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Found 39 results

  1. MikeyyyG

    ID 22 - DM

    Player(s) being reported: ID 22 Date of interaction reported: 04/06/2019 Unix time stamp from HUD: 1559686623 Your characters name: Hector_Martinez Other player(s) involved: Gilberto_Martinez ( @Pistol Pete ) Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. You must give demands via text if used as a reason to attack as VOIP isn’t always heard. Vehicles cannot be used to attack another player more than once including a failed attempt. The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? I was shot at without any valid demands. The demands that were made were at very high speeds, this has been an issue in a lot of reports where people seem to think shouting from a car to a guy on a bike travelling at 190km/h is acceptable. This is very unrealistic as I would not be able to hear him at those speeds. First Video 00:50 in the first video you can see VOIP demands were made while travelling at a speed around 120km/h 1:43 in the first video was the 1st text demand made, again travelling at very high speeds of 190+km/h 2:55 in the first video ID 22 began to open fire on me with 0 realistic demands. Second Video ID 22 continued to shoot me popping the tire on the bike, VOIP demands were made again during this video, still travelling at speeds around 70km/h ID 82 then ran me over, I have decided not to report this as VDM as he reacted as if it were a mistake. Evidence of rule breach:
  2. Player(s) being reported: ID 91 Date of interaction reported: 4/6/2019 Unix time stamp from HUD: 1559654478 Your characters name: Giorgos Kintis Other player(s) involved: Maximums Deloo Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples, where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples, where your character’s life is NOT considered to be in direct danger: • When you are in a vehicle which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. 9. Non-Roleplay (NRP) Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. How did the player break the rule(s)? ID 91 was asked to place his hands up from 2 guys he didn't he pulled his gun out . Didn't shoot the first time after some seconds he started shooting back . He died and the procced to combat log and never come back Evidence of rule breach:
  3. Player(s) being reported: ID 25 Date of interaction reported: June 4th, 2019 Unix time stamp from HUD: 1559658698 Your characters name: Joe Millions Other player(s) involved: N/A Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. How did the player break the rule(s)? I was sitting at a stop light when a player speeds by in front of me. He slams his breaks turns around and plows into me for no reason. He then honks his horn a few times and went on his way. I thought there might be some Dsync so I ignored it, however the honking of the horn tells me he was aware of what happened. I feel that if there was a lag issue and he suddenly saw the accident, he would have stopped and tried to RP it out. Because of the lack of that interaction, I believe it was death matching. I assume this is considered VDM but I do not see a section to in the rules to tag it as VDM. Evidence of rule breach:
  4. Hootless

    DM/MG 125

    Player(s) being reported: Name(s) Paulo Withorfork Date of interaction reported: 5/24/2019 Unix time stamp from HUD: 1558714588 Your characters name: Liam Gunarr Other player(s) involved: Connor Curry Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. You must give demands via text if used as a reason to attack as VOIP isn’t always heard. Vehicles cannot be used to attack another player more than once including a failed attempt. The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason.s 10. Metagaming (MG) Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player uses IC chat to call someone by their player ID displayed above their head. How did the player break the rule(s)? He never gave any demands through speech or text, I was completely unarmed as they had searched me earlier. As soon as i started running towards a car he started shooting at me as you can clearly see in the video, He missed his first spray barely and then proceeded to re aim and shoot me directly in the back. No one was shooting at him so it could not have been a "mistake" where he would have mistaken me for one of the shooters. He also shot Connor Curry's car for NO reason, there was not a proper role-play reason to shoot his property or to shoot me as i was completely defenseless and cuffed. I would like to emphasize the fact that he shot not only ONCE, but twice as well as redirecting his spray directly to me. On another note as you can clearly hear BOTH of them say that they didnt get my license therefore they would not know my name right? Well Paulo withorfork decided to use my ID i would have to guess to charge me with multiple crimes which i did commit along with crimes i didn't. This player seemed to NEED to win so bad that he would go to any length to do so and didn't Really care about the RP just "catching the bad guy". Evidence of rule breach:
  5. Player(s) being reported: ID 61 Date of interaction reported: 2019/06/02 Unix time stamp from HUD: 1559525904 Your characters name: Kevin Iceberg Other player(s) involved: Jed Bundy - ID 2 @Corgoth/ Dewey Lewis - ID 76 Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples, where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples, where your character’s life is NOT considered to be in direct danger: • When you are in a vehicle which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? Me and Jed (Id 2) was driving by Chopshop since we were looking for our buddy. We decided to Rob a player that was Chopping a black brawler like looked like on of our buddies. We tried to rob the player and leave. ID 61 was Staling RP. Did not reply to any demands given in /do when an AK-47 was pointed to his face. He wanted us to kill him after the chop was completed to make sure we dont have the money he received. We did multiple attemps to frisk the player but was not responding to any RP and was taking his time saying stories. Once we gave him last chance to follow demands or we were gonna kill him. he force DC'd the game. We stayed for about 10 minutes to make sure he does not log back in and he never came back. Evidence of rule breach: https://plays.tv/video/5cf485243efa129f9d/rules-braking [Sorry for background sound. was watching a LoL Stream]
  6. TakiiGG

    DM

    Player(s) being reported: 109 - 4 Date of interaction reported: 03/06/2019 DD/MM/YYYY Unix time stamp from HUD: 1559520697 Your characters name: Xzibit Brown Other player(s) involved: N/A Specific rule(s) broken: Check highlighted rules. " Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. You must give demands via text if used as a reason to attack as VOIP isn’t always heard. Vehicles cannot be used to attack another player more than once including a failed attempt. The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. " How did the player break the rule(s)? I have never met the guys that I just gave their IDs,nor talked to them,he came up to me while I was sprinting to the central bank and asked where would he get his car fixed so I answered him and I told him that I had to leave because I am in a hurry so he just ran me over with his car and shot me. Evidence of rule breach:
  7. normanray

    ID 50 DM

    Player(s) being reported: ID 50 Date of interaction reported: 5/31/19 Unix time stamp from HUD: 1559360432 Your characters name: Norman Ray Other player(s) involved: Daniel Morton Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. You must give demands via text if used as a reason to attack as VOIP isn’t always heard. Vehicles cannot be used to attack another player more than once including a failed attempt. The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? ID 50 had been chasing us without reason, and then proceeded to slam into us with a sports car going 200mph+, which, if this was real life, would have killed everybody involved. I was never at any point given any verbal, or text commands. Evidence of rule breach:
  8. Player(s) being reported: ID 154 Date of interaction reported: 04/JUN/2019 Unix time stamp from HUD: 1559676869 Your characters name: Thomas Foster Other player(s) involved: Fellow police officers. Specific rule(s) broken: (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay How did the player break the rule(s)? During pursuit. ID 154 Parked the vehicle he was being pursuited in and got out a phantom in which he drove off again. Evidence of rule breach:
  9. Roderick

    ID 47 VDM

    Player(s) being reported: ID 47 Date of interaction reported: 05/30/2019 Unix time stamp from HUD: 1559215515 Your characters name: Roderick Marchisio Other player(s) involved: James Paige - was with me trying to check if the suspect's car was actually his. Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. You must give demands via text if used as a reason to attack as VOIP isn’t always heard. Vehicles cannot be used to attack another player more than once including a failed attempt. The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? The player came up to me asking if I could take his car at our parking lot. I suspected it wasn't his and police officer James Paige was on scene already and asked him to check it because it was suspicious. We drove up with the police cruiser and when I already closed the gate, the player tried to drive through both me and the gate without chance of him actually going through it. I died because of this attempt to drive through a closed gate. According to the rules, a player must perform realistic actions. Realistic criminal roleplay should therefore contain at least, but not solely limited to, roleplaying actions that only could be expected from what any reasonable thinking criminal would do. As per the evidence provided, I myself cannot come to any other logical conclusion than that the accused broke said ECRP Server Rules. I see this as a breach of the (vehicle) deathmatch rule because I deem it both unrealistic and testifying of poor RP trying to drive through both a person and an immovable object and taking an innocent persons' life in the process. Evidence of rule breach: https://streamable.com/xkyef
  10. Player(s) being reported: ID 82 Dushane Keller Date of interaction reported: 30/MAY/2019 Unix time stamp from HUD: 1559194057 Your characters name: James Sardinsky Other player(s) involved: Name(s) Here Specific rule(s) broken: Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. How did the player break the rule(s)? The reported party has powergame'd their way into his buddy's car while he didn't allow for any roleplay to happen after leaving the medical ward. This is non-roleplay and powergaming as he would have to go through medical attention and he wouldn't be able to just run away like that. He didn't allow me to conduct any roleplay in regards of him being able to run away. Additionally, you can see in the video that he /drags himself in order to be able to run away. It doesn't get more obvious than that for powergaming. Evidence of rule breach:
  11. Player(s) being reported: ID 47 Date of interaction reported: 02/06/2019 Unix time stamp from HUD: 1559498017 Your characters name: Patrick Ferrera Other player(s) involved: ID 126 Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples, where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples, where your character’s life is NOT considered to be in direct danger: • When you are in a vehicle which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? During my patrol I see one BF 400 passing the intersection, speeding and doing wheelies so I turn my sirens on and proceed to stop him. He stops at the bank, claiming that he didn't do anything of what I told him. He decides to take off, so I start the pursuit. We go offroad so I follow him as best as I could with my cruiser without doing his same jumps. I lose sight after a while so I scout the area for a bit, managing to find him again. I approach him and we can clearly see that his engine stalled, he probably hit something really solid, so I step out of my cruiser and point a weapon at him. During the whole time, where I'm giving him the demand of stepping off the bike he was trying to turn the bike on, unfortunately I think I was too close so you couldn't see the /ame or just doesn't come up when he tries to turn on the engine. After multiple times of me ordering him to step off his bike he takes off, completely breaching the FearRP rule. Evidence of rule breach: https://streamable.com/zuxrm
  12. Pistol Pete

    ID 78 (NRP)

    Player being reported: ID 78 Date of interaction reported: 02/06/2019 Unix time stamp from HUD: 1559488763 Your characters name: Pete Wright Other players involved: ID 10 / Brian_Walky / @MikeyyyG, ID 104, ID 157 & ID 115 / Willy_Black / @Wraithz Specific rules broken: Non-Roleplay (NRP) - Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. How did the player break the rules?: Jumped off a very high cliff with a vehicle. Clearly shown at 0:35 in the evidence video below. Evidence of rule breach:
  13. Player(s) being reported: ID 131 Date of interaction reported: Date here Unix time stamp from HUD: 15594424851 Your characters name: Adam_Khan Other player(s) involved: Name(s) Here Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. How did the player break the rule(s)? I was robbing someone, I killed them because they shot at me. Shortly after, ID 131 comes out of no where, not being involved in the active RP scenario, and shoots me without context. He was just a bystander and noticed I had an SMG. If he killed me, I couldn't notice him coming. He took the opportunity to kill me. Him being not involved whatsoever in the shootout means this was DM. If he was friends of the guy I shot (ID 18 ONLY) then I can understand. If he was friends with one of the guys shot already, then that means it was DM as I only shot ID 18. Evidence of rule breach: https://youtu.be/WouqY5Jymv4
  14. Player(s) being reported: ID 57 Date of interaction reported: 5/27/2019 (MM/DD/YYYY) Unix time stamp from HUD: 1558921962 Your characters name: Martin Lewandowski (ID 28) Other player(s) involved: Thommy Wake Specific rule(s) broken: " 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples, where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples, where your character’s life is NOT considered to be in direct danger: • When you are in a vehicle which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. " How did the player break the rule(s)? Player 57 simply failed to carry out RP correctly in terms of FearRP (FRP). As you can see with the corresponding evidence, both video and screenshot from my friend's POV, I approached player 57 rapidly on foot and pointed the shotgun point blank to his face while player 57 was still; Afterwards, I proceed to give a demand that's clearly said as I was pointing the shotgun straight to his face, "GET OFF YOUR BIKE" repeated two times. It's pretty cut and dry and deliberate, player 57 blatantly failed FRP and possibly even NRP as the roleplay player 57 carried out was unrealistic. It would be considered NRP as well because if this was releastically roleplayed out, the actor's victim would be complying with the demands issued and a reasonable person would get off their bike in a real-life situation like this one. Evidence of rule breach: https://plays.tv/video/5ceb4535cb872d93e2/broke-fearrp-resulting-in-all-of-us-dying
  15. Player(s) being reported: ID 78 (NRP) ID 41 (DM) Date of interaction reported: 5-31-2019 Unix time stamp from HUD: 1559306760 Your characters name: Nick Chang Other player(s) involved: Name(s) Here Specific rule(s) broken: 9. Non-Roleplay (NRP) • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. How did the player break the rule(s)? I was on my way to High End lot to sell my sandking. I was shouted at to pull over while driving at 100+ Km/H. I was not under Fear RP at that given time. Player 78 then proceeds to slam into my vehicle when I slow down. Granted, the first bump could've been from me car slowing down. That was not the case, as player 78 continues to ram into me several times with his expensive sports car valued at over $200,000. Assuming that the those shout demands were their only reason to engage in any RP, the first was heard at 160 KM/H, while the second was right after I was rear ended harshly by the Jester. The second shout would NOT have been heard RP'ly, as my windows were in tact, and the passenger who gave the demands, was across the road. I continued to drive as the car did not seem like it would be able to flip mine. I drove back towards where I came from, while calling for backup. (GeForce didn't get my mic audio but evidence clearly shows radio being used and gang members responding to my call) Player 41 opens fire on my vehicle, in either an attempt to stall it, or take my life. He was damaging my property without a valid RP reason as the car chase in itself was NRP, and I was driving at high speeds when I was given any kinds of viable demands from the reported party. Evidence of rule breach: https://streamable.com/6jg5g https://streamable.com/mooej
  16. asfr7

    ID 133 FEAR RP

    Player(s) being reported: ID 133 Date of interaction reported: 31/05/19 Unix time stamp from HUD: 1559330100 Your characters name: Rock Attah Other player(s) involved: ID 40 - Kofi Attah Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. How did the player break the rule(s)? we came into drug lab and said demands, she just ignored them, started to run away and called for help. after we injured her she was calling on radio still, even though we were looting her. Evidence of rule breach: https://plays.tv/video/5cf18ea8e6ef0fde58/xddd
  17. Player(s) being reported: ID 2 - ID 4 Date of interaction reported: 31/05/2019 Unix time stamp from HUD: 1559301774 Your characters name: Patrick Ferrera Other player(s) involved: ID 31 - ID 19 Specific rule(s) broken: 5. Hacking and Bug Exploits Players must not have mods, trainers or any kind of software installed that gives any advantage. Server bugs may not be used for advantage and must be reported on ECLIPSE Roleplay forums. 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. 10. Metagaming (MG) Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player uses IC chat to call someone by their player ID displayed above their head. How did the player break the rule(s)? We received a call through radio from Cadet Colonna saying that he saw ID 4, back again, running around inside the perimeter of BolingBroke Penitentiary. (We knew already that, he managed to escape before getting taken inside the prison). I started following the Cadet and he brings me up to this scenario where I see ID 2 trying to uncuff ID 4 through the fences, abusing of the script to allow him to escape completely the penitentiary. We don't know how they managed to ''meet up'' since every radio was taken from ID 4, potential MG. ID 2 claims to be stuck in animation when he was obviously picklocking ID 4's cuffs trying to find an OOC excuse to explain this situation. As soon as he types in /stoppicklocking, he hops on his bike and flees the scene. Already spoke with one of the administrators about this, to have a clarification if this was doable or less and been told that it's not, at all. Evidence of rule breach: https://streamable.com/ubq7w
  18. Players being reported: ID 111, ID 10 & ID 105 Date of interaction reported: 19/05/2019 Unix time stamp from HUD: 1558271878 Your characters name: Pete Wright Specific rule broken: Deathmatch (DM) - Deathmatching is the act of attacking a player or their property without a proper roleplay reason. How did the players break the rule?: The reported players attacked my property without a proper roleplay reason. I have had zero interaction with any of these players in the recent weeks. I'm not sure if they were all complicit in the DM but maybe they can work that out between themselves and take responsibility. Evidence of rule breach: Since the video has no HUD, I had to use another video to identify the players. Fortunately, there was a seperate incident earlier or after which allows us to identify the players. Seen below - 111 - 10 - 105 - Here's a screenshot of my BF400 at this location -
  19. Player(s) being reported: ID 134 Date of interaction reported: 5/31/19 Unix time stamp from HUD: 1559277118 Your characters name: Jason Malgotti Other player(s) involved: Name(s) Here Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. How did the player break the rule(s)? Player started punching me as I was shooting at his friends truck for attempting to flee. Had no fear for his life as you can see. Evidence of rule breach: https://youtu.be/UVLBF6xnV3U
  20. Player(s) being reported: ID 146 Date of interaction reported: 25/05/2019 Unix time stamp from HUD: 1558819218 Your characters name: Anthony Beneventi Other player(s) involved: ID 79, ID 88 Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. IC and OOC Interactions Players are required to remain in-character (IC) at all times. Text chat, VOIP, radio, phone and commands like /ME and /do are to be used only for IC content. IC content must not contain acronyms like “lol” or “u” or smiley faces excluding IC SMS. For OOC content, players must use chat commands that encase the content in brackets. For example: (( this is OOC content )). OOC chat commands are /OOC, /O, /B, /PM and /F. OOC videos or screenshots can be used as IC evidence only if the footage contains the character using the /RECORD command to hold a phone in their hand. Property interiors can have cameras only if the owner roleplays installation and takes time stamped screenshots with the camera angle as evidence. Exteriors only if there is an object. You may roleplay a hidden camera, wire, or dash cam in a vehicle if recordings are unedited and include roleplay starting and ending. Attempts to search must be answered truthfully in /do. Sexual, torture, or extremely gross roleplay is allowed only if all involved parties (participants and witnesses) have agreed to it in OOC text chat, prior to the actual roleplay being performed. Only administrators are allowed force pause RP or investigate rule breaches. Only administrators are allowed to void roleplay scenarios at their discretion. Players are welcome to voice their opinion but should never disobey administrators. A /REPORT does not pause roleplay unless an admin does so. 5. Hacking and Bug Exploits Players must not have mods, trainers or any kind of software installed that gives any advantage. Server bugs may not be used for advantage and must be reported on ECLIPSE Roleplay forums. How did the player break the rule(s)? So, I went to go and change my clothes at Suburban, he comes in to this store with a gun out, ushers me to my car for me to unlock it. Here in my opinion is the first rulebreak, you go into a pubic store with cameras, completely unmasked to rob a complete stranger. Then, when I go over to the driver side door, he lowers both of his hands and stands on the otherside, at this moment my life is no longer at risk and I cease the opportunity and made an escape - if there was any form of danger, he had ample time to shoot however he did not. I also suspect he didn't have any bullets for the gun, just from the general demeanor of his friends. When I drive off, I get out of the car to lower my hands, and POOF magically he's in the driver seat and I go flying. He then breaks character telling me how I'm going to get deported. Clearly no intention to RP in any form of acceptable manner, calling people a "Faggot" or "Nigger" when you've clearly got no intention to develop a character just shows toxicity. Also, he clearly had a mod menu, TPed into my car and then sped off, the baller is nowhere near that fast, I only have engine upgrades and even maxed out it wouldn't launch that fast with no tire screech. Evidence of rule breach:
  21. Player(s) being reported: id32, 148 Date of interaction reported: 05/11/2019 Unix time stamp from HUD: 1557594868 Your characters name: Pete Stanley Other player(s) involved: Andrius Rimiskis Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. 10. Metagaming (MG) Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player uses IC chat to call someone by their player ID displayed above their head. How did the player break the rule(s)? First of all we were casually driving by this house then we saw the id 32 right by the doors, we decided to rob him, we killed both of his friend and him, and then they logged out, I think they unplugged their ethernet cable and just logged out. Then they used their radios even though they didn't have any. Evidence of rule breach: https://plays.tv/video/5cead649bc70ad716a/the-guys-broke-rules
  22. Player(s) being reported: Paul Debose (ID 5), ID 16, ID 154, ID 84 Date of interaction reported: 18 may 2019 Unix time stamp from HUD: 1558208922 Your characters name: Audrey Sanchez Other player(s) involved: Cleetus Sanchez ( @Roberto_Appleworth ) , ID 70 Specific rule(s) broken: How did the player break the rule(s)? Me and my partner were transporting a suspect to prison. On our way we were being followed by a Schafter, but we ignored it. Once we passed the bridge, someone (ID 5, Paul Debose) got out of a car, shouted 1 time something and started shooting right away, hitting me right away. After that they followed us with 2 bikes, an Exampler and a Schafter V12. As seen in the video the Schafter (ID 16) started using his vehicle, which is stock price around 170K or more I believe, to ram us multiple times. After that, ID 154 started to ram us with his Exampler while his passenger (ID 84) started shooting at us. No engagement of roleplay. Evidence of rule breach: https://plays.tv/video/5ce06b5e21a9c1f71c/report-footage
  23. Player(s) being reported: ID 162 Date of interaction reported: 18/05/2019 Unix time stamp from HUD: 1558196979 Your characters name: Grey Quinn Other player(s) involved: ID 138, ID 146, ID 69, ID 22, ID 139 (myself) Specific rule(s) broken: "7.2.1 Deathmatch is the act of killing or hurting another player (or damaging their property) without a proper roleplay reason. An attempt to break this rule will result in a temporary or permanent ban." How did the player break the rule(s)? ID 162 started started shooting people at the entrance of a drug lab without any verbal or written demands. Evidence of rule breach: https://postimg.cc/Hcg72Mt6 Player IDs https://postimg.cc/5YB9sFR2 informing player for report
  24. Player(s) being reported: id 59,140,127 Date of interaction reported: 05/12/2019 Unix time stamp from HUD: 1557666855 Your characters name: Pete Stanley Other player(s) involved: Andrius Rimiskis Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. How did the player break the rule(s)? So first of all what happened was that id 59 had a problem with my car colour, because it's los zetas colour, the car has this paint for over 6 months never heard any demands of any los zetas gang members to change my car colour, the id 59 just casually asks why my car paint is with blue parlasscent, and i just answer it has been a lot of time and bla bla bla. But the guy right after that just gets out pulls a shotgun on me and starts shooting my car, now that i consider DM, because he didn't have a proper reason to KOS me, because he didn't demand me anything. the NRP part was that the guy rams me hard with his comet custom, and just casually gets out and starts shooting me, also then I complied with his demands, but they still shot me, couldn't wait couple of seconds, that also adds up on the DM. The other guys started shooting too, when we were driving arround the area, even though we haven't shot a single bullet at them at that time, and they still tried shooting us. Evidence of rule breach: https://plays.tv/video/5cd821c74ad014babe/- https://plays.tv/video/5cd8212c480ded3880/zetas-
  25. Player(s) being reported: ID 235 Date of interaction reported: 12/05/2019 Unix time stamp from HUD: 1557696564 Your characters name: Brian Walky Other player(s) involved: N/A Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples, where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples, where your character’s life is NOT considered to be in direct danger: • When you are in a vehicle which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? Had an AK pointed at his head, when I was doing the RP to search him he stood up and began to shoot me. Evidence of rule breach: https://streamable.com/9xib9
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