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Dalvichan

ID 56 VDM

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Player(s) being reported: Don't have name, just ID 56
Date of interaction reported: 6/4/2019
Unix time stamp from HUD: It's blurry after conversion, I believe it is 155872755

Your characters name: Niki Zhou

Other player(s) involved: Unknown (ID 56)

Specific rule(s) broken: Deathmatching, specifically Vehicle Deathmatching

Deathmatching:

Deathmatching is the act of killing or attacking other players without having a valid in character reason to do so. There’s different categories of deathmatching:

  • Mercy Killing:
               
    Mercy-Killing is a form of deathmatching and non-roleplay that describes when a player attacks or kills another player who is injured in order to expedite their death process. This can result in a deathmatching classed punishment. If the player being killed asks to be killed (OOCly or ICly), the player asking to be killed is breaching the non-roleplay rule. 
  • Revenge Killing:
               
    Not only does Revenge Killing break the New Life Rule
    , it also breaks the Deathmatching rule too. Revenge Killing is a term that describes a player that kills another player simply because they’ve killed them before. With the New Life Rule in effect, your character will lose all memory of the events leading up to their death, including the identity of the killer and the fact that the killer killed them in the first place.
  • Vehicle Deathmatching:
                Vehicle Deathmatching is a term used to describe a form a deathmatching in-which a vehicle is used as a weapon without having a valid reason to do so or using a vehicle as a weapon incorrectly. An example of this would be using a vehicle to ram into a police officer simply because they are a police officer. Using a vehicle as a weapon should be your last resort. Vehicle Deathmatching is the most severe form of deathmatching.
  • Kill on Sight (KOS):
               
    Kill on Sight is a term used to describe a roleplay scenario 
    in-which you just kill or attack a player without performing any sort of roleplay. Kill on Sight is only permitted when the player you’re attacking had previously threatened your life in the past 24 hours where NLR hasn’t been triggered (this excludes weapons aimed by law enforcement), a theft of item(s) valuing more than $75,000 (excluding vehicles), or if the life of your close friend or ally is threatened and you've witnessed this happen.


How did the player break the rule(s)?

I am a new player. I was running down the highway to get back to town and this player tried to hit me but missed. He then reversed and drove at me again, succeeding. I did not get fatally injured from that hit. The player then drove off and turned around on the highway ahead of me. About two minutes later, he came back from behind and ran into me again, fatally injuring me, and then ran over me two more times before stealing my items and driving away.

Evidence of rule breach:

 

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The software I'm using to edit didn't render sound. What are the best software to use so I have it for the future?

I know I'm new, but it seems a bit ridiculous to deny something this blatant, you can see he didn't speak to me before trying to run me over via text or audio chat.

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Per this forum's report rules, it does not state my video requires sound.

"Evidence of the rule breach is required such as a screenshot or video. Evidence from other players may be used and it is permitted for that player to post concrete evidence for you."

I'm happy to cut the video into screenshots if you would prefer that.

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