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Player(s) being reported: 61
Date of interaction reported: 15/10/2019
Unix time stamp from HUD: 1571177558

Your characters name: Revelt

Other player(s) involved: @Ruby

Specific rule(s) broken:

8. Non-Roleplay (NRP)

  • Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay.

  • Examples of actions that are considered as non-roleplay:

• Cop Baiting - Provoking a reaction from emergency services without a realistic reason.

• Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching).

• Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles.

• Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water.

• Swimming in water for an unrealistic amount of time or without a destination during a chase.

  • Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof.

  • In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. 

  • Players who ignore answering roleplay commands directed at them, e.g. /do.

  • In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave.

How did the player break the rule(s)?

We're on shootout, i was near of my truck trying to get in. and he's coming very fast using his super car cost more than 1 Million. and ram me at my truck like on the video its almost flipped. does it realistic ?

Evidence of rule breach:


Edited by Revelt
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Hello and thank you for making a report.

After reviewing the footage from @alexalex303 I have come to the following conclusion.

- The player did not break a rule by ramming into the car whilst trying to hit the player. This is because the car was empty and had no further consequences for the outcome of the situation

- The player did break the fearRP rule for driving his car in an active shootout, leaving the scene, turning around and driving straight into active gunfire with his car without the intent of protecting a friend, fleeing with it, or using it as cover.



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