup points
[Drugs] Dismantling drug tables won't work if table is not cold
[Drugs] Added /dismantlevent command for dismantling ventilators
[Mechanics] Fixed some vehicle details not being synchronized after mechanic order is applied
[PaletoVehicleMarket] Moved to a larger area
[Market] Potential fix to cars being placed inorderly
[Vehicle] Added mileage to vehicles (/mileage)
[Weapons] Melee weapons and such won't have serial number anymore and won't be registered in the weapons database

[Apartments] Added apartment complexes.
[Apartments] Added shared apartment garage parking.
[Apartments] Added apartment interior styles.
[Apartments] Added apartment corridor and lockable door.
[Apartments] Disabled certain map objects to improve the view out the windows.
[Credit Store] Reorganized the credit store menu.
[Credit Store] Fixed the vehicle preview images.
[Credit Store] Added pets to the credit store.
[Credit Store] Added credit vehicle transfers (within the same account) for a fraction of it's original value.
[Credit Store] VIP is now global and will work on both (EN/LT) servers.
[Credit Store] Movement animations are now account wide (any purchased movement styles will work on all characters of an account).
[Credit Store] Added the ability to refund a credit store vehicle within 24 hours of purchase.
[Credit Store] Added the ability to change the name of all characters that belong to the current account.
[Pets] Added different pet color variations.
[Pets] Changed pet prices and added a few new pets to the pet store.

[Misc] Bug fixes

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[Apartments] Added home limit to apartments.
[Aparments] Fixed an issue that allowed players to purchase apartments without paying for them.
[Credit Store] Fixed the vehicle is unavailable glitch.
[Credit Store] Credit vehicles will be locked by default when imported from the credit store.
[WI] Fixed drug tables being accessible through walls and fixed some containers not being accessible.

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[Exteriors] Fixed exterior not working
[Items] Fixed logs and branches not being pickable
[Dimension] Fixed dimension not resetting after death
[Gunstores] Fixed gunstores throwing error messages
[Gunstores] Fixed gunstores not being able to import melee
[Vehicles] Fixed key owners not being reset after buying a vehicle from other people
[Vehicles] Added /removeallkeys for vehicles
[Voice] Push to talk keys M and N are now rebindable in GTA V settings
[Speakers] /takespeaker no longer requires for person to be the owner of it
[Weazel] Renamed /wr to /wro and added new /wr command

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