Jump to content
DarkGrape

ID 141, 101 NLR and FearRP

Recommended Posts

Player(s) being reported: ID 101 and 141
Date of interaction reported: 2018/8/18
Unix time stamp from HUD: FearRP: https://imgur.com/a/aF63yM9 NLR: https://imgur.com/a/iGKsXLx

Your characters name: Dmitrij Alexandrovic

Other player(s) involved: -

Specific rule(s) broken: 

3. Fear Roleplay (FRP)

  • Fear roleplay is the concept of roleplaying fear for your character’s safety and life.

  • As a victim, whose life is in direct danger:

  • • You must display reasonable value for your life and comply with the demands of your attacker.

  •  

     

  • 12. New Life Rule (NLR)

  • All parties involved must avoid interaction with each other for 30 minutes. A player must not return to the area of their death for that time frame or attempt to retrieve lost possessions from involved players. An exception is made for government faction members who may provide a faction duty service, though their memory being lost and inability to retrieve assets still apply.



How did the player break the rule(s)?

I went to rob the 101 ID for his pistol I told him multiple times to run to the alleyway and he just walks to it and then shouts to the police while I have my gun pointing at him and shouts for his friends help to call the police. Then after I killed him you can see in the video, ID 101 Cameback for his orange car, I'm assuming ID 141 picked him up because they were both there when I killed ID 101 and they are interacting to each other after I killed ID 101. So ID 141 only broke NLR, while ID 101 broke NLR and FearRp.

Evidence of rule breach:

 

Link to comment
Share on other sites

PLAYER REPORT PENDING RESPONSES

Thank you for your patience while this report is under review. 

After reviewing this report and the evidence attached to it, I have decided that this report cannot be concluded at this time. The following players will be required to provide their side of the story from this situation within the next twenty-four (24) hours:

  • Humberto_Patrick [ID #101] - [Player will be notified in-game]
  • Nicko_Beliko [ID #141] - @simas69
  • @DarkGrape Could you also explain to me how you knew he had a gun?

If the players above fail to respond to this report within the next twenty-four (24) hours, this report will be concluded based on the evidence that has already been provided, to the best of our ability. 

Regards,
Moderator YuSoHelpful & Senior Support @Meggs_56

Link to comment
Share on other sites

PLAYER REPORT ACCEPTED

Thank you for your patience while this report was under review.

After reviewing this report and evidence attached to it, I've decided to accept this report and issue the punishments to the following players:

  • Humberto_Patrick [ID #101] - Non-RP - Offense #2 - Breach of Fear-RP. Showing no value for your life and ignoring his demands while at gunpoint.
  • Examples (but not limited to), where your character’s life is considered to be in direct danger:
    • When you are on foot or bike and a weapon is aimed at you at close range.

  • As a victim, whose life is in direct danger:

  • • You must display reasonable value for your life and comply with the demands of your attacker.

     

  • Humberto_Patrick [ID #101] - Non-RP - Offense #3 - Breach of NLR. You should not interact with all parties involved in your death for a time span of 30 minutes as can be read in the rule book.
    All parties involved must avoid interaction with each other for 30 minutes. A player must not return to the area of their death for that time frame or attempt to retrieve lost possessions from involved players. An exception is made for government faction members who may provide a faction duty service, though their memory being lost and inability to retrieve assets still apply.
     
  • Nicko_Beliko [ID #141] - Non-RP - Offense #1 - Breach of NLR. You should not interact with a person for 30 minutes if you were there when he died for a time span of 30 minutes as can be read on the rule book.
    All parties involved must avoid interaction with each other for 30 minutes. A player must not return to the area of their death for that time frame or attempt to retrieve lost possessions from involved players. An exception is made for government faction members who may provide a faction duty service, though their memory being lost and inability to retrieve assets still apply.

If you have received a punishment that you disagree with, feel free to file a punishment appeal following the punishment appeal guidelines and format. If the reporting party suffered a loss greater than $25,000 in value, feel free to file a refund request following the refund request guidelines and format. 

Regards,

Moderator YuSoHelpful & Senior Support @Meggs_56

  • Like 1
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.


×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.