Philo Posted October 6, 2019 Report Share Posted October 6, 2019 Player(s) being reported: ID 150 Date of interaction reported: 06/10/2019 Unix time stamp from HUD: Your characters name: Dean Diesel Other player(s) involved: Frank Monako (the one that got ran over). Specific rule(s) broken: Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You cannot call 911 or call your friends or allies to aid you. • You must display reasonable value for your life and comply with the demands of your attacker. Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack another player more than once including a failed attempt. Attacking another player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. How did the player break the rule(s)? This guy attempted to enter an elegy before I enter it but I was fast enough. Kept waiting for me to get out of it (assumption). He had a blue trophy truck that I have never seen him lock. I asked frank to close the gate so we can investigate what's happening here. He asked him to show him car keys. The man refused and demanded to have the gate opened. Frank pulled his gun out and asked him to show him the keys. The guy decided to just run frank over which is okay. Then I pulled my gun out and shot 2 shots cause he harmed my friend. It's okay for me to shoot as per DM rules. He then ran me over once. Which is also okay. Circling around trying to run us all over is not okay though. Then he parked the car to the back and decided to bolt on his foot. He bolted, me and charlie chased him. Held him GUNPOINT and told him on your knees. He didn't oblige. That's FearRP broken there. Then he ran into the water and suicided there. That's Non-RP and FailRP there. Seeing him lying in the sea, I tried to carry the body with no rp to quickly save the situation for potential RP here. And I failed. He was completely bugged in seawater. I couldn't touch him. Evidence of rule breach: Link to comment Share on other sites More sharing options...
MrSilky Posted October 7, 2019 Report Share Posted October 7, 2019 PLAYER REPORT PENDING RESPONSES Thank you for your patience while this report is under review. After reviewing this report and the evidence attached to it, I have decided that this report cannot be concluded at this time. The following players will be required to provide their side of the story from this situation within the next twenty-four (24) hours: Patryck_Sam [ID#15-] @OGPatryck If the players above fail to respond to this report within the next twenty-four (24) hours, this report will be concluded based on the evidence that has already been provided, to the best of our ability. Regards, MrSilky Link to comment Share on other sites More sharing options...
YuSoHelpful Posted October 10, 2019 Report Share Posted October 10, 2019 I will be taking over this report as there have been some changes within the Staff team. Please allow me some time to read up on the report and come to a conclusion. If any further response is needed I will be tagging you. Kind Regards, Moderator YuSoHelpful Link to comment Share on other sites More sharing options...
YuSoHelpful Posted October 10, 2019 Report Share Posted October 10, 2019 PLAYER REPORT ACCEPTED Thank you for your patience while this report was under review. After reviewing this report and evidence attached to it, I've decided to accept this report and issue the punishments to the following players: Patryck_Sam [ID#15] - Non-RP - Offense #1 - Breach of Fear-RP. Ignoring demands with a gun pointed at you at close range. I will be giving you the benefit of the doubt regarding the swimming. He might not have known how the swimming mechanics worked exactly. He also didn't swim for an unrealistic amount of time. Also as for the VDM, it didn't seem like he attempted to hit you the second time, therefore I will not be issuing a VDM punishment. If you have received a punishment that you disagree with, feel free to file a punishment appeal following the punishment appeal guidelines and format. If the reporting party suffered a loss greater than $25,000 in value, feel free to file a refund request following the refund request guidelines and format. Regards, Moderator YuSoHelful Link to comment Share on other sites More sharing options...