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ID 95 Combat log

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Player(s) being reported: ID 95
Date of interaction reported: 2/29/2020
Unix time stamp from HUD: 1582921316

Your characters name: Norix_Helsinki

Other player(s) involved: Thraxamillian Reeves (ID 143) - ID 138

Specific rule(s) broken:

8. Non-Roleplay (NRP)

  • Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay.

  • Examples of actions that are considered as non-roleplay:

• Cop Baiting - Provoking a reaction from emergency services without a realistic reason.

• Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching).

• Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles.

• Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water.

• Swimming in water for an unrealistic amount of time or without a destination during a chase.

  • Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof.

  • In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. 

  • Players who ignore answering roleplay commands directed at them, e.g. /do.

  • In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave.

  • Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation.

How did the player break the rule(s)?

These guys were robbing a medic at mirror park's gas station, i saw them and we started to chase them from there. they shot at my ally before so he opened fire and they decided to ram him and then i opened fire on both, after they were injured, ID 95 decided to leave the game. as you can see in the logs he "(left)" and didn't time out. and I find it hard to believe that he crashed exactly when he is downed, so we can't loot him. also I don't have /time proof and we couldn't wait 15 minutes for him to come back since we had another situation going on.

Evidence of rule breach:


Edited by Berlin
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I would like to apologise for the inconvenience, it seems that the UNIX time stamp that was provided was incorrect and thus the player notified was the wrong one. 


ID 95 David_Quattro | @ScOpE - Why did you disconnect during active roleplay?
As well as being tagged on the forums, this player will be notified of this report in game.


The aforementioned player above will have 24 hours to respond or this report will be concluded with the evidence that has been provided.
Kind regards,
Emulsify & Drizzy.

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Hello and thank you again for creating this player report.

Thank you for remaining patient while this was being reviewed. As more than enough time has passed for the reported party to respond with their side of the story and explain the reasoning for their actions, we have decided to conclude this report with the evidence that has already been provided.



Player David_Quattro will receive a punishment for combat logging | Offence #5.



I am now going to explain the reasoning behind the punishment and what led us to this conclusion. In the provided evidence, it can be seen that after the reported party was shot and injured, they proceeded to log out of the game. After checking logs it can be seen that the player did not return for an extended period of time while also failing to attempt to contact the reporting party about their disconnection. This is in direct violation of our rules as players must not disconnect during active roleplay. If this does happen for reasons out of your controls please attempt to contact the players involved while attempting to log back into the server.

This report is accepted and archived.
Kind regards,
Emulsify & Drizzy.

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