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Dylan Ortiz

ID 180, ID 168 (14.(VDM), 8.Non RP, 13. Fear RP)

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Player(s) being reported: ID 180, ID 167
Date of interaction reported: 12/04/2020
Unix time stamp from HUD: 1586702788

Your characters name: Carlos Rodriguez

Other player(s) involved: 

Specific rule(s) broken:

14. Deathmatch (DM)

  • Deathmatching is the act of attacking a player without a proper roleplay reason and interaction.

  • Examples of valid reasons to attack another player:

• If they attempt to arrest or hurt you, an ally, or damage your property.

• If they report you to the police for a serious crime.

• If they are not in compliance with plausible demands, attempt to escape, or call backup.

  • A player cannot kill their victim if the victim is in compliance with the demands.

  • A player must allow their victim enough time to comply with the demands.

  • If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s).

  • Vehicles cannot be used to attack a player on foot more than once, including a failed attempt.

  • Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of:

    1.  Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.)

    2.   Someone is attempting to take your life.

    3.   Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen.

  • You must explain your reason to kill to the player IC and have OOC evidence proving your reason.

8. Non-Roleplay (NRP)

  • Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay.

  • Examples of actions that are considered as non-roleplay:

• Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them.

• Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching).

• Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles.

• Spawning a scripted work vehicle and using it for anything other than its intended purpose.

• Submerging any vehicle in water or unrealistically beaching any watercraft. 

• Swimming in water for an unrealistic amount of time or without a destination during a chase.

  • Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return.

  • In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. 

  • Players who ignore answering roleplay commands directed at them, e.g. /do.

  • In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave.

  • Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation.


13. Fear Roleplay (FRP)

  • Fear roleplay is the concept of roleplaying fear for your character’s safety and life.

  • Examples (but not limited to), where your character’s life is considered to be in direct danger:

• When you are on foot or bike and a weapon is aimed at you at close range.

• When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range.

• When the attacker lowers their weapon to type or roleplay, your life remains in direct danger.

• Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it.

  • Examples (but not limited to), where your character’s life is NOT considered to be in direct danger:

• When you are in a car which engine is not stalled.

• When you have a firearm drawn and are facing the other person before they attacked.

• When the attacker’s view is obstructed by an object or when they turn their back on you.

  • As a victim, whose life is in direct danger:

• You must display reasonable value for your life and comply with the demands of your attacker.

• You cannot call 911 or call your friends or allies to aid you.




How did the player break the rule(s)? during the shootout with Skulls ID 180 rammed several people with the elegy he then changed cars and rammed/attempted to ram more and return into the shootout with the only intent of running more people over. At :30 on the 2nd video he even hits ID 147 then reverses over him leaves the area and comes back again.

The same thing happens with ID 168 he enters the shootout several times with the elegy having no fear for his life. 




Edited by Dylan Ortiz
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Thank you for submitting this player report.

This report will now be pending review by myself and @Varakai . We ask that you please refrain from going back and forth in this report while everything is being looked over. We appreciate your patience!!.

Sr. Support Kat

Edited by kitkatkait

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After reviewing this report and the evidence attached to it, we have decided that this report cannot be concluded at this time. We would like to receive a response from the following player(s) to explain their side of the story:

  • Jimmy_Balanka (180) - Why did you make multiple passes through an active shooting, ramming into / attempting to ram into the same individuals more than once? Do you have your POV of this?

If the requested player(s) do not respond within 24 hours, this report will be concluded based on the evidence that has already been provided, to the best of our ability. 


Sr. Support Kat

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Hello 180 here, When first videos started we just started the shootout and asked for backup from other people and some of us was near Weazel and our HQ 2 different way and at first video at 1:02 I just attemped to ram over one person then when was Failed and Carlos backup wasn't there yet, then I changed my direction to pickup the Kamacho front of the Carlos and pickup my backup at Weazel first 
Second videos at first shows one Bike ( Drag ) shows 2people on the bike that was the backup I picked up at Weazel Then I saw that their backup arrived and tried to kill my boys then at 1:10 at second video shows I changed my direction to go to my HQ but I saw a cop overthere then I changed the line and came back to my HQ to bring more people inside the shootout
and I have to say that I only was in Elegy at first video.

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After reviewing this report and evidence attached to it, we've decided to accept this report and issue the punishments to the following player(s):

  • @xJimmyx Jimmy_Balanka (180) - VDM # - In the video, it clearly shows you making numerous passes through the group of people during the gunfight. You showed no value for your own well being or your properties. It also states per VDM rules that you have ONE attempt to hit someone with your car. Because you circled in the scene, attempting more than 1 ram repeatedly, you broke VDM rules. 

  • Punishment to be issued - /ban Jimmy_Balanka 0 (V)DM | Offence #2 | Circling back into a shootout with intention of ramming


If you have received a punishment that you disagree with, feel free to file a punishment appeal following the punishment appeal guidelines and format. If the reporting party suffered a loss greater than $25,000 in value, feel free to file a refund request following the refund request guidelines and format. 

Sr. Support Kat.

Admin Varakai

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