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Found 6 results

  1. Player(s) being reported: 452, 487, 211, 356, 85, 189, 352, 440, 64, - Many Goblins in general (might have missed some IDs) Date of interaction reported: 6/APR/2021 Unix time stamp from HUD: 1617740247 Your character name: Cyrus Carver Other player(s) involved: Bunch of PD Specific rule(s) broken: Non-RP Behavior - Completely ZERO thought process for the bank robbery, Nothing was planned out. They just decided to hit a bank, hold up a new player and then rush out and escape when police arrived, ZERO REGARD FOR ANY RP ATTEMPTS. Fear-RP - Thinking they are immune in a situ
  2. Player(s) being reported: ID 281 Date of interaction reported: 2/11/2021 Unix time stamp from HUD: 1613092505 Your characters name: BO Vespucci Other player(s) involved: Brian Brown Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper IC motive and interaction. Prior interaction should include escalation such as a robbery or a report to the police. Players may not kill victims who have complied with a plausible demand in reasonable time unless involved in severe hostile activity against them
  3. Player(s) being reported: ID 10, ID 50 Date of interaction reported: 03/01/2021 Unix time stamp from HUD: 1611950695 Your characters name: Carlos Rodrigueez Other player(s) involved: Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear RP is showing appropriate care and concern to preserve your character's safety and life. If a player's life is in direct danger they must RP adequate fear and comply with demands. If an attacker lowers their weapon to type, victims which were under fear RP remain as so. A player is not showi
  4. Gallo

    ID 60 DM

    Player(s) being reported: ID 60 Date of interaction reported: 1/30/2021 Unix time stamp from HUD: Your characters name: Jay Gallo Other player(s) involved: Name(s) N/A Specific rule(s) broken: " 14. Deathmatch (DM) Players on foot should only be attempted to be hit with a vehicle once with valid motive. Vehicles cannot be used as weapons in active shootouts unless where unavoidable. Players must be able to explain their reason and provide proof of prior reasoning if requested. How did t
  5. Player(s) being reported: ID 189 Date of interaction reported: 12/30/2020 Unix time stamp from HUD: 1609369156 Your characters name: Bo Vespucci Other player(s) involved: NA Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper IC motive and interaction. Prior interaction should include escalation such as a robbery or a report to the police. Players may not kill victims who have complied with a plausible demand in reasonable time unless involved in severe hostile activi
  6. Player(s) being reported: ID 118, 298, 57 Date of interaction reported: 12/30/20 Unix time stamp from HUD: 1609363320 Your characters name: Griffin White Other player(s) involved: ID 118, 298, 57 Specific rule(s) broken: Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. -MG Actions that are unrealistic or promote poor quality roleplay are considered as non-roleply. -NRP Upon a player's death all part
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