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Found 87 results

  1. Player(s) being reported: ID 57 Date of interaction reported: 30/05/2020 Unix time stamp from HUD: 1590868992 Your characters name: John Thikk Other player(s) involved: Michael Henway (ID 240) Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? Me and a friend were just chatting in the street, then I heard a car behind me, so I decided to go check that my car wasn't being stolen, it was.. I'd heard a car brake around the corner so I ran to investigate and to my surprise, the person who had stole it was right there, looting the boot, I aimed a gun at him and told him "to put all the sh*t back and get on the floor" he then proceeded to ignore the fact that he had a gun aimed at him point blank range and got in the car and drove off. Evidence of rule breach: My voice wasn't detected on shadowplay in my clip so my friend (Michael Henway ID 240) sent me his footage so you could hear me talking (Linked below.)
  2. Player(s) being reported: 425,205 Date of interaction reported: 5/27/20 Unix time stamp from HUD: 1590620843 Your characters name: James Duglin Other player(s) involved: Myles Duglin Specific rule(s) broken: " 15. Player Theft, Prison Breakout, and Kidnapping Robberies are to be conducted in a realistic manner and require the robber to have a reasonable in character motive. High risk, but little reward robberies are deemed unrealistic and should not be performed. Robberies should be performed in secluded areas where there is a low chance to be seen by witnesses. " How did the player break the rule(s)? Hello, so, we were driving on the Senora freeway, which has many people passing by and a lot of people did, then we got stopped by these 2 people and they robbed us at gunpoint, which is not realistic because eventually people saw us, they also DM'ed my friend in the clip below, this is unacceptable RP behavior and something needs to be done about it, thank you for listening and I thought I'd keep it short! Evidence of rule breach: https://imgur.com/a/FiPdayR
  3. Player(s) being reported: ID 41 (Tommy Versetti) Date of interaction reported: 31/05/2020 Unix time stamp from HUD: 1590858303 Your characters name: Jessica Nash Other player(s) involved: Samuel Martin, Felix Noonham Specific rule(s) broken: Only administrators are allowed force pause RP or investigate rule breaches. Players who ignore answering roleplay commands directed at them, e.g. /do. Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player uses IC chat to call someone by their player ID displayed above their head. How did the player break the rule(s)? My character witnessed a GOPostal Truck, cause a colleague of hers to swerve off the road and crash, After opening her Mini MDC, it became apparent the registered owner of the truck had an outstanding reckless, we moved for a traffic stop and pulled him over, I approached him to ask for his license, His character refused to hand it over, I warned him 3-4 times, if you don't give me your drivers license, you'll be arrested for failure to comply. He kept screaming, (When i say screaming, i literally mean screaming), over VOIP saying "Tell me why i'm being arrested". He continued to refuse so i opened his door and attempted to pull him out of the vehicle, he refused to respond to the /me and /do, i informed him to respond, he refused saying he was calling an admin for powergaming (Despite the fact i had done /me and /do). I told him he could call an admin but i want him to continue to RP, he cannot pause RP. He continued to ignore me, after 2-3 minutes of standing around with him screaming and refusing. He was tazed out of the vehicle. We then moved for cuffing RP using /me's and do's, again he refused to respond. I made a /report to no avail. He continued to refuse to answer RP arguing that because i wasn't answering his IC question, he didnt have to comply with /me and /do. Multiple people tried to explain how it worked. We then tried ID RP. (/me searches the man for ID /do would i find any ID?) He refused to answer the RP.. (Would be useful to have ID search on the MDC) Eventually, he was searched and i sent in another /report asking for his ID using /report 1 - I was given his name. Then he proceeded to mix and say "You sound like you're a fat bitch" mixing etc.. He said something along the lines of "I bet you're just as sucessful out of town as in town" A feeble attempt at cover OOC insults. He asked ICly, why he was pulled over, despite trying to explain to him why, he refused to allow my character to explain. His attitude genuinely ruins RP for everyone involved. (I pre apologise for my child in the BG) Evidence of rule breach: https://streamable.com/8vakl4 https://streamable.com/pu6xrn
  4. Player(s) being reported: ID 33 Date of interaction reported: 27/05/2020 Unix time stamp from HUD: 1590615860 Your characters name: Samuel Martin Other player(s) involved: Clay Street, Aaron Martin, Dante Watson, Dominic Ace Specific rule(s) broken: 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. How did the player break the rule(s)? He combat logged at a store robbery. He never returned. Evidence of rule breach: Time he went - https://imgur.com/rQRZOPP He never came back - https://imgur.com/F9oOny7
  5. Player(s) being reported: ID 417 Date of interaction reported: 28/05/2020 Unix time stamp from HUD: 1590689046 Your characters name: Charlie Mchoe Other player(s) involved: N/A Specific rule(s) broken: NRP " 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. " How did the player break the rule(s)? ID 417 abused the /anim pimpsit command in order to look through the property wall in an unrealistic manner. Evidence of rule breach: Evidence will be provided to the handlers of this report to avoid any possible metagaming
  6. MPheonix

    152 (VDM)

    Player(s) being reported: 152 Date of interaction reported: 27/05/2020 Unix time stamp from HUD: 1590526537 Your characters name: Marcus Pheonix Other player(s) involved: Multiple Dojin-Kai, Murdablock, "blatans" Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. How did the player break the rule(s)? As can be seen in the video provided below, the accused drove into an active shootout and used their vehicle as a weapon. Evidence of rule breach:
  7. Player(s) being reported: 337/514 Date of interaction reported: may/25/2020 Unix time stamp from HUD: 1590438771 Your characters name: Ricky_Suave Other player(s) involved: none Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. 15. Player Theft, Prison Breakout, and Kidnapping Robberies are to be conducted in a realistic manner and require the robber to have a reasonable in character motive. High risk, but little reward robberies are deemed unrealistic and should not be performed. Robberies should be performed in secluded areas where there is a low chance to be seen by witnesses. Players cannot force their victims to withdraw money from an ATM, sell property, or sell vehicles. Players cannot force their victims to hand over assets that are not present in the area. Players cannot steal from players with “NEW PLAYER” above their head unless it is in retaliation. Players with the (( NEW PLAYER )) tag that deliberately insert themselves into or start active crime scenes lose their new player protection during those illegal activities. Players may not steal from their faction treasury as the F4 menu is OOC. Permission for prison break must be approved by a Moderator+ prior to the attempt. Players may participate in no more than 1 prison break attempt within 1 OOC week. Official Factions may attempt 2 additional breaks in the case the prisoner is the faction leader. Players are allowed to kidnap or to take other players hostage for these specific reasons: • You have to have a roleplay reason to kill the victim in accordance with the a, b, and c points under DM section. • If you attempt to commit robbery of a property, you are allowed to hold the players within that property until you have finished the robbery. An NPC is not a valid hostage. • If a hostage situation involves police in any way all of players involved in holding the hostage may not take another hostage for 1 OOC week. Players can give consent to other players to be kidnapped outside of the stipulations above if the roleplay makes sense, but they should in such cases avoid involving law enforcement in any way due to the consented roleplay. How did the player break the rule(s)? i was making my way to do some lumberjacking. on the way, on a narrow road, a bike passes me. i look backwards to check them out and see if it might be one of my friends or something, and while looking backwards i get hit head on by 337 causing me to get injured. i don't believe the actual hit was on purpose since the road is so narrow, but anyways came 514 running down the hill, to rob me of literally all my stuff and with no IC motive, i say OOC that i am reporting and they all take off. Evidence of rule breach:
  8. Player(s) being reported: ID 221 Date of interaction reported: 22/05/2020 Unix time stamp from HUD: 1590150405 Your characters name: Luke Raven Other player(s) involved: - Specific rule(s) broken: 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. How did the player break the rule(s)? Player 221 was being chased after picklocking cars and decided to avoid roleplaying by disconnecting from the server. Evidence of rule breach: https://www.youtube.com/watch?v=sE85Qtb1vCY&feature=youtu.be
  9. Player(s) being reported: ID 143 Date of interaction reported: 21/MAY/2020 Unix time stamp from HUD: 1590103534 Your characters name: Reina_Moraine Other player(s) involved: Faye_Voyce, Seth_Cincaid, Steve_Handley Specific rule(s) broken: Harassment and Knowledge of Rule Breaches It is prohibited to leak personal information of another person or to make such threats. It is prohibited to intimidate players from playing on the server or to continuously harass them in the game for OOC reasons to purposely make their game experience poor. Players must report cases of ban evasion, falsified forum reports, discussion of or jokes about cyber-attacks and other rule breaches. An attempt to hide such information is punishable. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? ID143 was brought to the DOC, and even upon arrival in the first pov provided by one of the officers it is already apparent that he's not in the correct mindset to be roleplaying. The PD officer accidentally released the reported's cuffs which is admitted to be an ooc mistake, but before the issue could be corrected the individual took the opportunity to dive into a cruiser and turn it about to attack the other officers without demands or plausible reason to, in a maximum security compound where it would be quite unrealistic to do so. In addition, in the second video's POV, it can be seen that the reported continuously ignores /do commands and attempts made against him by replying with quite unrealistic answers, and denying the officer a chance to roleplay. His attitude remains quite trollish and very NRP into the 3rd POV which belongs to me, where the reported ignores several /do commands, the effects of several tazers, and goes on to mix ic/oocly and commit to OOC insults in both voip and in text. He continues to run around, tying up voip with his poor attitude and overall providing an extremely poor and very frustrating scenario for my officers and myself to take part in. Notes for this report: @DrizzyDre responded ingame and asked me to move this to the forum pending a slow video upload so we could keep the rp moving along, and has cited himself as the reviewing moderator for this report. The 3rd POV which belongs to me cannot be shown here as it contains uncensored staff chat which revealing goes against staff master policy and will be shown privately to the moderator. Evidence of rule breach:
  10. MattiG

    ID 355 VDM

    Player(s) being reported: ID 355 Date of interaction reported: 20/May/2020 Unix time stamp from HUD: 1590000709 and 1590001610 Your characters name: Jordan Pierce Other player(s) involved: Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? In the first clip I will post shows me trying to pull into the farm. I take a quick stop and the shoulder of the road so its out of the way of the main road. Then they guy in the van completely runs me over and drives off. The second clip shows me sitting in a friends car. Then the same green van with same ID number Rams everyone over on the wrong side of the road injuring 3 people, driving off like nothing happened. They broke the rules for trying to VDM. Evidence of rule breach: https://streamable.com/84is8r https://streamable.com/cq0qsz
  11. Player(s) being reported: ID 60 | Aaron_Gaylord Date of interaction reported: 14/MAY/2020 Unix time stamp from HUD: 1589421091 Your characters name: George Vern Other player(s) involved: Brianna Bacon Specific rule(s) broken: 7. IC and OOC Interactions Players are required to remain in-character (IC) at all times. Text chat, VOIP, radio, phone and commands like /ME and /do are to be used only for IC content. IC content must not contain acronyms like “lol” or “u” or smiley faces excluding IC SMS. For OOC content, players must use chat commands that encase the content in brackets. For example: (( this is OOC content )). OOC chat commands are /OOC, /O, /B, /PM and /F. OOC videos or screenshots can be used as IC evidence only if the footage contains the character using the /RECORD command to hold a phone in their hand. Property interiors can have cameras only if the owner roleplays installation and takes time stamped screenshots with the camera angle as evidence. Exteriors only if there is an object. You may roleplay a hidden camera, wire, or dash cam in a vehicle if recordings are unedited and include roleplay starting and ending. Attempts to search must be answered truthfully in /do. Sexual, torture, or extremely gross roleplay is allowed only if all involved parties (participants and witnesses) have agreed to it in OOC text chat, prior to the actual roleplay being performed. Only administrators are allowed force pause RP or investigate rule breaches. Only administrators are allowed to void roleplay scenarios at their discretion. Players are welcome to voice their opinion but should never disobey administrators. A /REPORT does not pause roleplay unless an admin does so. 9. Metagaming (MG) Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player uses IC chat to call someone by their player ID displayed above their head. 10. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. How did the player break the rule(s)? First of all the individual said that he was looking for his friend who was dying. I asked him how he knew and he said "I can't answer that" as seen in the video. Afterwards, he kept mixing ic and ooc and /me and /do. At the end, you can see him taking his clothes off while cuffed. I tried to explain to him that what he was doing was wrong, but he ignored me. Also, his name needs to be looked at. Evidence of rule breach:
  12. Player(s) being reported: Dario Green Date of interaction reported: 16/05/2020 Unix time stamp from HUD: Unix time stamp here Your characters name: Rajj Ameen Other player(s) involved: Name(s) Here Specific rule(s) broken: 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? The mechanic used a spawned work vehicle which he tried to run over his colleague multiple times. Evidence of rule breach: https://streamable.com/aoeo47
  13. Player(s) being reported: ID 331, 127, 324 Date of interaction reported: 13/05/2020 Unix time stamp from HUD: 1589399443 Your characters name: Frank_Patterson Other player(s) involved: Dara_Orksonson (294), Hendrixo_Jones (2), Stephen_Neven (71) Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? Good evening and thank you to whoever handles this report The video is rather long, and the rulebreak occurs at the end. He demands we stop speaking, or else he will shoot us. As well as this being against the rules, as it deprives us of rp, it also makes no sense rply; three men with guns scared that we'll say something they don't like? Seems a bit unreasonable. Additionally, he then proceeds to shoot us for refusing to keep our mouthes shut. All four of our characters are known for their big mouths (Stephen especially) so it's not unreasonable to assume that they'd hold that same energy in this situation, being faced by enemies that have repeatedly attacked our hq (albeit without faction handlers, as a way to abuse the rules and constantly war with everyone). Now I could also report the attempted kidnapping, but we didn't allow that rule to be broken so we'll spare them the pettiness. Evidence of rule breach:
  14. Player(s) being reported: ID's 151, 381, 434 Date of interaction reported: 07/05/2020 Unix time stamp from HUD: 1588802684 Your characters name: Frank_Patterson Other player(s) involved: N/A Specific rule(s) broken: 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. How did the player break the rule(s)? I was tabbed out of the game in my car watching a video, I hear a noise so I tab back in. I see that I am being blocked in by an expensive sports car on either side of my much more powerful muscle car, which can be considered NRP. Due to it being a muscle car, I could have rammed my way out of it, but I wanted to avoid being accused of VDM. Additionally, the whole robbery seems a little high risk/little reward. Three armed men rolling up just for a gps, bag and mask? Doesn't seem very realistic. As well as this, you can hear ID 434 saying "tell him to crack on with a report" or something to that effect, which is mixing. I made sure to inform them that they are being reported, so they should have footage. Evidence of rule breach: https://streamable.com/e1qqke I'd be willing to drop the report if they apologised and returned the items. Thank you to whoever takes this report
  15. MauiCF

    ID 1 (NRP and PG)

    Player(s) being reported: ID 1 ( Wes_Disciple ) Date of interaction reported: 12/MAY/2020 22:38 UTC Unix time stamp from HUD: 1589323058 Your characters name: Nathan Normandy Other player(s) involved: Samuele Colonna and Louis Walter Specific rule(s) broken: 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. 10. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. How did the player break the rule(s)? At the beginning, ID 1 powergamed and metagamed by talking over the radio while handcuffed and by answering my OOC chat that he can't talk over the radio while cuffed in voice chat ( both not recorded ). But he then also broke the NRP rule by stalling the roleplay and not responding to my /do intentionally (as shown in the video). He also powergamed by running away right after getting tazed and avoiding my /do command. Evidence of rule breach: https://streamable.com/452wno
  16. Player(s) being reported: 47 Date of interaction reported: 09/05/2020 Unix time stamp from HUD: 1588996137 Your characters name: Mickey Luciano Other player(s) involved: Specific rule(s) broken: - A no crime zone is an area where players may not commit any actions considered crimes. - Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. How did the player break the rule(s)? At the Tequila parking, player ID 47 proposed to give me free guns. First i accepted the offer then i changed my mind and went away. So he got out of his car, pulled a gun on me and ordered me to get inside the car, then he saw another player approaching so he ran to his car. And when i started walking away he purposely attacked me with his vehicle without a reason. Evidence of rule breach: https://streamable.com/v9cfln
  17. Player(s) being reported: ID 161 & 302 Date of interaction reported: 7 May 2020 Unix time stamp from HUD: 1588868002 Your characters name: Felix Noonham Other player(s) involved: None Specific rule(s) broken: 10. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? As seen in the video, I had 302 RPly on his knees by kicking the back of his legs and pulling his arms up to attempt to cuff him. He jumped up without any RP while ICly I still have a hold of him and ran to the bike, jumped on at which point I point my gun at both of them ordering them off the bike to which they just drive away. I then attempt to PM both of them to tell them to come back a few minutes later but they had both logged off, either to avoid arrest or to change their ID's. Evidence of rule breach: https://streamable.com/ncbshz
  18. Matthew Bo

    ID 340

    Player(s) being reported: ID 340 Date of interaction reported: 5/8/2020 Unix time stamp from HUD: 1588988444 Timestamp Your characters name: Nathaniel Grey Other player(s) involved: N/A Specific rule(s) broken: " Robberies are to be conducted in a realistic manner and require the robber to have a reasonable in character motive. High risk, but little reward robberies are deemed unrealistic and should not be performed. Robberies should be performed in secluded areas where there is a low chance to be seen by witnesses. " How did the player break the rule(s)? This robbery was not preformed in a secluded area. This was on a beach next to a restaurant which anyone would assume mid day would have customers/workers inside. It is also next to a beach where there might be people chilling or riding by on the boat. Evidence of rule breach: Player being informed of report: Other Info: I also did put in a staff request at the time that was never taken.
  19. Player(s) being reported: ID 324 Date of interaction reported: 07/05/2020 Unix time stamp from HUD: 1588872539 Your characters name: Maximi Skupnik Other player(s) involved: Name(s) Here Specific rule(s) broken: 13.1. Fear roleplay is the concept of roleplaying fear for your character’s safety and life. How did the player break the rule(s)? At first he was trying to take my RV for no reason. He then went inside and i pointed a gun at him and told him to go on his knees. He then proceed to instend of listening to the calls. He goes out of the rv and on his bike and do not care that im pointing a gun at him. (i tried to PM him but he DC and i ended up PM my friend) Evidence of rule breach:
  20. Havana

    106 PG

    Player(s) being reported: Chris Friend Date of interaction reported: 07/MAY/2020 Unix time stamp from HUD: 1588861832 Your characters name: Belle Cavallera Other player(s) involved: MarcoD Specific rule(s) broken: 10. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. How did the player break the rule(s)? 106 stole my car from the side of the road. I later performed fingerprint tests on the car, and asked if I would find his fingerprints. He pmed me "/do yes" so I told him to resend it in /LDO so I could use it, and then he changed his mind and said no instead. I reminded him to be truthful, and he continued to provide false information in /ldo. I confirmed with MarcoD that he did not just log on and had been on the whole time, but when Marco tried to talk to him, he had logged off, so I decided to take it here. IC time would have been 60 minutes in jail, but as a first time courtesy would have been reduced to 30 When he originally stole the car, he had not seen that I had a weapon yet. Obviously, no matter why he had taken the car in his opinion, his prints would still have been found, as he did not indicate any RP otherwise Evidence of rule breach: https://streamable.com/1fqkud
  21. kaleuse

    224 195 273 nrp

    Player(s) being reported: 224 ram with bike, 195, 273 jump from the roof with injured guy Date of interaction reported: 05.05.2020 Unix time stamp from HUD: 1588688006 Your characters name: Mark Rose Other player(s) involved: none Specific rule(s) broken: 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation How did the player break the rule(s)? Vid 1- a guy rammed another guy with a bike. Vid 2- a guy had an injured guy on him and he jumped from the roof with him. Evidence of rule breach: vid 1 -https://streamable.com/0qr6fq vid 2 -https://streamable.com/cf12j5
  22. Player(s) being reported: ID 162 Date of interaction reported: 06/05/2020 Unix time stamp from HUD: 1588717985 Your characters name: Elan Patrone Other player(s) involved: 160 id. He is witnessed the robbery and recorded everything. Specific rule(s) broken: 15. Player Theft, Prison Breakout, and Kidnapping Robberies are to be conducted in a realistic manner and require the robber to have a reasonable in character motive. High risk, but little reward robberies are deemed unrealistic and should not be performed. Robberies should be performed in secluded areas where there is a low chance to be seen by witnesses. Players cannot force their victims to withdraw money from an ATM, sell property, or sell vehicles. Players cannot force their victims to hand over assets that are not present in the area. Players cannot steal from players with “NEW PLAYER” above their head unless it is in retaliation. Players with the (( NEW PLAYER )) tag that deliberately insert themselves into or start active crime scenes lose their new player protection during those illegal activities. Players may not steal from their faction treasury as the F4 menu is OOC. Permission for prison break must be approved by a Moderator+ prior to the attempt. Players may participate in no more than 1 prison break attempt within 1 OOC week. Official Factions may attempt 2 additional breaks in the case the prisoner is the faction leader. Players are allowed to kidnap or to take other players hostage for these specific reasons: • You have to have a roleplay reason to kill the victim in accordance with the a, b, and c points under DM section. • If you attempt to commit robbery of a property, you are allowed to hold the players within that property until you have finished the robbery. An NPC is not a valid hostage. • If a hostage situation involves police in any way all of players involved in holding the hostage may not take another hostage for 1 OOC week. Players can give consent to other players to be kidnapped outside of the stipulations above if the roleplay makes sense, but they should in such cases avoid involving law enforcement in any way due to the consented roleplay. How did the player break the rule(s)? I was finishing to mine so i went back to my truck as usual to load my truck. Once i dropped the crate this person rushed me and stole my crate from my eyes. There was 5 people at the time arround me.And it was high risk to be seen by witneses and he still didn't care. He robbed me at public place where always loads of people with it makes not realistic to me. Thanks to Ryan Veska 160 id he was arround me at that with phone so he recorded everything. .Evidence of rule breach: https://streamable.com/b9n8vc
  23. Player(s) being reported: ID 391 Date of interaction reported: 5/6/20 Unix time stamp from HUD: 1588788340 Your characters name: Jason Malgotti Other player(s) involved: Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. How did the player break the rule(s)? We were chasing these people because they had stolen my passengers bike. They crashed their bike on a bush and I got off my bike and came up behind player ID 391 and gave him demands to get on his knees. He instead took out a pistol and started shooting at my passenger and then turned and started shooting at me. I would also like to see if you can investigate ID 58 for health hacks and he was shot multiple times by me and my passenger and also fell off the bike and he wasn't even limping. He also only had 700 xp. Evidence of rule breach:
  24. Player(s) being reported: ID 231 and 233 (Both are the same guy) I believe his name is Frank_Himzimmer but not sure 100%. Date of interaction reported: 05/MAY/2020 18:56 UTC Unix time stamp from HUD: 1588704972 (10 secs after he combat logged) Your characters name: Nathan Normandy Other player(s) involved: Felix Noonham and Jessica Nash Specific rule(s) broken: 8. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof that would give you a valid reason not to return. In a situation where a player gets away from an incident where they're being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. How did the player break the rule(s)? He combat logged as soon as his vehicle got stalled and he was getting arrested (Shown in first screenshot). He then came back after 7 minutes and combat logged again once he saw me (Shown in second screenshot). Evidence of rule breach: First screenshot: Second Screenshot: Third Screenshot:
  25. Player(s) being reported: ID 42, ID 47, ID 260 Date of interaction reported: 29/04/20 Unix time stamp from HUD: 1588134761 Your characters name: Aaron Martin Other player(s) involved: N/A Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. 9. Metagaming (MG) Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player uses IC chat to call someone by their player ID displayed above their head. How did the player break the rule(s)? Deathmatch: They were telling me to pull over, but I decided not to, so they decide to attempt to ram me off the road multiple time and eventually made me stall. Metagaming: ID 47 is mixing in the second link when I write something in /b he starts responding to it in VOIP. Evidence of rule breach: One video just goes onto the other. https://streamable.com/lw4f1b https://streamable.com/bvcw34
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