Eddie_J Posted September 30, 2019 Report Share Posted September 30, 2019 (edited) Player(s) being reported: ID 58,1 Date of interaction reported: 29/09/2019 Unix time stamp from HUD: 1569839482 Your characters name: Eddie Junnior Other player(s) involved: Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? I decided to rob both of these guys at the drug lab they both complied at the start and got on their knees but when i started searching ID 58 he decided to get up and run away even though the guns was pointed at him. After i tried to chase him down we got into a gun fight in which ID 1 decided to run into my bullets and start to punch me which shows both of these guys not valuing their life.( At the end ID 1 said i was pointing the gun at him when i was pointing at his friend down i would love to see his POV of that) Evidence of rule breach: https://streamable.com/jsup5 Edited September 30, 2019 by Edwin00781 Link to comment Share on other sites More sharing options...
XelaXD Posted September 30, 2019 Report Share Posted September 30, 2019 Okay so, The first claim is that my friend in the video did not fear for his life as he ran at close range. As you can hear me say in the video neither of us knew who he was pointing the gun at as he was robbing my friend and (To me and my friend it looked like he was pointing it at me) Point being he cant have been pointing the gun at both of us at once and therefore one of us would have been free to run. I dont think it is fair to rely on server side or desync to rob multiple people with one gun by simply not being clear as to who the gun is pointed at. its pretty clear in the video the player is aware he cant be aiming at both of us but didnt make it clear on who he was aiming at to get the free gun. This in itself its completely unfair and uses desync an ooc mechanic to rob multiple people with one gun. The second claim is that I did not show fearRP as i punched him whilst he had a gun at close range, I understand that hitting a player at close range while they have a gun is a breach of fearRP because both in game and IRL the person would 100% of the time win the fight, in this case however I feel like the is clearly not a breach of FearRP as my friend had hit the player multiple time so I had good reason to believe that we would be injured enough for me to fight I understand however that this is not enough on its own because he still has a .50 gun at close range. so secondly as you can see in this video after he shoots me once with his gun I stop fighting and run I feel like this shows goodRP as cleary after my player has been hurt I ran instead of continuing to fight like I could have. lastly I would like to point out my friend was in a ongoing fight at close range and I value my friends life aswell as my own. so to punch twice without (at that point) being shot to save my friend is absolutely reasonable and to say in this situation it would have been better RP to watch my friend get shot to death as im right next to him is ridiculous. so to conclude I dont think this is a breach of fearRP as 1 - the player was already very hurt. 2 - I ran as soon as I was shot at. And 3 - I value my friends life and was trying to save both of us by attacking him. 1 Link to comment Share on other sites More sharing options...
ahmedzaid Posted September 30, 2019 Report Share Posted September 30, 2019 @Edwin00781 I side with him. Unfortunately, This is clearly NRP from the evidence i saw. Funny enough that @Solomun & @XelaXD Both did NOT post any evidence supporting their ranting. If i had no evidence I were to be in your shoes. I would accept the mistake of Not Valuing My Life (NRP) And hope from the mods for leniency in punishment. But goodluck to you both. 1 Link to comment Share on other sites More sharing options...
wolfexd Posted September 30, 2019 Report Share Posted September 30, 2019 10 minutes ago, ahmedzaid said: @Edwin00781 I side with him. Unfortunately, This is clearly NRP from the evidence i saw. Funny enough that @Solomun & @XelaXD Both did NOT post any evidence supporting their ranting. If i had no evidence I were to be in your shoes. I would accept the mistake of Not Valuing My Life (NRP) And hope from the mods for leniency in punishment. But goodluck to you both. thanks for the wonderful input @ahmedzaid, if you would refrain from talking in this thread anymore since it doesn't involve you that would be great, cheers 2 Link to comment Share on other sites More sharing options...
Eddie_J Posted September 30, 2019 Author Report Share Posted September 30, 2019 1 hour ago, XelaXD said: As you can hear me say in the video neither of us knew who he was pointing the gun at as he was robbing my friend and (To me and my friend it looked like he was pointing it at me) This kinda makes my brain hurt because in the video you can clearly see me pointing at ID 58 you might wanna get your eyes tested. 1 hour ago, XelaXD said: Point being he cant have been pointing the gun at both of us at once and therefore one of us would have been free to run. I dont think it is fair to rely on server side or desync to Ok when i fist came to you guys ID 58 could shoot me because he had a gun out but instead you and your buddie decided to comply now whos fault is that?. For the case of desync please provide your evidence i can lie and say "Oh yea it was decync" Please support your Evidence. 1 hour ago, XelaXD said: of fearRP because both in game and IRL the person would 100% of the time win the fight, in this case however I feel like the is clearly not a breach of FearRP as my friend had hit the player multiple Im sorry win the fight? GUN vs Fist? you should've fled the scene and save yourself instead you decided to come back and punch me directly when im shooting. 1 hour ago, Solomun said: "After i tried to chase him down we got into a gun fight in which ID 1 decided to run into my bullets and start to punch me" - Jeff explained quite easily, in the video you can see Jeff is punching you up the point until you have a gun to his head and started shooting, he can't cancel an already processed animation of throwing a punch, he has to wait for that to go ahead before actually being able to run away. To get a better idea lets put this in real life and would you run away and save you ass or do you comeback and fist fight the guy who is shooting a gun unless you are Rambo or terminator you might succeed. Link to comment Share on other sites More sharing options...
Emulsify Posted September 30, 2019 Report Share Posted September 30, 2019 Please DO NOT respond to reports that you are not involved in as it could result in being temporarily muted from the forums. Any more post from people not providing evidence and this report will be locked for review. Thank you. Link to comment Share on other sites More sharing options...
XelaXD Posted September 30, 2019 Report Share Posted September 30, 2019 1st point, ooc we didnt know so we RP'ed asking you, as IC we had our backs turned, asking over and over who the gun was pointed at IS PROOF. 2nd complying at that point was jsut good RP as you caught us by surprise if anything this shows we werent trying to break rules. 3rd yes obvs gun beats fists, I hit you to save my friend and then ran when you shot me this is realistic and trying to save your friends life is goodRP. 4th In real life when my friend and someone else is in a fight I would attempt to help in anyway i can, i wouldnt let my friend get shot at over and over and maybe die, this is terrible RP. Link to comment Share on other sites More sharing options...
Eddie_J Posted September 30, 2019 Author Report Share Posted September 30, 2019 1 minute ago, XelaXD said: asking over and over who the gun was pointed at IS PROOF Ok why would i disclose that information? since both of you complied you both are under fear rp i dont have to say who im pointing the gun at. 3 minutes ago, XelaXD said: 3rd yes obvs gun beats fists, I hit you to save my friend and then ran when you shot me this is realistic and trying to save your friends life is goodRP + 4 minutes ago, XelaXD said: 4th In real life when my friend and someone else is in a fight I would attempt to help in anyway i can, i wouldnt let my friend get shot at over and over and maybe die, this is terrible RP. I can understand you wanna help OK thats fine with me but use your brain at least come behind me and punch me where i got no view instead of running directly in front of me and start to punch me. Link to comment Share on other sites More sharing options...
Eddie_J Posted September 30, 2019 Author Report Share Posted September 30, 2019 IM NO LONGER GOING TO BE RESPONDING TO THIS UNLESS BEING TOLD TO,I HAVE COVERED ALL THE INFORMATION AND ANSWERED ALL THE RELEVANT QUESTIONS FROM ID 1 AND 58 Link to comment Share on other sites More sharing options...
alexalex303 Posted September 30, 2019 Report Share Posted September 30, 2019 Hello and thank you for reporting @Edwin00781! After careful deliberation, we have decided on the following outcome: Player ID 61 - Eddie_Junnior - will receive NonRP #1 for his unrealistic behavior during the robbery. We find it very unlikely that a single man can hold two people at gunpoint, while also patting down their clothing. You can be seen aiming while roleplaying that you're searching someone, something we find unacceptable. Player ID 58 - Eljefe_Solomundo - will receive NonRP #1 for his breach of fear RP - as he elected to run away when being held at gunpoint at very close range, and from behind him. Player ID 1 - Jeffery_Smith - will receive NonRP #5 for his breach of fear RP - as he ran up to a man that was shooting a firearm and punched him. I would also like to address the issue of the man being asked who he's aiming at in-character, this is very close to mixing IC and OOC, and should be avoided. The rules that force you to surrender are OOC, and should not be referenced ICly, if you had a question regarding the roleplay, the appropriate environment to ask it would've been /do. (ex. /do Who is the man aiming the firearm at?) Sincerely, alexalex303 and MrSilky 1 Link to comment Share on other sites More sharing options...
MrSilky Posted September 30, 2019 Report Share Posted September 30, 2019 Response above approved, thanks for making the report. Archived. Link to comment Share on other sites More sharing options...