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ID 9 (DM/MG), ID 72, ID 57 (VDM/Non-RP/MG), ID 84 (MG)

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Player(s) being reported: ID 9, 72, 57
Date of interaction reported: 24/10/2019
Unix time stamp from HUD: 1571942637

Your characters name: Lester Davis

Other player(s) involved: Ace Wilson

Specific rule(s) broken:

14. Deathmatch (DM)
Deathmatching is the act of attacking a player or their property without a proper roleplay reason.
Examples of valid reasons to attack another player:
• If they attempt to arrest or hurt you, an ally, or damage your property.
• If they report you to the police for a serious crime.
If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules.
A player cannot kill their victim if the victim is in compliance with the demands.
A player must allow their victim enough time to comply with the demands.
If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s).
Vehicles cannot be used to attack another player more than once including a failed attempt.
Attacking another player with no engagement in roleplay is not allowed.
Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of:
 Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.)
  Someone is attempting to take your life.
  Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen.
You must explain your reason to kill to the player IC and have OOC evidence proving your reason.

Examples (but not limited to), where your character’s life is NOT considered to be in direct danger:
• When you are in a car which engine is not stalled.


8. Non-Roleplay (NRP)
Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay.
Examples of actions that are considered as non-roleplay:
• Cop Baiting - Provoking a reaction from emergency services without a realistic reason.
• Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching).
• Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles.
• Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water.
• Swimming in water for an unrealistic amount of time or without a destination during a chase.
Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof.
In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. 
Players who ignore answering roleplay commands directed at them, e.g. /do.
In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave.

9. Metagaming (MG)
Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. 
Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player uses IC chat to call someone by their player ID displayed above their head.

How did the player break the rule(s)?

ID 9 shoots at Ace while his engine was on and as he wasn't under fear RP, this would be classed as DM.

ID 72 and 57 are ramming with their bikes, this would be Non-RP as realistically you would go flying off of your bike. They also made multiple attempts which would break the VDM rule.

I would also like to point out that ID 9 had no radio on his body when we looted him, this would make me assume that these guys were Metagaming.

Evidence of rule breach:


Ace's POV: 


Edited by Fuz
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Thank you for your patience while this report is under review. 

After reviewing this report and the evidence attached to it, I have decided that this report cannot be concluded at this time. The following players will be required to provide their side of the story from this situation within the next twenty-four (24) hours:

  • [Alan_Reece [ID #9]] - [ @PabloEskeitbar the act of shooting someone while they are not under fear RP is in fact DM, you gained an advantage by stalling his car by shooting the windshield]
  • [Anthony_Zografos [ID #57]] - [Notified in game] What was the reason to ram someone with a motorcycle?
  • [Louis_Lawlor [ID #73]] - [Notified in game] What was the reason to ram someone with a motorcycle?

If the players above fail to respond to this report within the next twenty-four (24) hours, this report will be concluded based on the evidence that has already been provided, to the best of our ability. 


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Thank you for your patience while this report was under review.

After reviewing this report and evidence attached to it, I've decided to accept this report and issue the punishments to the following players:

  • [Alan_Reece [ID #9]] - [Deathmatch #1] - [Firing at a vehicle when when he wasn't under fear RP]
  • [Anthony_Zografos [ID #57]] - [Non RP] - [Offense #2] - [Ramming with a motorcycle ]
  • [Louis_Lawlor [ID #73]] - [Punishment] - [Offense #2] - [Ramming with a motorcycle ]

If you have received a punishment that you disagree with, feel free to file a punishment appeal following the punishment appeal guidelines and format. If the reporting party suffered a loss greater than $25,000 in value, feel free to file a refund request following the refund request guidelines and format. 



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