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Fregothy

ID 83 DM

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Player(s) being reported: ID 83
Date of interaction reported: 09/15/2019
Unix time stamp from HUD: https://gyazo.com/f38d459e8f5360c551f7dbf256d44c1c

Your characters name: Fregothy_Bleu

Other player(s) involved: ID 27

Specific rule(s) broken:
Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled.
 

How did the player break the rule(s)?

ID 83 gave me demands while my vehicles engine was running so i attempted to escape and then ID 83 shot at my car stalling it and shot me.

Evidence of rule breach:

https://streamable.com/s/t1yjc/qeajgv

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Hello, and thank you for making this player report! @Fregothy

Player Jack_Jordan | @nasser_ yaser will receive 24 hours to provide his side of the story and explain the reasoning for his actions which can be seen in the provided evidence above. Why did you fire at the reporting party as he attempted to escape? In addition to being tagged on the forums, you will be notified of this report in-game. 

Kind regards,

Dqniel 

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hello ( im jack Jordan ) 

I got offence fear rp once in the past and that's exactly what happened because my vehicle  engine was on and I have thought until now that distance is near when the victim's vehicle is on , I can shot to him and stole it.

but after it I know now I cant shoot when engine is on and I can just shoot when engine is off and have closed range .

* ((here I apologize to my esteemed manager and vicitm and I will not repeat ))  *

Edited by nasser_ yaser
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Hello, and thank you to everyone who responded with their side of the story and explained the reasoning for their actions which can be seen in the provided evidence above. After extensively reviewing the provided evidence as well as taking the statements of all parties involved into consideration, i have decided to conclude this report.

Player Jack_Jordan will receive a Deathmatch punishment | Offense #2.

To start off, i would like to address the punishment of Deathmatch and the reasoning behind it. In the provided evidence of this report, it can be seen that you give the reporting party multiple demands to exit the vehicle. In turn, the reporting party decides not to comply with said demands and instead drive away. As he attempts to escape the situation he is ultimately fired upon by you. The issue that arises with this situation is that your actions are not in accordance with our Deathmatch rules. It is very likely to assume that your reasoning for firing at the reporting party was due to his decision not to comply with your demands, however the current Deathmatch rules state that failure to comply with demands may only be used as a reason to attack another player if said player is in a situation where they are required to roleplay fear under the fear roleplay rules. This is not the case here, as the reporting party was not required to display fear or abide by the fear roleplay rules. The reporting party was situated in a vehicle with an engine which was not turned off or stalled, and as per the rules surrounding fear roleplay he was not required to display fear nor abide by the fear roleplay rules during this situation, thus making your seemingly valid reason to attack the reporting party insufficient and invalid. It does not matter how close you were to the reporting party at the time of you aiming the weapon, as the fear roleplay rules makes it amply clear that if you are situated in a vehicle with an engine which is not stalled or turned off, you are exempt from acting under the fear roleplay rules. In short, if someone is situated in a vehicle with an engine which is not stalled or turned off, they do not have to abide by the fear roleplay rules and they cannot be shot for non compliance.

I appreciate the fact that you were apologetic and sincere about this situation, as well as ensuring me that this will not repeat itself in the future. It is however ultimately your responsibility the moment you begin playing on the server to be knowledgeable about the rules, especially important ones such as Deathmatch, as to ensure a good roleplaying experience for yourself and for other players. Please take this punishment as an opportunity to reflect on your actions, and making sure that moving forward you do so in a way where this is not repeated.

Thank you for making this report! @Fregothy

Report is accepted and archived.

Kind regards,

Dqniel.

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