Jayyqc Posted June 3, 2019 Report Share Posted June 3, 2019 (edited) Player(s) being reported: ID 61 Date of interaction reported: 2019/06/02 Unix time stamp from HUD: 1559525904 Your characters name: Kevin Iceberg Other player(s) involved: Jed Bundy - ID 2 @Corgoth/ Dewey Lewis - ID 76 Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples, where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples, where your character’s life is NOT considered to be in direct danger: • When you are in a vehicle which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? Me and Jed (Id 2) was driving by Chopshop since we were looking for our buddy. We decided to Rob a player that was Chopping a black brawler like looked like on of our buddies. We tried to rob the player and leave. ID 61 was Staling RP. Did not reply to any demands given in /do when an AK-47 was pointed to his face. He wanted us to kill him after the chop was completed to make sure we dont have the money he received. We did multiple attemps to frisk the player but was not responding to any RP and was taking his time saying stories. Once we gave him last chance to follow demands or we were gonna kill him. he force DC'd the game. We stayed for about 10 minutes to make sure he does not log back in and he never came back. Evidence of rule breach: https://plays.tv/video/5cf485243efa129f9d/rules-braking [Sorry for background sound. was watching a LoL Stream] Edited June 3, 2019 by Jayyqc Link to comment Share on other sites More sharing options...
alexalex303 Posted June 3, 2019 Report Share Posted June 3, 2019 Hello and thank you for making the report @Jayyqc! George_Kuznetsov (ID 61) has 24 hours to explain why he did not comply with the orders of multiple people that had weapons aimed at him at close range, and second, why he disconnected during a roleplay scenario. @Jayyqc please provide any evidence you have of waiting for him to return. Sincerely, alexalex303 and @punched Link to comment Share on other sites More sharing options...
Jayyqc Posted June 3, 2019 Author Report Share Posted June 3, 2019 7 hours ago, alexalex303 said: Hello and thank you for making the report @Jayyqc! George_Kuznetsov (ID 61) has 24 hours to explain why he did not comply with the orders of multiple people that had weapons aimed at him at close range, and second, why he disconnected during a roleplay scenario. @Jayyqc please provide any evidence you have of waiting for him to return. Sincerely, alexalex303 and @punched Thank you for the reply Alex, i will be able to provide the full lenght of us waiting to come back when I get home from work. it was 5-10mins since we did not want to risk waiting to long getting arrested by police with guns and all the fish we had from previous hours of fishing haha 1 Link to comment Share on other sites More sharing options...
Jayyqc Posted June 4, 2019 Author Report Share Posted June 4, 2019 @alexalex303 as promised this morning here is the clip. https://plays.tv/video/5cf5b72bf403eccf1d/time-waiting-for-relog over 10 minutes wait Thank you let me know if you need anything else Link to comment Share on other sites More sharing options...
alexalex303 Posted June 5, 2019 Report Share Posted June 5, 2019 George_Kuznetsov (ID 61) will receive NonRP #1 for breaking FearRP. It is not acceptable for him to fail to give over money when money is attempted to be taken by armed males, and is a clear fearRP breach. George_Kuznetsov (ID 61) will receive NonRP #2 for combat logging. The player left during an active roleplay scenario and made no effort to contact the involved parties, nor did he return in a reasonable amount of time, nor did he reply to this report when asked to. Sincerely, alexalex303 and @punched 1 Link to comment Share on other sites More sharing options...
punched Posted June 5, 2019 Report Share Posted June 5, 2019 Conclusion and Response Approved. Sincerely, Punched Link to comment Share on other sites More sharing options...