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Found 13 results

  1. Player(s) being reported: ID 121 Date of interaction reported: 04/13/2019 Unix time stamp from HUD: 1555086348 Your characters name: Radley Bych Other player(s) involved: Antony Bych, Connor Bych Specific rule(s) broken: 14. Deathmatch (DM) ● Deathmatching is the act of attacking a player or their property without a proper roleplay reason. ● Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. ● A player cannot kill their victim if the victim is in compliance with the demands. ● A player must allow their victim enough time to comply with the demands. ● You must give demands via text if used as a reason to attack as VOIP isn’t always heard. ● Vehicles cannot be used to attack another player more than once including a failed attempt. ● Kill on Sight (KoS) is the act of killing a player with no engagement in roleplay. The person who has KoS rights must have evidence prior to committing the kill. ● Killing a player without warning or roleplay is allowed only within 24 hours of: • Your life being threatened not including law enforcement aiming weaponry. • The life of your friend or ally is presently being threatened or if you have witnessed it happen. • A player attempting to steal your assets worth greater than $75,000 not including vehicles. 9. Non-RolePlay (NonRP) ● Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). Unrealistic stunt jumping or use of an expensive vehicle to ram other vehicle's. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. ● Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. ● In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. How did the player break the rule(s)? I was typing my RP he took his gun while i was typing and started shooting at me . Evidence of rule breach:
  2. Player(s) being reported: ID 2 Date of interaction reported: 15APR2019 Unix time stamp from HUD: 1555369968 Your characters name: Sauer Stein Other player(s) involved: ID 2 (Name unknown.) Specific rule(s) broken: "Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason." "Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. The act of killing a player with no engagement in roleplay is not allowed." How did the player break the rule(s)? Ran over 2 of us. After running 2 of us over, got out to try and kill us while we were injured. No attempt to RP. No reason to run us over. Evidence of rule breach:
  3. Player(s) being reported: ID 74 Date of interaction reported: 04/13/2019 Unix time stamp from HUD: 1555182903 Your characters name: Bill Zachos Other player(s) involved: Id 36 (witness of both vehicle dm and metagaming) Specific rule(s) broken: 10. Metagaming (MG) Metagaming is the act of relaying IC information through any method not considered IC that has the potential to change current or future roleplay scenarios or using that information. Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player uses IC chat to call someone by their player ID displayed above their head. 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. You must give demands via text if used as a reason to attack as VOIP isn’t always heard. Vehicles cannot be used to attack another player more than once including a failed attempt. The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. 8. No Crime Zones (NCZ) A no crime zone is an area where players may not commit any actions considered crimes. Players must not disobey orders of law enforcement officers but are allowed to flee. The /NCZ command and HUD notification are indicators of being in a protected area although it is up to administrator discretion if your actions are in violation of NCZ rules. If a player uses the NCZ for protection the attacker must wait for that player to leave the area. Players may not go to a NCZ after engaging in criminal activity resulting in an ongoing chase. NO CRIME ZONES: • “Tequil La La” club, “Yellow Jack Inn” bar, and the block around them. • All government offices, law enforcement offices, hospitals, banks, and the blocks around them. • Los Santos Airport, Bus Depot, Department of Motor Vehicles, and the block around them. How did the player break the rule(s)? First things first we met at bank and made a deal. He was going to take me at police impound if i told him where the chopshop was. so he got me to the police impound and i got in it. Then as i didnt tell me where the chjopshop was he rammed me while i was in ncz. After that i pmed him telling him that it was vdm in ncz and then he came back and told me if i know what rp is in ic chat.  Evidence of rule breach: If u tag id 36 he could tell you how the vdm in ncz occured as i couldnt take screenshots
  4. Player(s) being reported: ID 94 Date of interaction reported: 05/04/2019 Unix time stamp from HUD: 1555248615 Your characters name: David Nickelback Other player(s) involved: ID 116. ID 99 Specific rule(s) broken: 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. You must give demands via text if used as a reason to attack as VOIP isn’t always heard. Vehicles cannot be used to attack another player more than once including a failed attempt. The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. It was VDM but cant find the rule with that. How did the player break the rule(s)? we just arrived at Mors due my car got moved to mors after being drown and that guy was already here, he had no possible reason to ram us over because we never had a RP with him so its not possible that he has KOS and have the right to run us over. Evidence of rule breach: https://plays.tv/s/MAG29Bl-f4Tc
  5. Player(s) being reported: ID 159 Date of interaction reported: 04/13/2019 Unix time stamp from HUD: Your characters name: Arnold Williams Other player(s) involved: Unknow Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. Powergaming (PG) Roleplay of unrealistic actions like super strength is another form of powergaming. How did the player break the rule(s)? Look at the evidence everything explained there. Evidence of rule breach:
  6. Player(s) being reported: ID Player 12 Date of interaction reported: 3/11/19 Unix time stamp from HUD: 1552288574 Your characters name: Nick Stone Other player(s) involved: ID Player 12 Specific rule(s) broken: Rule 8. A No crime zone is an area where players may not commit any actions considered crimes How did the player break the rule(s)? Player 12 attacks me as I run inside the Bank to collect my salary. The video clearly shows him chasing me inside after he chats in game "Hey" twice. Assuming he attacked me for ignoring him, he is still braking the rules of the NCZ. It is not a misclick. He hit me 3 maybe 4 times and it injured me to the point of death. Evidence of rule breach: https://streamable.com/s/1wrln/otfhcw
  7. Player(s) being reported: ID 84 Date of interaction reported: 3/11/19 Unix time stamp from HUD: 1552348196 Your characters name: Igor Morozov Other player(s) involved: Collie id 5 Specific rule(s) broken: "Players must not threaten other players or use offensive language in OOC chat or OOC context." How did the player break the rule(s)? Insulted me by calling me a "dumb bitch" Evidence of rule breach:
  8. Player(s) being reported: ID 13 Date of interaction reported: 25/02/19 Unix time stamp from HUD: 1551111016 Your characters name: Shen Wong Other player(s) involved: Specific rule(s) broken: 9. Non-Roleplay (NRP) • Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. 14. Deathmatch (DM) • Deathmatching is the act of attacking a player or their property without a proper roleplay reason. • You must give demands via text if used as a reason to attack as VOIP isn’t always heard. How did the player break the rule(s)? I was following a mechanic request from PD to tow a car to the impound, as I was driving back the players pulled up and only said “Please Stop” whilst travelling at 90kmh which is Non-RP for a start. I then ignored this as it was not a threat and typed “/do Windows are up” which they chose to ignore. Following this the driver of the High Value Saloon rammed into my trying to stop my truck, which is again Non-RP as they’re not showing value for their vehicle and attempting to ram a tow truck. Further down the road the players are constantly brake checking me when driving to try and get me to pull over. I slow down to warn the players that this who scenario is Non-RP and they continued to ignore this. Eventually you can see them pull me over in the truck and then instantly aiming guns and opening fire at the truck with me still in it with 0 demands, therefor breaking Deathmatch. As the new rules have been enforced on this server since this interaction occurred. Any demands must also be given via text as VoIP is currently buggy. So, there is no excuse to say that the players had been giving demands via VoIP. Evidence of rule breach: https://streamable.com/23s5c https://streamable.com/phg2t
  9. Pistol Pete

    ID 155 (DM)

    Player(s) being reported: ID 155 Date of interaction reported: 26/02/2019 Unix time stamp from HUD: 1551212370 Your characters name: Pete Wright Other player(s) involved: N/A Specific rule(s) broken: 14. Deathmatch (DM) ● Deathmatching is the act of attacking a player or their property without a proper roleplay reason. ● Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. ● A player cannot kill their victim if the victim is in compliance with the demands. ● A player must allow their victim enough time to comply with the demands. ● You must give demands via text if used as a reason to attack as VOIP isn’t always heard. ● Vehicles cannot be used to attack another player more than once including a failed attempt. ● Kill on Sight (KoS) is the act of killing a player with no engagement in roleplay. The person who has KoS rights must have evidence prior to committing the kill. ● Killing a player without warning or roleplay is allowed only within 24 hours of: • Your life being threatened not including law enforcement aiming weaponry. • The life of your friend or ally is presently being threatened or if you have witnessed it happen. • A player attempting to steal your assets worth greater than $75,000 not including vehicles. How did the player break the rule?: Engaged in little to no roleplay before trying to kill me. Gave me a single command before immediately opening fire, reasonable time should be given. Evidence of rule breach:
  10. Anatoly

    Id 33

    Player(s) being reported: Id 33 Date of interaction reported: 04/03/2019 Unix time stamp from HUD: 1551710101 Your characters name: Anatoly Leggio Other player(s) involved: Specific rule(s) broken: 12. New Life Rule (NLR) ● The new life rule is triggered whenever a player’s character spawns at a hospital. Players cannot force their own death. ● The deceased character loses memory of their death, the events that caused it and the information collected in that time frame. ● Example: A player is killed in a robbery. The player’s knowledge of the robbery, the robber and their death is not usable by the player in their new life. ● All parties involved must avoid interaction with each other for 30 minutes. A player must not return to the area of their death for that time frame or attempt to retrieve lost possessions from involved players. An exception is made for government faction members who may provide a faction duty service, though their memory being lost and inability to retrieve assets still apply. 13. Fear Roleplay (FRP) ● Fear roleplay is the concept of roleplaying fear for your character’s safety and life. ● Examples, where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When the engine of your vehicle is stalled and a weapon is aimed at you at close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. ● Examples, where your character’s life is NOT considered to be in direct danger: • When you are in a vehicle which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. ● As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. How did the player break the rule(s)? We were chasing this guy in sandking he flipped gets out i aim at him a gun and saying hands up while he got his handsup he texted someone.And then after like 10 mins he comes back and brakes the NLR. Evidence of rule breach: https://plays.tv/video/5c7d57566088e0e825/fear https://plays.tv/video/5c7d57a21acdefb5d1/fear
  11. Player(s) being reported: ID: 55, 48, 49 Date of interaction reported: 2/20/19 Unix time stamp from HUD: 1550663152 Your characters name: Igor Morozov Other player(s) involved: None Specific rule(s) broken: 7.2.1 Deathmatch is the act of killing or hurting another player (or damaging their property) without a proper roleplay reason. An attempt to break this rule will result in a temporary or permanent ban. 7.2.4 A player must allow their victim enough time to comply with the demands and warn the victim more than one time, if the victim is too slow to respond or react to the demands. How did the player break the rule(s)? Was driving down the road looking for some friends when the guys in the big truck started shooting at me without a reason. Two guys in the back definitely shot. He shouted at the end of the video while saying "I SAID STOP", They never did say anything, they might've said something but the 'wind' was blowing in my face so I could hear. Evidence of rule breach: https://plays.tv/video/5c6d3ee79957f899c4/report-2 EDIT: Not sure if the guy in the front shot, i excluded the driver since he didnt do anything wrong.
  12. Pistol Pete

    ID 90 (VDM)

    Player(s) being reported: ID 90 Date of interaction reported: 19/02/2019 Unix time stamp from HUD: 1550534457 Your characters name: Pete Wright Other player(s) involved: ID 102 (Brian Walky) Specific rule(s) broken: 7.2.1 Deathmatch is the act of killing or hurting another player (or damaging their property) without a proper roleplay reason. An attempt to break this rule will result in a temporary or permanent ban. 7.3.3 If there is a valid reason to attack someone, a vehicle may be used once (a failed attempt counts) to knock the other player on the ground. How did the player break the rule(s)? All without a valid IC reason, rammed into myself and Brian twice while using a vehicle. Evidence of rule breach:
  13. Player(s) being reported: ID 116 Date of interaction reported: 2019-02-14 Unix time stamp from HUD: 1550169618 Your characters name: Connor Bych Other player(s) involved: Antony Miller Specific rule(s) broken: 5.3 Deathmatch 5.3.1. Deathmatch is the act of killing or hurting another player or damaging their property intentionally without having a valid in-character reason to do that. Breaking this rule repeatedly will end in a permanent ban. 5.3.2. Examples of invalid or poor reasons to kill which would lead to a punishment: ● Without giving them enough time to respond to your demands; 6.1 Fear Roleplay 6.1.2. Examples, where your character’s life is in direct danger: ● On foot or cornered in a building when a firearm is aimed at you at close range. If your vehicle is stalled or engine is off. How did the player break the rule(s)? ID 116 Came to us with his car while I was talking with his gang member OOC. He got out from the car with an SMG and I knew whats gonna happen and I started driving away. I heard him saying something like ''get.....'' and he started spraying with his SMG. 2 clip is from my friend Antony Miller who was with me at that time. He went to pick their stuff after we killed them and ID 116 Started calling for backup on his radio. Evidence of rule breach: 1. https://plays.tv/video/5c65c084c194ceac72/dm 2. https://plays.tv/video/5c65c0f66659bb3f29/i-lost-my-smg-
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