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ID 135 (Fear RP / Combat Log)

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Player(s) being reported: 135
Date of interaction reported: 19. October ~0:20 AM UTC
Unix time stamp from HUD: 1571444580

Your characters name: Harold Justice

Other player(s) involved: 

Specific rule(s) broken:
 

13. Fear Roleplay (FRP)

  • Fear roleplay is the concept of roleplaying fear for your character’s safety and life.

  • Examples (but not limited to), where your character’s life is considered to be in direct danger:

• When you are on foot or bike and a weapon is aimed at you at close range.

• When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range.

• When the attacker lowers their weapon to type or roleplay, your life remains in direct danger.

• Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover.

  • Examples (but not limited to), where your character’s life is NOT considered to be in direct danger:

• When you are in a car which engine is not stalled.

• When you have a firearm drawn and are facing the other person before they attacked.

• When the attacker’s view is obstructed by an object or when they turn their back on you.

  • As a victim, whose life is in direct danger:

• You must display reasonable value for your life and comply with the demands of your attacker.

• You cannot call 911 or call your friends or allies to aid you.

8. Non-Roleplay (NRP)

  • Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay.

  • Examples of actions that are considered as non-roleplay:

• Cop Baiting - Provoking a reaction from emergency services without a realistic reason.

• Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching).

• Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles.

• Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water.

• Swimming in water for an unrealistic amount of time or without a destination during a chase.

  • Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof.

  • In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. 

  • Players who ignore answering roleplay commands directed at them, e.g. /do.

  • In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave.



How did the player break the rule(s)?

Ignored being tased, Ignored a gun pointed at him then proceeded the crash the vehicle, injuring himself and logging off

Evidence of rule breach:

https://streamable.com/o343b

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PLAYER REPORT PENDING RESPONSES

Thank you for your patience while this report is under review. 

After reviewing this report and the evidence attached to it, I have decided that this report cannot be concluded at this time. The following players will be required to provide their side of the story from this situation within the next twenty-four (24) hours:

  • [Cole_Jones [ID #135]] - Why did you fail to pull over the cruiser when having a gun pointed at you and given demands? Also why did you logout and not return or make any attempt to let the officers know that you crashed?

If the players above fail to respond to this report within the next twenty-four (24) hours, this report will be concluded based on the evidence that has already been provided, to the best of our ability. 

Regards,
tnewty

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PLAYER REPORT ACCEPTED

Thank you for your patience while this report was under review.

After reviewing this report and evidence attached to it, I've decided to accept this report and issue the punishments to the following players:

  • [Cole_Jones  [ID #135]] - [NonRP & Combat Logging] - [Offense #4 & #5] - I will be issuing Cole_Jones with a Non-RP Offense for the Non-RP jump he did in the cruiser and I will be issuing a punishment for the combat logging. I wont be issuing a punishment for the FearRP as I dont agree with what the officer did. There is a barrier between the back and front of the cruiser and I dont see how a taser or weapon could be used through this. 

If you have received a punishment that you disagree with, feel free to file a punishment appeal following the punishment appeal guidelines and format. If the reporting party suffered a loss greater than $25,000 in value, feel free to file a refund request following the refund request guidelines and format. 

Regards,

tnewty

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