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Found 203 results

  1. Player(s) being reported: 86,111,174,156,163 Date of interaction reported: 1/8/2020 Unix time stamp from HUD: 55 l 1596265797 Your characters name: Manula Adams Other player(s) involved: Specific rule(s) broken: 14. Deathmatch (DM) Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? I was patrolling around one of our properties where there was some suspicions activity going on. As seen in the footage I did not point the gun at ID 86 and was not threatening his life by any means. His friends (ID 111,156,163) were already positioned at the top of the building and started shooting everyone around without providing any demands or his allies life being in danger.Then ID 86 backed up his his Kamacho, Rams on my Kamacho in attempt to injure someone taking cover behind it. The Kamacho was used as a weapon in an active shootout and was not used with the purpose of fleeing. In my opinion the above stated scenario was a clear violation of the DM rules, and hope necessary action will be taken against those who were involved. Thank you. Evidence of rule breach: Clip 1: https://streamable.com/wx477b Clip 2: https://www.youtube.com/watch?v=hNfJDd6nThw
  2. Player(s) being reported: Bartholomew Jones Date of interaction reported: 02/08/2020 Unix time stamp from HUD: 1596359234 Your characters name: Ronald Mccrea Other player(s) involved: Diego Lionetti (ID 50 other Guard) Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Players are required to remain IC at all times. RP can only be paused or voided by admins. If a crash / disconnect occurs, players must post in the crash reports discord channel and contact all parties to resume. Players reconnecting must be given all opportunities held prior. Players should not instigate situations they do not have time to play through. If a player is chased they must wait 15 minutes before they can log out of the game. Players can’t depict their character with real images or game images not possible on ECRP. Examples: Ignoring RP, baiting government services without proper IC reason, asking to be killed or forcing your own death, unrealistic stunt jumping, misusing expensive vehicles, using script work vehicles for other purpose, submerging any vehicle in water intentionally, swimming for an unrealistic amount of time in a chase, or stealing from / tampering with an OOC F4 menu. 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper IC motive and interaction. Prior interaction should include escalation such as a robbery or a report to the police. Players may not kill victims who have complied with a plausible demand in reasonable time unless involved in severe hostile activity against them or an ally within 3 hours. Players on foot should only be attempted to be hit with a vehicle once with valid motive. Vehicles cannot be used as weapons in active shootouts unless where unavoidable. Players must be able to explain their reason and provide proof of prior reasoning if requested. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand. How did the player break the rule(s)? ID 108 Ran into the "Airlock" while myself and Diego [ ID50 (Guard) ] were dealing an issue already then proceed to attack the injured 10-15 [ID 152] with no RP reason prior as i had processed him and ensured to keep him away from the others as he was very loud and with only two officers on duty at the time we had to make sure everything was going to stay safe. then he Shouted "Yeah Yeah Rumble in the Jungle" as he attacked the Injured player so i Tased him and then attempted to Cuff and he ignored the attempt to cuff him and proceed to kill the injured player where as if he didn't ignore my RP he wouldn't have killed him. Evidence of rule breach: https://streamable.com/e3i4ta
  3. Player(s) being reported: ID 348 Date of interaction reported: 07/26/2020 Unix time stamp from HUD: 1595799240 Your characters name: Jasmine Knox Other player(s) involved: Bo Jet (343) Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. Our official discord server has a channel dedicated to game crash notifications and you should post here with a valid reason for being unable to return. If a player gets away from being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. How did the player break the rule(s)? Using a Scripted Vehicle for a side job for its unintended purpouses Evidence of rule breach: https://drive.google.com/file/d/11O0bhna5wBP8aDhcoSIccEWU7Nev7Wow/view?usp=sharing https://drive.google.com/file/d/16S74JxKWKLz0_xB8jwtnBfwxjumRvIVW/view?usp=sharing https://drive.google.com/file/d/1f0F4687tDQUrug_8DyfktBFBBf5P92E6/view?usp=sharing
  4. Player(s) being reported: ID 323, ID 83, ID 260 Date of interaction reported: 7/22/20 Unix time stamp from HUD: 1595443065 Your characters name: Lemarcus Hill Other player(s) involved: None Specific rule(s) broken: 8. Metagaming (MG) Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player uses IC chat to call someone by their player ID displayed above their head. Players may not have any interaction or knowledge from their alternate characters. 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? The evidence below is the whole interaction of me and ID 323. That being said ID 323 had pulled up on his bike and had started speaking to me, while talking to him I would hear faint voices in the background. I didn't think anything of it and I didn't care, could've been anything. During the end of the interaction ID 83 and ID 260 pull up out of nowhere with means to attack me. No where in the interaction I had with ID 323 did I see him radio in to his friends, this most definitely led me to believe they are meta gaming. After them getting out of their car in front of me, I drove off and without any demands what so ever, they started shooting rounds and rounds at the back of my vehicle. This then led into a chase which ended after a while. ID 323 can also be seen mixing as Slamron Bridges's youtube account is Neeko, ID 323 is asking where he is in OOC, this is by all means mixing. Evidence of rule breach: https://streamable.com/dgy4j8
  5. Player(s) being reported: 71,46 Date of interaction reported: 29/7/2020 Unix time stamp from HUD: 185 l 1596027368 Your characters name: Lina Takahashi Other player(s) involved: Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples where your character’s life is considered to be in direct danger may include: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is off and a weapon is aimed at you at close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples where your character’s life is NOT considered to be in direct danger may include: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you How did the player break the rule(s)? Hello i was checking the new apartments (updates) then my car alarm gets triggered so i went go outside i didn't see anyone so i drive to the other apartment and something happened OOC (i was behind the chair but i didn't pay attention to the game )then i saw ID 46 (2:46) after that i saw him i wait to see what he want because i knew soon as i walk to an apartment he wanna check the floor and rob me inside so i wait to he leaves then he picks up his friend (same guy he tries to unlock my car 2 min ago) and he again starts to pin my car . and when i put a gun at him he ignores me for 9 sec to his friend ID 46 get in position to kill me and they kill me you think is really realistic to pin a car in front of the apartment when is the owner is there you friend (46) saw me i had a gun at you for 11 sec and you didn't get on your knees maybe you as your self HEH i have a gun in my hand are you trying pin a car while having a gun in your hand that sound PG and if is not why you didn't get in your knees ???? i wanna ask ID 46 why you tell you, friend, to pin my car for the sec time are you trying to bait a shootout .and if you dint know that's me why you didn't fear that I call police on you ?????because robbery rules say with high risk involved. Desert and forest areas are considered secluded but witnesses should still be taken into account i had 3 why to deal whit this 1. ignore the fact they are stealing my car (thats nonrp for me ) 2. call police on them so they have reason to kill me according to the DM rules and reason to kill a player 3. going near my car to he saw me to they run away but is seems they dont care about it (i point the gun at him and he just stall the rp to his friend get in to kill me position if he care about his life and get on his knees i was able to deal whit the other guy ) this type of player when they found a car outside the apartment they trigger the alarm to the owner comes outside then raid the apartment and every one have stuff in their houses and they use that for IC move Dodge the OOC rules Evidence of rule breach:
  6. Player(s) being reported: 269 Date of interaction reported: 07/29/2020 Unix time stamp from HUD: 1595972541 Your characters name: Dimitriy.Alexander Other player(s) involved: - Specific rule(s) broken: " 10. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. " 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples where your character’s life is considered to be in direct danger may include: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is off and a weapon is aimed at you at close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples where your character’s life is NOT considered to be in direct danger may include: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. Our official discord server has a channel dedicated to game crash notifications and you should post here with a valid reason for being unable to return. If a player gets away from being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. How did the player break the rule(s)? I had a shootout with these guys and they robbed me afterwards. After some time, he came back to me which was highly non-rp. You don't rob someone and then just go back to laugh at him or something, that is in my opinion fear-rp, but that is not the reason for the report. As he came back to laugh at me, I got on his bike in the passenger seat and got out my knife roleplaying putting it against his neck and he allowed me with /do. I then proceed to kill him by slitting his neck with a roleplay and a "/do May I?" at which he responds with some text in /b that he pushes me somehow while I had a knife to his neck and he then gets out of the bike and shoots me without giving me any chance to respond to the roleplay(Powergaming). Also, I witnessed today some out of character behaviour at the next level. While he was lying on the floor, he proceeds to drop his gun and all of his stuff for his friends to take it and then they left him there to die just to wait him at the hospital and give back his stuff. Evidence of rule breach: https://imgur.com/O6Sb5l0 https://imgur.com/T9vLz31
  7. Player(s) being reported: ID 123 (DM, Player theft) ID 115 (Fear-RP, Player Theft, DM) Date of interaction reported: 27th July 2020 Unix time stamp from HUD: = Your characters name: David_Disciple Other player(s) involved: Kaito Mendez, Connor Hughes. Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples where your character’s life is considered to be in direct danger may include: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is off and a weapon is aimed at you at close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples where your character’s life is NOT considered to be in direct danger may include: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. 15. Player Theft, Prison Breakout, and Kidnapping Robberies should be conducted in a realistic manner with reasonable in-character motive using secluded areas. Players should not conduct minor robberies in situations with high risk involved. Desert and forest areas are considered secluded but witnesses should still be taken into account. Players cannot force their victims to withdraw money from an ATM, sell property, or sell vehicles. Players cannot force their victims to hand over assets that are not present in the area. Players cannot steal from players with “NEW PLAYER” above their head unless it is in retaliation. Players with the (( NEW PLAYER )) tag that deliberately insert themselves into or start active crime scenes lose their new player protection during those illegal activities. Players may not steal from their faction treasury as the F4 menu is OOC. Permission for prison break must be approved by a Moderator+ prior to the attempt. Players may participate in no more than 1 prison break attempt within 1 OOC week. Official Factions may attempt 2 additional breaks in the case the prisoner is the faction leader. Players are allowed to kidnap or to take other players hostage for these specific reasons: Players can give consent to other players to be kidnapped outside of the stipulations above if the roleplay makes sense, but they should in such cases avoid involving law enforcement in any way due to the consented roleplay. • You have to have a roleplay reason to kill the victim in accordance with the DM rules. • If you attempt to commit robbery of a property, you are allowed to hold the players within that property until you have finished the robbery. An NPC is not a valid hostage. • If a hostage situation involves police in any way all players involved in holding the hostage may not take another hostage for 1 OOC week. How did the player break the rule(s)? I chased them for picking one of our allies cars while we fished. We got into the city and ID 290 dropped his friend ID 123 at an apartment. Then we drove round for a while and moments later ID 123 starts spraying me with a shotgun, without demands. Suspiciously the 2 never used radio to communicate or talked with each other in car and there timing of ID 290 coming back to the apartments where ID 123 was waiting is very sceptical. ID 123 was also shooting in a public place. After ID 123 fled ID 115 broke fear-rp, deathmatch and player theft rules by punching me. Evidence of rule breach: https://streamable.com/aj4xhv
  8. Player(s) being reported: ID 313, 322 Date of interaction reported: 26/07/2020 Unix time stamp from HUD: 1595790759 Your characters name: Demario Diazdeleon Other player(s) involved: Christopher Roman Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. Our official discord server has a channel dedicated to game crash notifications and you should post here with a valid reason for being unable to return. If a player gets away from being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. How did the player break the rule(s)? So I was patrolling around the Wanted Refresh store and when I arrived at the scene both ID 313 and 322 were robbing the store, as soon as I stopped in front of the store they both disconnected (1st video). I waited more than 15 minutes to check if they would come back, and one of them did reconnect but when he saw I was still there he disconnected again. (2nd video). Evidence of rule breach: 1st Clip (https://streamable.com/o5lyqf) 2nd Clip (https://streamable.com/3uq1qk)
  9. (Repost in order to follow guidlines) Player(s) being reported: ID 444 Date of interaction reported: around 21:10 15/07/2020 UK Time Unix time stamp from HUD: 1594843031 Your characters name: Sergei Kozak Other player(s) involved: N/a Specific rule(s) broken: Fear roleplay 13.2 " Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is off and a weapon is aimed at you at close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. " How did the player break the rule(s)? I saw my car was completely rammed by someone driving a van, I confront the person with my baseball bat in order to threaten the person and talk about paying for damages. However, before this can happen she pulls out a knife and injures, then kills me. Without any regard for fear RP. I have now lost the items I had in my inventory during the attack. Evidence of rule breach: Here is the video of the incident captured with Nvidia GeForce Experience: https://drive.google.com/file/d/1gB7dc17k0k-Q44GpyqrGq4xOToMZP9mk/view
  10. Player(s) being reported: 182 and 9 (Christopher Dudus) Date of interaction reported: 16/JUL/2020 Unix time stamp from HUD: 1594861794 Your characters name: James Famingo Other player(s) involved: N/A Specific rule(s) broken: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is off and a weapon is aimed at you at close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle into an active shootout more than once without the intent of providing cover for a friend or yourself, or fleeing with it. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? As you can see in the video, I saw a vehicle pulled inside MeowMeow and decided to check it out since we had a store robbery just before, Upon arrival I saw two individuals robbing the store, I pulled my shotgun out almost immediately after arriving on scene and pointed it at one of the individuals- even after repeated warnings the individual did not stop fleeing and went inside his car (before anyone says anything, the shotgun is long enough to be seen from the corner of ones vision, 'DIDNT SEE IT WAS ON MY BACK' shouldn't be a reason especially when a Deputy/Officer is repeatedly asking the person to put their hands in the air), while he attempted to get inside I fired multiple shots at him, he should've role-played being injured and not being able to get inside his friends vehicle since I've basically ripped his arm off. I asked both of them to come back on scene and continue roleplay but they ignored all my pm's! I should also include the fact that Christopher clearly powergame'd/non roleplay'ed his way into the vehicle- literally nobody recovers that quick from a shotgun wound and gets inside a vehicle. Evidence of rule breach:
  11. Player(s) being reported: ID 100, ID 335 Date of interaction reported: 17/07/2020 Unix time stamp from HUD: 1595014526 Your characters name: Louie Lovee Other player(s) involved: Specific rule(s) broken: "7.2.1 Deathmatch is the act of killing or hurting another player (or damaging their property) without a proper roleplay reason. An attempt to break this rule will result in a temporary or permanent ban." 8. Metagaming (MG) Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. I was minding my own business in jail and these 2 dudes approached me and starting attacking me for no valid reason. Also while i was making a report in game, ID 335 was attempting to hold me into a headlock while he was far away from me which makes no sense. Also ID 335 bring OOC information into the game like me being currently reported on forums and he has nothing to do with it, Also he took my name from the forum report and started calling me IC by my full name. Keep in mind that ID 335 never had IC interaction with me where he got hold of my name. I don't know why he did that ''talking about me being reported in forums right now''. he been harnessing me OOC for quite long time now, because every time we met it resulted in him dying which happened many times and long time ago. https://imgur.com/a/zgsIKSR. Both parties are notified to save their POV https://streamable.com/n8pqy6 https://streamable.com/aflosx I made an earlier report on 335 but chose to close it at that time, as you can see the harassment he made even though he got killed and finished multiple time, yet he still remember me and you can see he never called me by my name until now, as he Meta gamed and took my name from the forum report, keep in mind we never had interaction IC where he got access to my name. The report is old and closed, i just posted it here to give you insight of the ooc harassment by ID 335 and the kinda of Bad RP he brings.
  12. Player(s) being reported: ID 139 Date of interaction reported: 7/15/20 Unix time stamp from HUD: 1594851140 Your characters name: Tyreek Brown Other player(s) involved: Specific rule(s) broken: Fear Roleplay, Nonrp Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. How did the player break the rule(s)? I attempted to rob this player, ID 139, at the mining drop off. From what I know the mining drop off is fair game for robbery since I have been robbed myself many times while selling. On top of me already believing that you can be robbed at the drop off it was night and also no one else was there. I began by watching the man sell and then following him to his RV. My goal was to rob ID 139 for his crate. I caught up to him and began the robbery. I aimed my gun at him and told him hands up(my audio didnt record my mic). The player then instantly began telling me I couldn't rob him. We had an ooc discussion and then while I was typing I was killed. I believe this to be fearrp since I was typing he is not allowed to pull his gun on me since I already had him at gunpoint. This can also be called nonrp since he didnt say anything IC and only spoke in OOC for the entire robbery. Evidence of rule breach: https://streamable.com/bpxchc
  13. Player(s) being reported: ID 37 Date of interaction reported: 17/7/2020 Unix time stamp from HUD: 110 I 1594974655 Your characters name: Gabriel Gold Other player(s) involved: Specific rule(s) broken: 15. Player Theft, Prison Breakout, and Kidnapping Robberies are to be conducted in a realistic manner and require the robber to have a reasonable in character motive. High risk, but little reward robberies are deemed unrealistic and should not be performed. Robberies should be performed in secluded areas where there is a low chance to be seen by witnesses. Desert and forest areas could be considered secluded but potential witnesses should be taken into account. How did the player break the rule(s)? I was fishing at the pier and the guy pulled out a gun and robbed me next to the other players. This is unrealistic as you won't do that in real life, keeping in mind the place and witnesses and that he had no reason at all. These kind of robberies are out of control and should be conducted under certain rules, as the rules ask us to do. You cannot farm, fish, mine or do anything else, because people like him show up and rob your 2 cents. Evidence of rule breach: ss1 ss2 ss3 ss4 telling him about the report
  14. He might've left but i was looking for a granger and he came over asking for 5k and then i was running off and he came back and ran me over and then ran me over again until i was dead then said you killed me Video Proof-https://imgur.com/a/1bvdZ7K
  15. Player(s) being reported: ID 166, ID 154, ID 54 Date of interaction reported: 14/07/2020 Unix time stamp from HUD: 1594707403 Your characters name: Alexander Holt Other player(s) involved: James Holt, Billy Fukaru Specific rule(s) broken: 6. Advertising and Public Chat It is prohibited to advertise or discuss other GTA V multiplayer communities on any ECLIPSE platform including self created content promoted on ECLIPSE platforms. All players must be able to communicate in English and IC chat must be English only. Foreign language in-character must be done as such: “[Language] English Text” Other languages may be used in private only if everyone who can see has agreed to it. Players may use offensive language in IC chat for roleplay but not excessively, and must stop if asked by another player OOCly Players must not threaten other players or use offensive language in OOC chat or OOC context. Global announcements must only contain realistic IC content and must not be offensive IC/OOC. Global announcements cannot be used to advertise illegal merchandise or activities. 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. Our official discord server has a channel dedicated to game crash notifications and you should post here with a valid reason for being unable to return. If a player gets away from being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? ID 166 (Driver of Issi Sport) rammed into me at the beginning which was technically both VDM and Non-RP as they had no DM rights yet chose to ram me that way. Adding on to it, it is also NRP since the Issi Sport is an expensive and also very small vehicle. Pulling of something like that would've crushed the driver and passenger. Then, instead of apologizing they act on the VDM and say "they stalled" and attempted to place me at gunpoint. The Issi tried to ram me again, after the Komoda rammed me near the railings, but ultimately fail. Throughout the chase they attempt to pit me multiple times with this small car as well. Then, the Issi rammed me yet again at the end of the 1st video when I was attempting to evade them. Again this action would've endangered their lives and also wreck their expensive sports car. ID 154 (Driver of Komoda) rammed into me very harshly at the initial scenes and nearly caused my car to go off on the rail. This is extremely unrealistic as the Komoda is a very-expensive sports car. Doing so would both damage the car and endanger the driver as well. ID 54 (Driver of Massacro) attempted to make a head on collision with me at the 2nd video. This is very much extremely unrealistic as this act would kill him 100% in real life. Not to mention, wreck his luxury sports car. ID 166 claimed that these were "desync" and how cringe it was that I didn't know desync existed. However, in both the tunnel ram and the alleyway ram ID 166's car recoils back as well. This clearly means that the collisions existed in their screen and this was not desync. I attempted to solve this privately with the involved party, however instead of trying to solve this they proceed to insult me over /pm, therefore I am left with no option but a forum report. Evidence of rule breach: (Don't mind the background chatter as my PC recorded that aswell)
  16. This character asked me if I wanted to buy his car. I said sure. We agreed on terms of a deal at 10k, IC signed a contract, and without saying anything he got in his car and drove away and "ripped up the contract" Are you gonna keep letting this shit happen?
  17. Player(s) being reported: ID 232 Date of interaction reported: July 15, 2020 Unix time stamp from HUD: 1594861024 Your characters name: Johnny Stracci Other player(s) involved: ID 266 ID 329 Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. Our official discord server has a channel dedicated to game crash notifications and you should post here with a valid reason for being unable to return. If a player gets away from being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. Player Theft, Prison Breakout, and Kidnapping Robberies are to be conducted in a realistic manner and require the robber to have a reasonable in character motive. High risk, but little reward robberies are deemed unrealistic and should not be performed. Robberies should be performed in secluded areas where there is a low chance to be seen by witnesses. Desert and forest areas could be considered secluded but potential witnesses should be taken into account. Players cannot force their victims to withdraw money from an ATM, sell property, or sell vehicles. Players cannot force their victims to hand over assets that are not present in the area. Players cannot steal from players with “NEW PLAYER” above their head unless it is in retaliation. Players with the (( NEW PLAYER )) tag that deliberately insert themselves into or start active crime scenes lose their new player protection during those illegal activities. Players may not steal from their faction treasury as the F4 menu is OOC. Permission for prison break must be approved by a Moderator+ prior to the attempt. Players may participate in no more than 1 prison break attempt within 1 OOC week. Official Factions may attempt 2 additional breaks in the case the prisoner is the faction leader. How did the player break the rule(s)? I was picking weed from a lab when a white truck pulled up in front of me and then demanding to put my hands up with no RP reason (No gun was pointed which i see as NRP). I figured the player wanted to rob me so i hinted on how he needs to go about it by saying "you need to be out of the car to do some shit like that." ID 232 proceeds to point a gun at me, stopped pointing the gun, then cut my hair and leaves. During this time nobody decided to frisk me, my car, or do ANYTHING that would be "realistic" in a robbery. ID 232 seemed to just "troll" on the server by putting me into a one minute fear rp so he can get a laugh out of cutting my hair and poorly executing it. I would have seen this as a pure gang rp if they would have stated out that they are a gang and this a "warning" for being at the labs etc. In the screenshot you can see that i basically lashed out at one of the people basically telling them to stop because it didn't cause any good rp and just seemed to be trolling. I said what i said in the heat of the moment because i can't stand keeping silent about people that troll and ruin the experience. Evidence of rule breach: https://www.youtube.com/watch?v=t75Dm_ZICcE
  18. Player(s) being reported: ID 161 / 104 Date of interaction reported: 7/13/20 Unix time stamp from HUD: 1594678984 Your characters name: Frank Michaelis Other player(s) involved: None Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. Our official discord server has a channel dedicated to game crash notifications and you should post here with a valid reason for being unable to return. If a player gets away from being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. 15. Player Theft, Prison Breakout, and Kidnapping Robberies are to be conducted in a realistic manner and require the robber to have a reasonable in character motive. High risk, but little reward robberies are deemed unrealistic and should not be performed. Robberies should be performed in secluded areas where there is a low chance to be seen by witnesses. Desert and forest areas could be considered secluded but potential witnesses should be taken into account. Players cannot force their victims to withdraw money from an ATM, sell property, or sell vehicles. Players cannot force their victims to hand over assets that are not present in the area. Players cannot steal from players with “NEW PLAYER” above their head unless it is in retaliation. Players with the (( NEW PLAYER )) tag that deliberately insert themselves into or start active crime scenes lose their new player protection during those illegal activities. Players may not steal from their faction treasury as the F4 menu is OOC. Permission for prison break must be approved by a Moderator+ prior to the attempt. Players may participate in no more than 1 prison break attempt within 1 OOC week. Official Factions may attempt 2 additional breaks in the case the prisoner is the faction leader. How did the player break the rule(s)? Robbing someone at Del Perro Pier regardless of how it's conducted is unrealistic especially when there's plenty of witness's watching this happen. For a faction of official status, their standards of choices are poor in this circumstance. As well during a robbery, typically the person robbing gives the person a chance to RP back in a robbery, in this case ID 449 nor ID 268 had the chance to roleplay back to his demands in anyway. Evidence of rule breach: https://streamable.com/blwa5b https://imgur.com/a/E8bXIB5
  19. HobGoblin

    ID 350 | DM

    Player(s) being reported: ID 350 Date of interaction reported: 17/JUL/2020 Unix time stamp from HUD: 1595008882 Your characters name: Samuel Martin Other player(s) involved: Dante Watson Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player without a proper roleplay reason and interaction. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with plausible demands, attempt to escape, or call backup. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack a player on foot more than once, including a failed attempt. Vehicles cannot be used as a weapon in an active shootout unless it's unavoidable when fleeing an active shootout. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? He told me to get out of the car and put my hands up which I was doing. As soon as I stepped out of the vehicle I got shot 2-3 times. Evidence of rule breach: https://streamable.com/9xpnnf
  20. Player(s) being reported: 323, 103, 331 Date of interaction reported: 07/15/2020 Unix time stamp from HUD: 1594848028 PlayerTheft -- 1594848742 The LockPick? Your characters name: Swarles Barkley Other player(s) involved: Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. 15. Player Theft, Prison Breakout, and Kidnapping Robberies are to be conducted in a realistic manner and require the robber to have a reasonable in character motive. High risk, but little reward robberies are deemed unrealistic and should not be performed. Robberies should be performed in secluded areas where there is a low chance to be seen by witnesses. Desert and forest areas could be considered secluded but potential witnesses should be taken into account. 5. Hacking and Exploits (POSSIBLE, not sure) Players must not have mods, trainers, or any kind of software installed that gives any advantage. Server bugs may not be used for advantage and must be reported on ECLIPSE Roleplay forums. Server scripts should not be exploited in any way to your advantage, e.g. circumventing AFK timer. How did the player break the rule(s)? I arranged a meet for an AK 120 round, with attachments with an individual by phone. After giving location and them not being able to find the burger joint with directions I say I will do a driveby of bank and they will follow me into the meet point. (An area that is in full view of a drive thru window which would be occupied at this time of day). I greet the players and roll down my window so they can toss the money through, and take the bag from the trunk. They ask to see the merchandise and obviously I say no, money upfront. 103 begins to block off the entrance way, and I finish typing my whispers (I feel like this is taking advantage of me being RP about the deal and actually whispering instead of hollering at eachother, but I am not reporting for this as it is easily done by accident in this scenario). 323 continues to be sketch and I try to pull out. 103 then gets out of his vehicle and I know theyre pulling some sketchy shit so I attempt to ram their vehicle with my backend causing my least amount of damage possible to my car to get away, no shots had been fired before either of these attempts so I am not yet in direct fear of my life. They begin to then shoot directly in front of a presumed active drive thru and restaurant after I hit 323 (Not arguing technical DM rights here, not reporting for DM), players 331 then attempt to loot me and leave. Players however RETURN (331 initially and then later seen 323 and 103,. I return to my vehicle after being taken to the hospital and 331 has managed to lockpick my vehicle first try??? (congrats? Didnt know this was possible, I didnt receive an alarm once) and takes the AK, hence returning to the crime scene 3 separate times. I dont feel like this scenario was properly roleplayed or thought through and showed no acknowledgement of the public eye that would be watching. Evidence of rule breach: Main Situation - https://streamable.com/zuhbxw Lockpicking - https://streamable.com/sp41gq
  21. Player(s) being reported: Lemarcus Hill ID 51 Date of interaction reported: 7/8/2020 Unix time stamp from HUD: 1594182634 Your characters name: Tommy Beckerson Other player(s) involved: N/A Specific rule(s) broken: 10. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. How did the player break the rule(s)? so we were doing this deal here at the bank after he showed him my ID and such I then called him out for a mistake in which he replied OOCly he'll fix it for me, implying that he's legit also replied OOCly saying he's not scamming he tricked me into thinking he's not a scammer oocly, even if he did not say directly he did not scam he still did trick me occly stating thats there's no way I think he's not lying https://streamable.com/eny489
  22. Player(s) being reported: Jimmy Briggs (43) Date of interaction reported: 7/14/2020 (could be already 7/15/2020 when it happened but i am using CST) Unix time stamp from HUD: 1594767497 Your characters name: Joe Riggy Other player(s) involved: Mike Shields (my partner), Jeff Gordon, , 249, 287, 148, and a few other officers Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Baiting Government Services - Provoking a reaction from faction services without a realistic reason / or calling faction services to e.g. rob them. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for anything other than its intended purpose. • Submerging any vehicle in water or unrealistically beaching any watercraft. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. Our official discord server has a channel dedicated to game crash notifications and you should post here with a valid reason for being unable to return. If a player gets away from being chased/pursued, they must wait 15 minutes before they can logout. Players should not instigate roleplay situations if they do not have time to play it through. Players who ignore answering roleplay commands directed at them, e.g. /do. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. Players should not deprive other players of roleplay, e.g. early on the interaction asking them not to speak unless it makes sense in the roleplay situation. 10. Powergaming (PG) Forceful roleplay that does not give the other player a chance to roleplay their own response is considered powergaming. Other players must be given a chance to roleplay outcomes of actions. Roleplay of unrealistic actions like super strength is another form of powergaming. All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay. Roleplay is required before forceful server commands which may be used without consent from the other party if they are unresponsive and not typing for 30 seconds or more. A player cannot use the faction management script to destroy a faction as it is OOC. Government funded faction members must not abuse the salary system and must go off-duty when they are not performing their faction duties. If you perform an action which will influence potential RP in the future, you must have OOC evidence of performing said RP. OOC evidence should consist of a recording or screenshot and it needs to be timestamped (/time). RP would only be valid for 48 hours or until your character dies and NLR is triggered. The time limit does not apply to rule 7. How did the player break the rule(s)? So in a purusite of ID 43 he attempts to evade us by using a ramp to make a stunt jump in a phantom. That breaks nonrp due to the fact that a semi truck could never do that in real life. Later when we get him to stop he requires bls to keep him alive so that we can process him and take him to jail. He continually would not answer the rp requiring us to tell him multiple times. He never asked for DeathRP or anything of that sort. And when we were taking him to DOC he jumps out of the car killing himself. That is powergaming because he is wearing cuffs and the door is assumed to not have a handle in the back. So it would be impossible for him to even leave the car even if he was to not be incuffs. We pmed him to try to figure what happened and he said he was at sandy MD and when we attempted to ask him finish the rp he said he would not because he died. Evidence of rule breach: https://streamable.com/al336o https://streamable.com/jaas7l the last link is from my partner when we dmed him that he was going to be reported and none of the charges were going to be removed. https://streamable.com/3o10mb
  23. Player being reported : ID 361 date : 17/7/2020 unix time : 1594946650 charterer name : Mahmoud Huka specific rule broken : power gaming he stole my gun while i am injured while IRL even ur injured no1 can steal your stuff your not dead evidence : https://streamable.com/n5cc5y
  24. I have decided to drop this report
  25. Eloah

    Dropped report

    . i have decided to drop this report
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